
A retro SNES-inspired RPG in which you must explore and survive Teragard while you seek to uncover the truth behind the destruction of a once-great nation.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
A malevolent and narcissistic idiot takes over the country with collusion from foreign puppet-masters. He encourages monsters to thrive and brings misery to most of the good people. A Resistance movement forms, but the ravages this tyrant brings upon the country are so numerous that the Resistance just can't keep up. The world needs YOU to step up and save it. Fun game! I absolutely recommend it!
This game is nice mixture of a JRPG and a CRPG. The combat system is much like the SNES-era Final Fantasy games, but the open world, character customization, and crafting feel like like a CRPG. Some of the systems in this game (like the equipment upgrading system) are very clever and original. I also appreciate all the accessibility options. You can raise and lower the encounter rate and difficulty level of the game at any point. Ultimately, this is a fun and well-made RPG.
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Concurrent players on Steam, sampled daily since tracking started.
Tons of custom assets and world building here. The game world itself feels huge, like playing an Elder Scrolls game in the RPGMaker engine. Interesting.
recommend nice game old school rpg.
I came back and started this game again after having it a long time and I don't know why I didn't finish it in the first place. It's a great, long game with many quests and puzzles and a big world to explore. I will most likely play this again in a few months because I tend to do that with games I have played and liked very much. Thumbs up from me.
I've never played a game that so blatantly mirrored real life. It's not even clever. This is a game where one developer whines about the world around him, constantly. I get creating something to express yourself and the problems in the world around you, but when it's done in such a blunt forced way, it just comes off as preachy and whiney. Every NPC just reads like the same person telling you what they think about things. Also, the crafting/upgrade system can be commended for it's unique take on progressing in power, it ultimately feels unrewarding when you complete a quest or challenge without reward. Almost like it doesn't praise merit-based payment. Which is no surprise after spending 3ish hours talking to the game "NPCs". Sorry buddy, should have stuck to comedy.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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