
Trapped inside an ancient labyrinth, chased by the mythical Minotaur. Will you reach the center? And if so, what will you discover about yourself there, in the dark?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Trapped inside an ancient labyrinth, chased by the mythical Minotaur. Will you reach the center? And if so, what will you discover about yourself there, in the dark?

But it is the unbeatable Minotaur. Only by exploring the maze of the Labyrinth can you hope to discover how to defeat this immortal monster. The great maze has many tools, many rewards, and many secrets just waiting for you to find them. But you can’t waste your precious time, for the Minotaur is getting ever closer.

The game is inspired by the Greek myth of the labyrinth and the fight between Theseus and the Minotaur. The dark theme is visually expressed by retro pixel art, enriched by voice acting and metaphorical storytelling, creating (we hope) a thrilling atmosphere.

The journey has 6 chapters - each with its own specific challenges, patterns, and rewards. A total of 42 stages, 5 skill upgrades - each with 3 levels, 3 hidden upgrades, 2 unique upgrades, secret passages and Easter eggs. And, why not ? a custom map editor that will challenge your creativity (and patience), where you can unlock more content based on your progress in the main story.

This game is not a rogue-like dungeon crawler, but rather an experience which will ultimately give you the answer to the question: dare you know yourself? Of course, you can simply see it as a guilty pleasure arcade game, just take note: permadeath is unforgiving.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muy bueno
Muy buen juego, no es muy caro y vale mucho la pena, la ambientacion del laberinto junto con los los sonidos es envolvente, ademas del sentimiento de peligro cuando te persigue el minotauro llega a sentirse hasta cierto punto real, ademas de los sonidos del tambor que se intensifican le pegan muy bien, en resumen: MUY BUEN JUEGO :) PS: si lo compras ojo con el nivel Uncharted (p*to nivel p*ndjo) da es rabia
システム:ドット絵アクション。薄暗い中、ミノタウロスとかち合わないようにしながら各ステージに設けられたゴールを目指して移動していく。迷宮の中ではミノタウロス以外にもトラップ類があり、それでゲームオーバーになる可能性も高い。主人公を俯瞰して上下左右に動かしていき、適宜、ポイントでボタン一つで何かする。だから操作自体は移動キーにプラスアルファ幾つかのキーを用いるだけのものとなっている。コントローラーは恐らくXboxのもののみ対応。難易度自体もさほど難しくはないと思う(が、キーボード操作が嫌過ぎて最初のステージを幾つかやったところで私自身は終えたので、その先でどう変わっていくかとか、EDはあるのかとかは不明)。 メニュー画面の操作がそうなのだけれども、どこを選択しているのかが絶妙に分かりにくいところがある。 グラフィック:シンプルなドット絵。過不足がない。 あらすじ:特にない。有名なミノタウロスの伝説に則ったもので、主人公(テセウス?)が迷宮の中で目覚めて出口を求めるという内容。進めていくほどに中身が付け足されていくのかは不明(一応、何やらテキスト要素はある)。 +++ 感想:とてもシンプルなゲームなのだけれども、キーボード操作だとなかなかストレスフルなところがあるものだった。幅広いコントローラーに対応してもらえていたら、もう少し頑張って続けられたと思う。薄暗いマップの中でそれなりに急かされながらゴールを目指すのだけれども、操作感のイライラと焦燥感、単純なトラップシステムなどが私には合わなくて、とにかくストレスだった。見本画像・映像からだと、もう少し楽しめるかなと思っていたので購入したのだけれども、実際動かしてみるとちょっと思ってたのと違ったというか。 個人的にミノタウロスの伝説が大変に好きなのでそこで期待していたのだけれども、本作の彼はあくまで障害装置としての役割しかなくて、淡々と脱出口を目指すというゲーム性に徹していたところが残念だった。 テキストもなんだか鬱陶しい感じで、こっちにべちゃっとしてくるような語りになっている。 ただ、スキマ時間に一ステージがさくっとやれるような単純なゲームをやりたいという層には刺さると思う。 何が悪いというより、単に私には合わなかったというだけである(……ので「オススメしない」を選ぶのもなんだか申し訳ないばかりである)。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Romanian, Spanish - Spain, Russian, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A game about a labyrinth shouldn't discourage players from exploration. I can get putting you on a time crunch, but without procedural generation it just seems like the game is trying to waste your time to hit the 2 hour playtime refund limit.
not what i was expected i tough i was getting into a action game but this is a really refreshing and cool puzzle game with a warrior than is really smart and charismatic defently a great job by 16bitnights and cavalie_ro also this game have a really nice sprite of work similar to the dev previous work flesh eaters with a really good voice acting the warrior sure is a talkative nice and cool dude hehe i love that
fun game
A challenging rage inducing fun game that takes getting used to! There are so many traps to get through you will die a lot in the first chapter. Keeps getting harder as you continue on, hard game! https://youtu.be/DUjRMK92d84
Overall this is mostly a well thought out game. Its got puzzles that aren't to complex, A captivating story line, and some amazing art and voice overs. The reason i chose not to recommend this game though is mainly because it is very easy (to get the evil win screen) and because there is a lack of community made content it means a player who wants to feel like they won could be forced to repeat the same levels and chapters over and over again until they finally find the objective. I hope im being direct enough about this. I dont want to spoil anything so im not putting the name of objective or an explanation to what the evil win screen is. (im going to change this to a positive review because i really appreciate it when developers listen to there community and use that to try and make there game better and because this game only needs some minor changes in my opinion.)
une immersion grandiose qui laisse une empreinte sur le long terme. affolement lent comme façon de jouer, tout recommencer péniblement et acquérir une confiance en nous et en le jeu comme on apprivoise un animal. Le temps créera votre rage puis c'est aussi le temps qui la pansera. music + graphisme ++ maniabilité +- rejouabilité ++ énigme + difficulté ++ ennui +-
A Theseus and Minotaur simulation. Well acted voice over with great creepy atmosphere.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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