
Terminus: Zombie Survivors is a 2D turn-based survival roguelike set during a zombie apocalypse. Each journey is unique, and every decision can mean the difference between life and death. Can you brave hunger, cold, and the undead in order to reach the Terminus and find salvation?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
About
Terminus: Zombie Survivors is a turn-based survival roguelike set against the backdrop of a zombie apocalypse. Weeks have passed since the zombie virus took hold of humanity, and most of the population has already been infected. As one of the few remaining survivors, you must finally venture out to join up with the other survivors at the Terminus. Battle your way through hunger, frigid temperatures, and ravenous zombies to make it to the Terminus—escape the city through whatever means possible, or even develop a vaccine!
Each journey for survival is different, as the very city you battle through to survive is procedurally generated. Over 150 different areas are generated, with numerous locations to discover, hundreds of items to scavenge, and endless zombies to evade or fight. No two games are ever the same, but the journey to the Terminus is uniquely challenging each time.
Choose your next move carefully! Every movement, action, and decision you make deducts from your Action Points (AP). Strategic management of your AP is key to survival. Use too little, and you might not find the resources needed to survive. Use too many, and you may leave yourself open to attack.
Maintain your condition to stay in fighting shape during this apocalypse. Surviving isn't easy—you'll need to eat, sleep, and stay warm. Scavenge for materials to craft tools and weapons, and cook meals to keep your energy up. Every action, from crafting to cooking, directly impacts your chances of survival.
Choose from a vast arsenal of tools and weapons with which to attack the oncoming zombie horde. Pick which parts of the body you want to hit, and experiment with the countless options on offer—if in doubt, remove the head or destroy the brain!
Survive the unending hordes of undead through one of multiple escape scenarios: reach the Terminus safe zone, escape by boat or helicopter, join a group of survivors, or even develop the vaccine!
Clawing your way across the city, you’ll occasionally encounter other uninfected survivors. Band together with them on your journey, trade goods, or steal their supplies and find your own way to survive the end of the world.
Soldier, police officer, firefighter, farmer—each one will fare differently in an apocalypse, but it’s up to you to discover which one stands the best chance of surviving. Pick from 15 different classes, traits to unlock, and stats to upgrade as you build the ultimate survivor.
Use sandbox mode to tailor your survival experience by adjusting settings like spawn rates and resource availability. Try surviving additional game scenarios such as Out of Stock, Crowd, and Frozen Zombies to discover new ways to play Terminus: Zombie Survivors.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terminus: Zombie Survivors is a compelling and methodical turn-based survival roguelike that captures the desolate, ever-pressing atmosphere of a true zombie apocalypse. Set in a procedurally generated world where every decision has weight, the game tasks players with navigating the urban wreckage of a dying society to reach a rumored safe haven: the Terminus. Unlike many survival games in the genre, Terminus offers a clear objective without sacrificing the systemic depth that fans of roguelikes and hardcore survival sims crave. With its minimalist pixel art and deliberate pacing, it invites players into a world where death is always one misstep away, and survival demands forethought, adaptation, and resourcefulness. Each run begins with a choice of character class, each bringing unique strengths and limitations. Whether you start as a police officer with early access to firearms, or a medic with improved healing skills, your background shapes not only your initial loadout but how you approach survival as a whole. The world is harsh and unrelenting, filled with randomized locations like gas stations, police departments, abandoned homes, and laboratories—each with their own loot tables and hazards. As you scavenge supplies, you'll need to manage food, thirst, morale, fatigue, injuries, and even mental state, all of which interact in complex and sometimes unexpected ways. These interlocking systems force you to plan your route carefully, deciding when to push onward or find a place to rest before the creeping exhaustion catches up. Combat is turn-based, but far from forgiving. Each action—attacking, moving, reloading, even changing direction—costs precious action points. The game gives you full control over targeting specific limbs or weak spots, but also demands patience. Zombies don't rush at you in swarms immediately. Instead, they react to sound, visibility, and movement, creating a layered tension that builds steadily. One loud gunshot might clear your path—or call a dozen more threats your way. Weapon durability, stamina management, and the ever-present fear of infection add further pressure, especially in prolonged engagements. Death often comes not in a dramatic blaze, but through slow attrition, as resources dwindle and mistakes compound. Exploration is where Terminus shines as a survival sandbox. The game world is split into many regions, each with different threat levels, supplies, and weather conditions. Some areas are blanketed in fog or snow, requiring proper gear or preparation to survive exposure. Looting is never a guarantee, and over time, supplies become scarcer and zombies more dangerous. The game rewards players who learn to identify useful buildings, ration items, and prioritize mobility over sheer combat strength. While a heavily armored soldier might seem appealing, stealth, noise suppression, and knowing when to avoid conflict often prove more effective in the long term. Crafting plays a supportive but vital role in progression. Players can make simple meals, purify water, repair weapons, and build makeshift tools or traps. However, crafting is resource- and time-intensive, and rarely as efficient as simply finding the right items. This design choice reinforces the desperation of survival—the world isn’t your playground, it’s your enemy. Scavenging is more about adapting to what you find than building a perfect loadout. With time, you begin to learn which items are essential and which are dead weight, refining your strategy with each failed attempt. What separates Terminus from other games in the genre is its use of roguelike progression and its ultimate objective: reaching the Terminus. This gives every run a sense of forward motion. While permadeath still wipes your current survivor, long-term meta progression allows you to unlock new survivor classes, perks, and quality-of-life improvements that slightly improve your odds in future attempts. Despite this, the game maintains its punishing tone—upgrades may soften the early-game, but they never remove the tension or stakes. You are always one bad day away from losing everything. The presentation is minimal, yet atmospheric. The pixel art is functional rather than flashy, with dark tones and sparse environmental details creating a sense of isolation and quiet dread. The sound design complements this perfectly—zombie groans in the distance, the creak of doors, the clang of a dropped weapon—all designed to keep players on edge. Music is rarely present, allowing the ambient silence to build tension organically. It’s a game that values restraint, and that commitment to tone enhances the experience in unexpected ways. Terminus also includes scenario modes and sandbox options that allow players to tweak the difficulty, change the rules of the world, or simply explore without an end goal. These modes provide great replayability, and players can experiment with different builds, strategies, and maps. Periodic updates have added new mechanics such as thirst, fishing, and hostile NPC survivors, broadening the scope without compromising the tight, focused experience. The developers continue to engage with the community, making refinements based on feedback and ensuring the game continues to grow while maintaining its core identity. Despite its strengths, Terminus is not a game for everyone. The interface can be clunky at times, and the lack of onboarding may frustrate newcomers. Much of the game’s deeper systems must be learned through trial, error, or reading external guides. The pacing is intentionally slow, and players looking for quick thrills or visual spectacle will likely find it lacking. But for those willing to immerse themselves, to embrace the quiet desperation and slow-burn strategy, the game offers a rewarding and often harrowing experience. In its current state, Terminus: Zombie Survivors stands as a hidden gem in the survival genre. It succeeds by narrowing its focus to the raw essence of survival—scavenging, suffering, persistence—and presenting it in a clear, mechanically rich framework. There are no superfluous story arcs, no flashy cutscenes, just you, the undead, and the long road to safety. It captures the feeling of a desperate journey better than most games in the genre and rewards methodical players who can adapt, endure, and learn from failure. It may not be glamorous, but it’s unforgettable. Rating: 9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Russian, Spanish - Spain, Spanish - Latin America, Japanese, Simplified Chinese, French, German, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal +1 more
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
잘 만든 턴제 좀비 서바이벌 게임. 행동 하나하나 전략적으로 계산하는 재미가 있습니다. [b]탈출 안 하고 농사짓고 아이템 모으며 안전가옥을 구축하고 유유자적 아포칼립스 생활하기[/b] 같은 낭만을 꿈꾸는 플레이어라면 이 게임이 아쉬울 수 있습니다.
游戏通关太简单以至于乐趣很快消耗殆尽,最难的结局也只是流程很长需要干耗时间,不推荐
I love this game. At first, I wasn’t so sure about the graphics and overall look, but once I got deeper into it, I found it impossible to put down. It offers a fresh take on zombie survival, and I’ve played plenty of games in the genre. My favorite feature is the perk system and meta progression—hands down, the main reason I keep grinding. It feels like Project Zomboid’s perks but without the negative traits, and they only get stronger as your overall level increases. Mixing and matching perks to create the most powerful survivor keeps me hooked, and I’m aiming to get the best build possible. The run-based structure is great, but I’d love to see more achievements to help speed up level progression. Since runs can last a couple of days. (If you’re going for long term goals), getting rewarded for strong performances is the incentive. I appreciate how the better you play, the harder the difficulty, the more experience you earn, making each run feel meaningful. Overall, Terminus: Zombie Survivors is an addictive and rewarding survival game, and I can’t wait to see more content added!
It's like turn-based DayZ but actually fun
Good game, implemented a lot more in-depth survival mechanics than it probably needs, but I like it for that.
игра топ. СОВЕТУЮ
Игра довольно муторная, но не сложная, если не тупить и делать всё правильно. Редко можно встретить в играх баланс в сложности, разработчики молодцы. Лично я прошёл игру с первой попытки, так ещё и в режиме перманентной смерти. К зомби апокалипсису готов ;D
키설정이 유지가 안됨. 망겜임
дорого
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $14K | 124 | 69% | $5.99 | |
| — | 0 | — | — | |
| $28.1M | 31.6K | 66% | $29.99 | |
| $3M | 5.6K | 82% | $14.99 | |
| $1.4M | 2.6K | 73% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.6K | 96% | $22.49 | |
| $3M | 5.2K | 86% | $17.99 | |
| $3M | 4.1K | 85% | $24.99 | |
| $3M | 4.7K | 87% | $29.99 | |
| $3M | 32.8K | 90% | $3.99 | |
| $3M | 3.9K | 67% | $39.99 |