
Terafall is a procedurally generated, open-world sandbox RPG all about exploring a new world to save your own dying planet from extinction, with a strong focus on non-linearity and character progression.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Another abandoned early access game DON'T BUY
Holy Hell, where to begin. First of all, this game is VERY early in development and you can tell. That isn't a bad thing per say, every game has to start somewhere. The concept of Terafall is good, survival crafting with a business element. With 4* races to choose from, each with its own advantage, there is something for everybody. Combat is a bit rough, with the guns not having any animations other than some cartoony muzzle flash. Enemies clip through the environment in places, and have some strange animations to go with it. Now as you look through the reviews you'll see complaints like "NO CONTROLLER SUPPORT" and "LOOKS LIKE A PS2 GAME". The version is quite literally 0.1.0. It is as "Early" as Early Access can get. The game was fun for my short adventure. It was worth my $10 to see a solid game concept grow. If you don't like a PC game that doesn't have controller support, look elsewhere. If not, give it a shot.
Wow, Don't let the bad reviews fool ya...It is really bad! Opimisation-Zero Game play-Zero NPC interactions- Zero Developers intentions to use your purchase money to "Develop the Game" - ZERO ! Nice one guys, (dev's) you have yet again made it harder for genuine developers to get us to back them in early development.
Warning! This is a alpha stage 'early access' game with a too slow turn-around on dev-cycle. Bugs reported for 3+ months with no patches or updates. This is now a dead game.
I absolutely adore open world survival crafting survival games and I personally like playing early access games so I can see how they develop over time. But I know this kinda thing isn't for everyone so at this games current state I can't really recommend playing it. It has potential so I'd suggest keeping an eye on it but its not really playable right now. The crafting isn't particularly intuitive and the tutorial dives straight into making higher end extractors (rather than teaching the basics) which for me takes out some of the fun of working toward the more technological stuff. Collecting resources became pretty frustrating as the hit box for the trees and rocks kept shifting just before the harvesting animation and building was impossible since I couldn't seem to get anything to line up the way I wanted. I'll be keeping an eye on the development and will absolutely give it another go (and perhaps another review) after some updates.
It's a great start but dev not responsive an lack of updates for atleast 6 months not even patching bugs I wouldn't recommend in it's current state
I am a huge fan of open world survival games. This game has A LOT of up side in my opinion. Had fun for the time I had to jump in and look forward to getting much further and waiting for updates. Pretty excited for this!! Cheer, Happy Gaming :-)
A lot better than the alpha I played so far, so it has potential if the devs stick to updating it at this rate. There's still some frame rate drop for about 2-3 seconds when entering a new area which is mildly annoying, so hopefully it will be fixed. edit: the lag delay seemed to sort itself out after a while of the game being running, so maybe it was just loading some stuff up on start. The game just needs to add the female versions of the other non-human races now so I can play as a secksi alien waifu.
I like the game itself, but at the moment it has some issues. In building, the walls do no always join and they are difficult to place with each other. The floor squares are smaller than the ceilings and will not lay evenly with each other-do not connect evenly, just like the walls. the stairs do not reach the ground, so you have to jump to access them and this will require to shut down build mode, jump and then reopen. The map markers take you to locations or mark locations where there is nothing there. First task is to go to map marker and mine for iron ore. I spent over an hour running all around that point and the map and found nothing. Cannot make cloth without cotton. I ran all over the place and there was no cotton anywhere, but there is a lot of other things you don't have a clue what to do with. The concept is going to be awesome when the glitches are fixed. I ran into a lake at night and suddenly I was in space and there were planets all underwater and I was stuck with no way out. Had to hard boot. Every map section seems to reset all the resources back to zero. Like the wood in map 2 is far different than the wood in map 1, etc. Still fun enough to keep me in for 4 hours, until I died and the respawn dropped me from space and that death put me at the start of the game again...did not want to play again after that one.
The game may have some potential, but in its current state i wouldnt call it a good game, Very laggy, quest seems to direct you to incorrect locations. building pieces dont line up. Graphics are okay at best. I'll update after the game has had some more time to work out some of the issues.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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