
Welcome to Tavern Guardians, a strategic match three RPG! Every action you take will determine your success against countless monsters and magical creatures. Take up arms as a heroic guardian and claim victory against evil!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1. 這是一款小品遊戲,正常情況之下在15小時之內會破關,所以......對於期待漫長的遊戲者,不用太期望了。 2. 「談不上誠意,談不上完美」,所以我個人推薦打折之後再買,好歹不會覺得這錢白花了。 3. 其實這款遊戲有發展潛力,可是...就很有可能會導致遊戲不平衡,以及得一直當農夫那邊存錢或存物資,很難一言兩語斷定這種小品遊戲好或不好,設計上是可圈可點,基本65分的分數有了,但是想要拿66分就很困難。
老實說想了一下決定最後給負評,遊戲基本上架構還OK, 但是基於還蠻喜歡消消樂方式的我來說, 遊玩過程感受到一些消消樂最不想遇到的狀況, 1.選擇可消的地塊被侷限。 2.沒有消消樂的爆發性及連擊性快感。 遊戲選擇是慢慢的節奏,但我覺得消消樂會爽的主要原因,就是在於快節奏,感覺該遊戲原本的設計,反而讓消消樂的樂趣沒了。 遊戲體驗時數少,也是因為這樣的感受,讓我最後不玩了。
Even as someone who enjoys match-three games, I found this boring. You can fill a game with goofy animations and weak humor, but it's still a bad game if the actual gameplay isn't interesting.
一定要立刻買
可以玩玩
很有创意和休闲,买了不亏,可以在被其他高难游戏虐的时候玩玩放松。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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