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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−65% | 7.2Kreviews | 71% | — | $1.2M |
| $6.99−65% | 68ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terrible game. Shouldn't be allowed on steam. Gets completely broken with every update, the quality of life is terrible, they do nothing to fix it. Some cards are completely unplayable due to bugs in the UI, their buttons not appearing anywhere on the screen. Do not recommend. Try Tabletop Simulator instead.
One of my favorite board games ever, and it's quite excellently ported to digital. The experience is quite good for both local and multiplayer, and it still has many people playing it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.56/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Swedish
| $19.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6 years of development and the latest patch broke the game. How do you screw up this badly? Edit:Game is still a mess and they seem to be actively making the UI worse while not fixing anything. They're evolving, backwards.
Horrible support, their servers are down for weeks, they really don't care! And this was not a 1time only, it happens every year multiple times...
When you play a card, you're supposed to be able to choose the order that the actions resolve. That isn't available on this platform. When updates are pushed out, it's much more likely that bugs were re-introduced as opposed to fixing ones that still exist. Every update has made the game buggier, less intuitive, and less viable as an activity. Plus, the owners are a right-wing family that uses AI in their art process. In a world with so many game options, choose one that doesn't compromise your values.
Great game, but the devs are beyond terrible, servers have been down for 10 days...for every bug they fix they create another 3....
Waste of $. Extremely slow and buggy, with online play as fun as eating glass. To top it off. there's a karma system that penalizes *you* whenever your opponent plays slow, crashes or leaves.
Unbelievable, that i paid for all dlc a full price (including one adding only a few cards) and its total buggy till release. The biggest problem, that many of us here are veteran terraformers, we wanted to play and we always look away, in cases like this----> unplayable, and servers down for 8 days!!! At that point i couldn't recommend this at all, it's easier to find random people to play the board game, then waiting for bug fixes and server mainatance
this is best way to learn game and then beat your friends in real life :D
Bonjour, Après 12 excellente heure de jeu (malgré l’absence du bouton rollback) le jeu a décidé de mourir dans mes mains pendant la première game avec mon ami... Mauvaise pub en somme pour un très bon jeu de plateau. Un petit patch pour corrigé ça, ça nous mettrais bien. A qui de droit
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $233.1K | 598 | 90% | $14.99 | |
| $33.2K | 73 | 84% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 68 | 76% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 13.1K | 91% | $2.74 | |
| $1.2M | 2.3K | 93% | $24.99 | |
| $1.2M | 2.3K | 89% | $29.99 | |
| $1.2M | 2K | 72% | $19.99 | |
| $1.2M | 4.9K | 83% | $9.99 | |
| $1.2M | 1.5K | 73% | $24.99 |