
Teria: an action quest 3D game for science fiction fans. However, on June 17, 2143, the crisis center of the Central Astronautics Agency picked up a distress signal from small planet Teria, which was then forwarded to Alex. Alex is a private detective who at that time happened to be not far from Teria.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
什么破~ 等下,你是说3毛钱的游戏掉卡能掉4毛多?神作必须神作!
3/5
Идея классная: частный детектив на неизведанной шахтерской планете, кругом био-роботы и инопланетяне. Плюс бесплатные эпизоды после покупки. Но страшно старый визуал и неотзывчивое управление
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
᠌ ᠌
имба
прикольно
good game
Teria, developed by ElZzap Software and published by Volens Nolens Games, is a science-fiction action-adventure title that blends third-person combat with narrative-driven exploration. Framed as the first installment in an episodic series subtitled “The Beginnings of Salvation,” the game introduces players to a distant, resource-scarce planet whose secrets are gradually uncovered through survival and investigation. While modest in scope and presentation, Teria aims to deliver a focused sci-fi experience centered on mystery, hostile alien threats, and the isolation of a barren frontier world. The story places players in the role of Alex, a private detective dispatched to the remote planet Teria after a distress signal is detected. The planet is known primarily for its deposits of Kretium, a rare and valuable metal that has attracted colonization efforts despite the harsh environment. Upon arrival, circumstances quickly spiral out of control, and Alex finds himself stranded after his ship is destroyed. What begins as an investigative mission evolves into a fight for survival against alien forces and environmental dangers. The narrative unfolds gradually through exploration and environmental context rather than through extensive cutscenes or dialogue-heavy storytelling. Gameplay revolves around third-person combat and exploration across a desolate sci-fi landscape. Players traverse abandoned outposts, rocky terrain, and deteriorating facilities while managing health, supplies, and limited equipment. Hostile enemies, including bio-mechanical creatures known as Morphs, patrol the planet’s surface and interior structures. Combat is straightforward, focusing on weapon usage and basic movement mechanics rather than intricate skill trees or advanced systems. Players must rely on scavenged gear and health packs to endure encounters, creating a light survival element that complements the action-oriented gameplay. Exploration plays an important role in pacing. Rather than guiding players through tightly scripted corridors, Teria encourages gradual discovery of its world. Environmental storytelling and scattered objectives push the narrative forward while reinforcing the sense of isolation. The presence of a station robot that acts as a guide adds structure to the experience, helping players navigate mission objectives while maintaining immersion. However, the design remains relatively linear, with progression often gated by combat encounters or straightforward objectives. Visually, Teria reflects its indie origins. Built in Unity, the game features simple textures, functional lighting, and basic character models. The environments successfully convey a bleak and inhospitable planet, but graphical fidelity and animation quality are modest compared to larger productions. While the presentation may appear dated or minimalistic, it remains consistent with the game’s scale and ambition. The alien world feels appropriately barren, reinforcing the theme of survival in a hostile environment. The episodic structure shapes the overall experience. As the first chapter of a planned series, the game introduces narrative threads that are not fully resolved within its runtime. This design creates a sense of anticipation but may also leave players feeling that the story ends abruptly. The promise of continuation suggests a broader universe yet to be explored, though as a standalone installment, the experience feels self-contained but incomplete in scope. Reception to Teria has been mixed, reflecting both appreciation for its premise and criticism of its execution. Some players enjoy the sci-fi mystery and survival elements, while others note repetitive enemy encounters and relatively simple combat mechanics. The pacing can feel uneven, alternating between quiet exploration and sudden bursts of action without always achieving a consistent rhythm. Nonetheless, for players interested in indie science-fiction adventures, Teria offers a sincere and atmospheric journey. Ultimately, Teria stands as an earnest attempt to craft a narrative-driven sci-fi survival experience within the constraints of independent development. It does not compete with high-budget action titles in terms of polish or mechanical depth, but it succeeds in establishing mood and intrigue within its alien setting. For those who appreciate modest-scale sci-fi stories and are willing to overlook technical limitations, Teria provides a focused exploration of mystery, isolation, and resilience on a distant and unforgiving world. Rating: 5/10
Definetly not recommended
Holy sh*t is this game bad.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $48.8M | 144.8K | 95% | $19.99 | |
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| $6M | 12.2K | 85% | $19.99 | |
| $5.1M | 9.7K | 82% | $24.99 |
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