
Tavernier is a mix between a tavern-management game and an interactive fiction. You'll play as a barkeeper managing his tavern, coping with events, good and bad alike, in a (not so peaceful) town. A town that keeps a dark secret...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Petit jeu en français sans prétention mais avec lequel vous passez quelques heures ludiques et cela pour le prix d’une bonne peinte de bière voir d'un café en période de soldes. Qui n’a jamais voulu devenir Tavernier dans un monde médiéval fantastique ? Bon vous faites le tour du jeu en 4 / 5 heures mais vu le prix pourquoi pas vous laissez tenter ?
https://youtu.be/fqFuTD15TsU Far too many choices are made with unclear impact it will have on the player. When combined with hard thresholds for progress it results in an irritating feedback loop.
[h1] ストーリードリブンな、居酒屋マネジメントゲーム [/h1] 叔父から引き継いだ居酒屋を経営することになった主人公。 まっとうなマネジメントゲームかと思いきや、そうじゃなかった! まず、メニューや内装を充実させつつ店を繁盛させていく要素はあるが、ほっといても資金が回るため、ほとんど悩む余地がない。 次々と訪れるエキセントリックな客に対応していくランダムイベント要素もあるが、これもテキストを読むのが面倒なだけで、大して選択肢があるわけではない。 実は、町にはびこる陰謀を暴いていくというストーリーラインがあり、お店の贔屓筋の力を借りつつ立ち向かっていくことになるのだが、これすら特定の客層からの支持度をアップさせるだけなので別に難しいことではない。 つまるところ、マネジメント要素はオマケのようなもので、どちらかといえばサウンドノベルに近いゲームだ。 ただし、面白くないかといえば、それなりに雰囲気があって面白い。 クリアまで遊んで1時間程度、リプレイアビリティもさほど高くはないので、そのあたりは理解のうえ購入を。
Really cool indie game but virtually no replayability. Beat it fairly fast and didn't have much desire to check anything else out. Storyline is weak and paperthin but the mechanics are neat. I guess it's worth $3 if you're like.. REALLY bored.
A cross between a base builder and a visual novel with a simple enough resource management, this game takes only minutes to learn but it is pretty short, it can be finished in a couple of hours at most meaning I would wait for a good sale price.
This game is a visual novel with non-existing gameplay.
If you'd like a quirky little game, this is a good bet. The story is charming, and every decision you make has consequences. Just don't expect too much. If you're a decently paced reader, the story can be completed within the hour, and although it has some replay value, your second/third/fourth play through probably won't be much more 20 mins each. You can continue playing if you beat the game, but within 10 mins the options for upgrading etc. are exhausted. I enjoyed playing, but quite frankly I don't think the game is worth it's price.
I am missing neutral option, but since this game has too many Yes, I vote No and let me explain: This game reminds me old titles like Dictator on ZX Spectrum in 80s which was kind of like first Tropico without building:-). You have very few options to do and have to decide on each turn, what to do with some random event (mostly blindly guessing, what it will do). This is the same, except that you have fixed amount of time and have to get to some situation, which is only partially hinted in the tutorial. So in the end you probably have to repeat the game at least three times to know your goal. You can continue after that, but it is not hard then if you are careful. And yes the events are sometimes funny, but they don't tell much a story. They are mostly events of a week without any story arc. And sometimes they even tell a bit different outcome from your decision, then you really get in numbers (for example saying that some group of customers did not like it, but there is no change in the numbers for them). And your options for managing the tavern are extremely limited. I have no idea, why there is that "cave" or cellar, because I did not find anything to do that, which I could not do upstairs. So if you are bored, or if you like Visual Novels even if they are not great or if you simply want to try something like that old Dictator, then yes, it is cheap during the sales and buy it. But otherwise it is waste of time.
Its a short game, worth a buck. If you played "Hotdog Cart" back in the 1980s, you have played the type of game this is.
Tavernier is an interactive novel where you run a tavern and are faced with various choices as you progress the story. Minimal artwork is supplied in a kind of woodcut art format. The game does try hard to masquerade as a business simulator/strategy/RPG game, but it isn't. As far as interactive novels go, this isn't really the best. Also, interactive novels aren't proper games and they don't belong on Steam. Go to a library and borrow a good book, it's a much better experience and it's free. Or, for an inferior experience, pay $4.50 for this.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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