
Traverse as a curious creature driven by the desire to unveil the mysteries of the realm. Consider it a lost 8-bit era game, each level with its own distinct 4 colour palette. Delve deeper and you notice the magic per-pixel lighting & immersive 2D audio which make this a unique experience.
Modeled estimate, not a reported figure. How we estimate →
Media

About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +91 more
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
Big fan of the sound design
红白机美术风格的精致像素游戏 只需要不断前进,然后欣赏每一帧艺术品就够了
Beautiful
If you like to wander around, search for secrets... If you like atmospheric games where you have to decipher the story without text, and you enjoy the interesting art style as shown in the trailer. And are fine with a short game with no combat... Then I recommend Tempus Bound! It has its issues (weird physics interactions at times, able to get stuck if you are too thorough, and it's shorter than I'd hope), but it's a great example of more experimental indie games. I suggest a discount, and possibly trying the demo if you're uncertain at all. What did I like most about it...? It had an illusion of something greater, and I was very intrigued. Overall it still did a nice job, especially after some reflection on the ending... Wish it had been at least one level longer. I could be more detailed about everything, but it's best to just go in blind imo.
This is not a game, this is an artwork someone made out of pixel art and animated it to life in game engine, fantastic artstyle and visuals, but there is not much of a game in it. It's a very primitive "move towards right side of the screen " type of game with at least 2 platformer sections, some of the platforming melted into background so you can't tell where to go. Buy only when on deep discount. I'd probably refund it, but unfortunetelly i completed story mode, and would feel very silly for refunding a completed game.
Definitely a case of style of substance, but that’s okay for a very short and cheap Indie like this. First level was actually mildly annoying with the use of pitch black darkness to prevent you from seeing where you are going, but the rest of the game breezes by. The forest level in particular is very beautiful. Gameplay is less than an hour.
ОЦЕНКА: 2 / 5 Мне не понять эстетов, понаставивших положительные отзывы. По началу играть в это тяжело физически из-за вырвиглазной графики, но когда привыкаешь, то выглядит вполне сносно. Однако длится игра всего лишь час (и слава богу!), за всё это время не понятно ни черта, да и понимать не особо хочется. Я собрал всю карту, собрал шесть коллекционных предметов, но так и не понял, зачем и где ещё, кроме единственного места в игре ловить рыбу. После сбора предметов я не захотел перепроходить последний уровень, чтобы посмотреть, изменится ли концовка, потому что последний уровень крайне душный и длинный. Болото... ммм... и прыжки по грибам, которые не всегда работают так, как должны. А ещё разработчик какой-то душный мудак. Ему поставили отрицательный отзыв, а он в ответ выкатил телегу, где стал упрекать игрока, что он не выкупил его ГЕНИАЛЬНОЙ задумки и копаться в других его отзывах на другие игры, лол. P.S. Отмечено не только наличие русского языка, а поддержка 103 языков, но на деле текста в игре фактически нет, зато главное меню с английского на хоть какой-то ленивый автор переводить не стал.
I really want to give this a positive rating, It has beautiful pixel art graphics and physics, (a couple) cute characters, and is the first steam release from a solo dev, but there's just not enough here, and what is here isn't very good. The first area is so dark you would barely be able to tell where you were going if it wasn't so linear, and there's holes that can send you back to the start for seemingly no reason other than to annoy you and pad out the minuscule run time. The second area goes by so fast you barely notice it (though I did fall through the map multiple times), and the third area is probably the best, but has these jumping pads that disappear (again, for no reason other than to annoy and slightly pad the time spent) and are just very janky; then its over, credits roll. Very light platforming through 3 very short linear areas. No save system, barely any options, no replayability other than the "speedrun" mode or to get achievements. If you love the aesthetic and want to support a solo indie dev, yes, pick it up; but if you want an actual fun gaming experience to go along with that, I wouldn't recommend this game.
Nice and short tech demo, not really a game. It should be distributed for free on itch.io: definitely not worth the price.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Mechanibot | $3.8K | 62 | 92% | $2.99 |
| Strikers Edge | $3.8K | 134 | 64% | $1.49 |
| Mr. Hopp's Playhouse HD | $3.8K | 69 | 80% | $1.99 |
| GOVNOVOZ | $3.8K | 59 | 93% | $2.99 |
| Firelight Fantasy: Phoenix Crew | $3.8K | 232 | 69% | $0.97 |
| Super Hipster Lumberjack | $3.8K | 445 | 77% | $0.50 |