
In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 1Kreviews | 89% | — | $344.6K |
| $3.25−75% | 72ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pain
Не моё.
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Niewiele gier sprawiło, że wkurzyłem się tak bardzo, że musiałem je odłożyć, tylko po to, żeby je znowu włączyć i powiedzieć sobie: „Dobra... dobra... odetchnij. Jeszcze raz” jak Teleglitch. Jest piekielnie trudna, ale jeśli umierasz, to dlatego, że się pomyliłeś. Straciłeś nerwy. I sam to wiesz. To nie RNG Cię zabija, to brak spokoju, gdy gonią Cię olbrzymie roboty, mutanty, strażnicy czy fala za falą zombie. Wciąż jest jedną z tych bardzo, bardzo nielicznych gier, do których wracam po tylu latach.
Easy to self mod for difficulty with the guide. Go lower, go higher if you are crazy, either way you can get hours out of this game vanilla then even more when you get nutty. DLC is kinda worth it if you like random starting gear.
3 consecutive times I found that secret room with 3 war-walkers on level 3 and 3 consecutive times they kicked my butt. On the last run that room didn't spawn and I pretty easily reached level 4 and beat it as well. Then the game decided "git gud noob lol" and sent 9 red guards right to the first room of level 5. Anyway, that was a good run.
Forget this game! It's a vibe, for sure, but also it's the worst!
вайб кваки 2
Main path game is so maddeningly difficult. Arena mode is much more satisfying.
Самый что ни на есть hidden gem инди рогаликов с щепоткой хоррор составляющей, за хоррор элементы здесь больше отвечают звуки заброшенных уровней, монстров и лимит по ресурсам, который нужно грамотно экономить.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $201.5K | 709 | 89% | $11.99 | |
| $4.6K | 40 | 92% | $4.99 | |
| $4.3K | 19 | 89% | $11.99 | |
| $433 | 3 | 100% | $6.99 | |
| $250 | 2 | 100% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $344.7K | 548 | 91% | $17.99 | |
| $344.4K | 1.9K | 92% | $9.99 | |
| $344.3K | 725 | 74% | $19.99 | |
| $344.3K | 2.7K | 88% | $4.99 | |
| $344.9K | 853 | 82% | $9.99 | |
| $344.2K | 2K | 96% | $14.99 |