
TDUSC is a lifestyle and social experience that redefines what an open-world racing game can be. Explore a fully recreated Hong Kong Island. Take to the road behind the wheel of exceptional cars and live the ultimate life of luxury.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 6 → 13.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 6.5Kreviews | 39% | — | $12.6M |
| $89.99 | 29.6Kratings | 43% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
test drive limited
After long time I played this game, This is still a trash game!!
As of now I can't enjoy this game. I hope the developers figure out their game engine one day. Seems the big issue is tying ping to FPS. Obviously I enjoyed 46 hours of this game before they changed the game framework. I highly recommend the game, if it works on your setup or once they fix the engine.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 14.2K | 95% | $39.99 | |
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.7M | 28.4K | 57% | $29.99 | |
| $12.7M | 35.9K | 94% | $19.99 | |
| $12.6M | 72.4K | 93% | $7.99 | |
| $12.7M | 33.7K | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $395.6M | 281.7K | 89% | $59.99 | |
| $3.7M | 6.7K | 70% | $24.99 | |
| $866.5K | 1.3K | 84% | $14.99 | |
| $240.1K | 363 | 59% | $19.99 | |
| — | 196 | 82% | — |
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 22 → 9.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish, Russian, Portuguese - Brazil, Turkish, Vietnamese, Simplified Chinese* +4 more
| $59.99 |
| 3.6Kratings |
| 46% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly, I don't get this hate on this game. Feels more mature than Forza, it's more demanding and don't throw random cars (that you will probably never use) on you. Good thing is you need to level up to actually drive something better. I can say I enjoy it way more than Forza. Car sounds are amazing, I really do love them! <3 Traffic actually reacts for player, it's not stupid and can go around - simple small detail but amazing. Another thing is even music, it's not something popular but keeps the vibe. You can hear difference in the car and outside too, with open windows too. Personally, I don't think if it's worth whole price - but on sale? Sure, go ahead. Optimalization is kinda meh but I can keep High/Ultra settings on 120 fps without problems. I understand people wanted something more with OG TDU vibe but it's really worth to give a try. If you play with friends and want to fill the race, there is AI in the race too so they aren't empty. World is amazing, part of Ibiza is fun to cruise around. Personally - 7/10.
I still have TDU2 on my PC which I play once in a while. The view of the world is wide, the roads goes far in the distance, the feeling of speed is great. It's simple yet loaded with races and activities which takes quiet a long time to go through. Solar crown for me is very disappointing for many reasons. The first is everything feels "near", there's a lack of depth and distance in the world, like the 3D model of the whole map is too small to give the impression of driving in a big world, thus the lack of speed experience. The second is the fact that you need a computer built tomorrow with the best hardware possible to handle the more than necessary extra details. It's a big mistake too many game developers make; they create games that only play well with the most recent and highest performance hardware available. For that reason, I can only play this game at the lowest graphic settings, even though I can play other games published during the same year or a bit earlier at higher graphic settings. I don't need 50h of playtime with this game to form my opinion of it, 10h was more than I needed. Maybe if I ever build a new PC in the next 5 years I will try this game again hoping I can use higher graphic settings, perhaps I'll enjoy it a bit more. There's other things I was disappointed with but I will leave it here. I can't say anything positive, sorry...for me personally, The Crew 1 and 2 feels more like TDU 3 and 4.
Even after all this time the game runs terrible. With a 9070XT the FSR (which is needed to run a sort of normal ish experience) runs worse than the DLSS setting. All by all the engine still needs loads of work to be even playable let alone the needed features en fixes of the game itself….
es una bosta de juego, sigue el bug del tutorial, y si no lo salteas con una vpn no puedes dejar la isla del arranque del juego, lo cual no te permite comenzar a jugar en serio un desastre, yo q posta me encanta esta saga de jugos, pero la verdad q me desilusiona un montón, mas sabiendo q lo único diferente a forza hoy es the crew mf (q no es mal juego) y hubo otra época en la q había varios juegos de este estilo compitiendo entre si....y gracias a esa falta de competencia Forza como the crew no piensan en innovar en nada la verdad q me la re bajo todo esto
Disappointing...
I wanted to like it, but it just runs SO bad. unfortunately even 10 euros seems too much. Game at the base is very good, the optimization is horrendous.
El legado de TDU destruido: No lo compren ni con el mayor descuento Después de pensarlo mucho tiempo, decidí ignorar las advertencias de la comunidad y darle una oportunidad en rebajas. Test Drive Unlimited: Solar Crown prometía ser el sucesor espiritual de los legendarios TDU y TDU2. Las expectativas eran gigantescas: los fans esperábamos volver a sentir esa libertad única, explorar concesionarios, disfrutar de una campaña inmersiva y ver el apartado gráfico potenciado para la actual generación. Lamentablemente, el juego falla estrepitosamente en todo y destruye la identidad de la saga. Bastaron solo unos minutos de juego para confirmar el desastre, y se resume en tres grandes problemas: Un inicio sin alma: A diferencia de la icónica y glamurosa introducción de TDU2, aquí te sueltan en un entorno genérico. La personalización del personaje da pena, con avatares mal modelados y poquísimas opciones para un juego actual. Rendimiento injugable y lag: El gameplay está arruinado desde el primer segundo. Experimenté tirones de lag insufribles justo en la "prueba de manejo" inicial. Gran parte de esto se debe a su absurda optimización y a la política de conexión obligatoria (siempre online), que arruina la experiencia incluso jugando en solitario. Gráficos mediocres: Visualmente es un retroceso. Lejos de impresionar, tiene texturas planas y un acabado técnico mediocre que por momentos se siente peor que las entregas anteriores de hace una década. Parece un clon genérico y barato de otros juegos de carreras actuales. Sé que puede parecer apresurado juzgar un título por sus primeros minutos, pero cuando la primera impresión es tan insufrible, no vale la pena perder el tiempo. La nostalgia fue el gancho para vendernos el juego, pero en este caso ni eso lo salva. Háganse un favor y escuchen a la comunidad: hagan caso a las reseñas negativas. Este juego es un cascarón vacío que no vale la pena ni en oferta.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.