
Temporal Titans is a Tower-Defense game with Time Travel. Send mechs back to previous waves to prevent your defeat, and protect your salvage team from the monstrous Grell as you scavenge the ruins of a lost earth. Rewind, rethink, and reclaim the future!
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About
Aboard the great airships reside the last of humanity, survivors of the Grell war that still rages across the earth. Deploy to the surface with Time-Walker mechs, capable of manipulating time in combat, to defend your salvage teams. Gather equipment, supplies, and survivors from the ruined surface. Upgrade, improve, and maybe one day, find the key to revert the apocalypse.
Send mechs back in time, creating duplicate defenders
Unique mid-combat mech actions (movement and combat abilities)
Mech upgrades and customization
Unique mech pilots
Upgradable turrets
Support turrets, drones, and more
Destructible environments
Dynamic battlefields with elevation, multiple paths, and more
When facing overwhelming swarms, send your mechs back in time to even the odds.
When sending a mech to the past, you have the chance to play the wave again, but this time you will have a duplicate mech.
If you need more help, send another mech back to that same point.
Defend your salvage team from the Krell as you scavenge the ruins of a lost earth.
Deploy turrets and position your mechs to hold back the swarms.
When space is limited, upgrade your defenses to pack a harder punch.
Reposition mechs in the middle of combat for strategic advantage
Melee-focused mechs can defend roadways and slow enemies they engage.
Mechs with jump-jets can quickly traverse the battlefield and jump to elevated areas that increase their line of sight.
A mech’s loadout grants it passive and active combat abilities.
Demolish a structure with a gravity hammer to make more room for your defenses.
Construct a platform, then use a mech’s jump-jets to give him the high ground.
Use the autocannon’s “Bulletstorm” ability to unleash a hail of rounds in a pinch.
Genres
Stats
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great tower defense game with a cool twist. I love all the mechs, and their weapons / abilities. It took me a second to get the hang of the time-traveling aspect, but once I did, I became a pro bug-crusher. Check out this fresh game!
This is great! It's a tower defense game and you control a couple of customizable mobile mechs as well. You can upgrade your towers, mechs and/or pilots between missions. It's got some Command and Conquer vibes and a rewind time travel mechanic that you need to use to help with waves that are too strong otherwise. It's in EA right now but from what I've seen so far, this feels like a full game already and worth the buy especially if you like the tower defense genre.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, German, Russian, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played the demo when I could a long while back and enjoyed it a lot. The release has more content and is fun if you enjoyed the demo. It runs perfectly fine for me, haven't had any issues other than for some reason my achievements won't progress. I am hoping it gets more content obviously but as it stands for 8 usd I already have like 5 hours out of it for the price of my lunch at Arby's if I go out and will probably get another 10-20 over time and on other releases. I will say it's a little frustrating I can't alt tab during a wave to click stuff or respond to messages without pausing the game, it might be a setting I'm just missing but I hope that they/he/she adds the option to NOT pause on window change.
Cool game.
I love TD gameplay. This is a new type when you can actually play with yourself, lmao. Dunno to say about the gameplay much more in the early access like this but i hope you guys, the devs read this, i need a better optimization because my laptop is not look that good but i went too hot when there many enemies or i go X2 X4 or more pilots on my first deployment in wave 4.
+
可以的
Just a little differnt from a typical TD game enough to make it interesting. I enjoyed the first play through but with the lack of variety in some aspects I don't see myself playing though it a second time.
Demo captivated me, and the early access done it again! What a fun idea of a game! Loving the twists with timewalking, loving the mechs and the flow of battles! Will wait eagerly to see what more will come!
Core gameplay loop is fun, the turning back time is an interesting quirk. Overall it's a good game and worth it for the price and I love to support a solo dev but it could use some QOL changes Some things I'd suggest: This game desperately needs a damage meter/tracker of some kind, it's impossible to know what towers are working and what are not in your build Why does your mech only let you select to break buildings when next to them? Can't see the cost either. Should at least be able to click it from that screen and see the cost of all buildings instead of having to run around the map, it's really clunky as is. There are a lot of mechanics that require you to clunkily move the mechs around the map It would also be great if you could change the difficulty during the run
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Players by region
Where this game's players are, estimated from review languages.
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| $0 | 0 | — | Free | |
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