
Command distinct factions in a desperate struggle for power and resources in Tempest Rising - a classic RTS set on Earth after a nuclear war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Aug 15 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Classic RTS action meets modern production and performance in Tempest Rising. Inspired by RTS greats of the 90s and 2000s, Tempest Rising is a classic, base-building real time strategy game set in a modern day alternative history war scenario. It features 3 unique factions, each with its own approach to combat and economy and offering a variety of strategies for players of all stripes, deep and rewarding gameplay that keeps a focus on strategy while rewarding skill, and built-in customization options that allow players to approach the game their way in both single player and multiplayer game modes.
Take on the role of Commander in the highly mobile and advanced peacekeeping corps of the Global Defense Forces or the hard-hitting and desperate Tempest Dynasty in 2 11-mission campaigns that allow the player to customize their army for each mission, as both armies seek to understand and control the mysterious but beneficial Tempest vines that grow unchecked across the war-torn planet Earth. Other dangers wait in the shadows, as the origin of the Tempest is revealed...
Relive classic RTS base building with fast, fluid, and hard-hitting combat
Command 2 unique rosters of units as either the GDF (Global Defense Force) or the Tempest Dynasty (with the third playable faction, the Veti, coming in the future.)
Experience 2 epic single player campaigns with voiced mission briefings
Wage war alone or with friends in 3 game modes: versus AI opponents in Custom Game lobbies, in 1v1 and 2v2 Multiplayer Matchmaking, or solo in skirmish mode with up to 500 units per team and two unique superweapons to compliment each faction’s playstyle.
Dominate the competition and climb the leaderboards in Ranked matchmaking, utilizing the Glicko-2 rating system
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tempest: rising is i nice throwback to the old days of Command and Conquer gives a varity of vibes from Tiberian dawn and Tiberian Sun, with a bit Red Alert in there Factions imo are pretty intresting both from a unitpool perspective what units they offer but also how they expand to harvest tempest, that is something a bit different from usual rts game approach imo ... GDF being the obvius GDI equivalent feels a bit more classic, allowing more for defensive or possitional playstyle, Tempest Dynasty is for early aggression and expansion with immiadtely available war factories/machineshops ... but can dangerously run out of steam if resources ain't well managed .. intel+comms- and tempest dynamo gimmick offer a neat layer untop the usual archetypal faction setting, so that is fun to play around with Veti betatest: Veti faction as a whole is definetively fun, could need some accessibility help regarding the need to manage use caretakers, ascention anchors allong with enlightened to upgrade said anchors ... but other than that fairly strong faction once it gets momentum going again nice unitpool offering, enlighted sacrifice mechanic for boost and bonuses is neat but not easy to use ...
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Polish, Russian, Simplified Chinese, Korean, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 996 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great C&C style modern RTS. Devs are good about listening to community feedback and adding new content and QoL features.
Good game. Good soundtrack. Yippee
Macht wirklich Laune! Ganz wie in den alten C&C Zeiten... Hoffe auf mehr Content, gerne auch zu Wasser!
Less of a Tiberian Sun or (tiberian anything really) spiritual successor and more like a brother in spirit of Generals and Red Alert 3(although at the time of writing it still lacks the obligatory 3rd faction). I mean sure the setting is directly inspired by the Tiberian X series but the game doesn't look or plays anything like it. The campaign is subpar and forgettable and does little to actually prepare you for online play or even skirmishes where the real core of the game is. It's is also pretty unstable and I have experienced the occasional crashes and performance dips. The two factions are fine I guess. I mean gameplay wise they are pretty good. Each offers a satisfying variety of tools so you can develop your tactics and are distinct enough from each other. But thematically? They are just bland. In the Tiberian whatever series the GDI worked as the high tech conventional military straight man to Nods ♥♥♥♥♥♥♥ crazy insurgents equipped with alien tech. In Tempest Rising the GDF serve as the high tech military straight man to the Dynasty’s more conventional military straight man. And it seems the developers noticed that at some point so they gave the Dynasty a wrecking ball tank. Meh. The above are disappointing sure but the game still is a very solid RTS in the spirit of (nu)C&C and it absolutely gets a B+ for the effort. Good graphics, nice soundtrack, solid sound design. It would be an A- if it wasn't for the performance issues and istabilities. It's not like we are spoiled for choice now are we? I mean what are we going to do? Keep playing Tiberian Sun with occasional Kane’s Wrath breaks for another 26 years? So yeah, if you are a f un go for it. At worst you will be mildly disappointed so maybe look for a sale.
Its fun but the campaign feels rushed and lacks the final polish. Its been many years since I played C&C, there is no basic tutorial to get you into all of the controls (some of which are quite random). There is not even a basic text mission briefing before each battle, this takes away from the game and makes you wonder what your playing the single player for rather than just playing a skermish. I have no idea what people are talking about when they say the story telling is good, there is no story? are the other reviews bots? did they get a different version of the game?. The units unlock pretty quick instead of slowly giving you time to get used to them. There is a mini upgrade system for units where you can choose what perks to unlock between missions. This perk system seems pointless, its extremely limited and the choices dont really matter (maybe they do in multiplayer ? but im not sure people care).
好玩捏
Solid and better RTS. Classic war elements. good graphics. If you liked C&C this is a great successor.
Menudo juegazo! Es un clon de Command and Conquer en todos los sentidos. Posiblemente sea el mas fiel y en donde realmente te sientes como si estuvieses jugando a una nueva entrega de WestWood. Una maravilla. Buenisimo. Obligatorio si amas C&C y los juegos RTS de la vieja escuela.
Not played that much yet, but it's very good so far. Feels like a modern version of C&C or maybe C&C4.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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