
Trapped inside an ancient labyrinth, chased by the mythical Minotaur. Will you reach the center? And if so, what will you discover about yourself there, in the dark?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Trapped inside an ancient labyrinth, chased by the mythical Minotaur. Will you reach the center? And if so, what will you discover about yourself there, in the dark?

But it is the unbeatable Minotaur. Only by exploring the maze of the Labyrinth can you hope to discover how to defeat this immortal monster. The great maze has many tools, many rewards, and many secrets just waiting for you to find them. But you can’t waste your precious time, for the Minotaur is getting ever closer.

The game is inspired by the Greek myth of the labyrinth and the fight between Theseus and the Minotaur. The dark theme is visually expressed by retro pixel art, enriched by voice acting and metaphorical storytelling, creating (we hope) a thrilling atmosphere.

The journey has 6 chapters - each with its own specific challenges, patterns, and rewards. A total of 42 stages, 5 skill upgrades - each with 3 levels, 3 hidden upgrades, 2 unique upgrades, secret passages and Easter eggs. And, why not ? a custom map editor that will challenge your creativity (and patience), where you can unlock more content based on your progress in the main story.

This game is not a rogue-like dungeon crawler, but rather an experience which will ultimately give you the answer to the question: dare you know yourself? Of course, you can simply see it as a guilty pleasure arcade game, just take note: permadeath is unforgiving.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is neat and worth the sale price.
Very interesting little puzzle game with voice acting and secret rooms :) https://www.youtube.com/watch?v=GVBCegYQq1g
Tim Tim plays for days in a maze and there's a Minotaur taur. Tiny Minotaur taur. Little Minotaur taur. Mini Minotaur taur. Minotaur taur. Tiny Minotaur taur. Little Minotaur taur. Mini Minotaur taur! Cute little tiny Minotaur sitting in a cradle. Awww! He thinks that maybe it's a baby BUT IT NAY BE! I'M A TINY MINOTAUR! LITTLE MINOTAUR. KILL YOU ANY MINUTE-AURRRR! Minotaur taur. Tiny Minotaur taur. Little Minotaur taur. Mini Minotaur taur. Minotaur taur. Tiny Minotaur taur. Little Minotaur taur. Mini Minotaur taur. How do you defeat a mini Minotaur? Many Minotaur taurs hate tartar sauce. They're deathly allergic to tartar sauce. You'll be fine, do you have some tartar Tim Tim? NO. You'll need some tartar to kill him. Oh. Things are looking grim grim for Tim Tim. Ahhh! Wait! What's that in his tum tum Tim Tim? It's a bottle of tar tar Tim Tim. Someone before you tried to kill him. OPEN THE JAR! Twist the lid off! OPEN THE JAR! Counter Clockwise! Oh. RELEASE TARTAR! To kill Minotaur. Nah but for real, this was actually a nice game, also I met one of your developers in a discord server a while ago. Hi Cristi, I don't think you remember me though. Anyway this was a good game but the second to last chapter was a drag, there were too many levels and the traps were kinda big, like I wasn't even stepping on them and then boom my character goes "AUGH" and I lose about 20% health other than that, the game is fine. I am looking forward to buying Chromosome Evil... Some day... Anyway, keep up the good work
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Romanian, Spanish - Spain, Russian, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра зашибись!!!
Exploration is tempting - how else to find the tools to beat the minotaur? But the labrynth is full of cruel traps and the minotaur's pursuit is relentless. Tauronos is dark, broody, intense fun. For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
La mecánica principal del juego es escapar, evitar trampas y tratar de jugar con el mapa para evitar morir. No está mal, pero puede ser bastante aburrido y molesto si la sensación de "pánico" o "frustración" no son cosas que disfrutas. A mí no me gustó, pero es porque soy un jugador de juegos de gestión y narrativas, 2 cosas que aquí casi no existen. Pero no es un mal juego, solo que es para gente muy específica.
Tauronos is an indie game that combines elements from the adventure, survival horror and puzzle genres. In it, you play as a Greek warrior descending into the depths of an underground complex where a hostile minotaur is lurking. Also, facing the minotaur may or may not have a symbolic significance...? The gameplay is generally slow-paced dungeon crawling from a top-down perspective. You move around labyrinthine corridors, try to avoid traps through patient observation, clear rocky obstacles and pick up upgrades which will boost some of your stats, such as movement speed, torch power and defense. The minotaur is also present in some levels, slowly but surely moving towards your location like a heat-seeking missile. Given enough time, the minotaur's speed and aggression increases, until eventually it's impossible to avoid. The only way to slow down the minotaur is to close the hatch from where it spawns; other than that, you just have to keep moving and think on your feet. The game's basic formula is pretty simple, but the developers have squeezed everything out of it to keep things interesting for the game's six chapters. It doesn't take long until the game starts playing some mind tricks on the player, creating and betraying expectations to keep you on your toes. Sometimes it forces you to go slowly and observe, sometimes it makes you rush ahead to avoid a real or implied danger. It has some psychological and even "meta" elements, which is always interesting, even though subjectively I didn't feel everything cohered together in a perfectly satisfying way in this regard towards the end. The game's audio is good. There isn't a lot of music, but all of it is quite atmospheric. Arrangements featuring harp, strings, timpani and similar percussion instrumentation fits the ancient Greek setting. The sound design is perfectly functional as well. Sound actually plays a surprisingly important role in the game, as there are some traps that can be heard before they can be seen. There's also some decent voice acting. Occasionally a bug may cause sound effects to play multiple times at once, but that's the only negative thing I have to say about the audio. The game uses an extra lives system which is a bit of a mixed bag. On one hand, knowing you have a limited amount of continues makes the game feel more tense and serious. On the other, the game's design is at worst essentially based on trial-and-error, which makes the idea of limited continues seem fundamentally unfair. For instance, there are insta-kill traps which are not easy to notice until it's too late. Your visibility is frustratingly poor in the game, and even with maxed out torch power I frequently walked on trap tiles all around the game. Getting cornered into a dead end by the minotaur can also be a guaranteed game over, depending on the tightness of the corridor. Playing on "easy" difficulty allows you to restart from the start of the current chapter instead of having to restart the whole game upon running out of lives, and doing so is recommended because it's unlikely you can finish the game with the 10 lives you're initially given. Furthermore, given the slow-paced gameplay, having to replay lengthy sections is not necessarily a very enjoyable prospect. The game took me around 4.5 hours total to beat on easy-difficulty. As for unlocks, the game comes with a level editor, which is a cool bonus for the truly dedicated. I found Tauronos to be frustrating and unfair sometimes, but it has an intriguing premise and atmosphere, and it can get quite tense too. So, overall my score is around 6/10. It fills a pretty unique niche, so feel free to give it a try if it seems interesting.
活像4399小游戏,但又有些别样的趣味,比如不太友好的新手关,过于漆黑的环境,整体来说还不措,当个小游戏还不错,推荐打折入。
I did get this game for free, however I would have fully been ok with paying the small 5 dollars for it. I'd compare the game to a chocolate strawberry, Its small, and great, and it leaves you thinking "I should find the person who made this" The Developer is Really underrated and the Game is good. It's Run well on my computer, but i'm sure someone with just a small laptop could play the game fine. At the time of writing this I haven't actually played for very long, but I'd still say the game is just good.
Muy módico precio, sencillo, múltiples caminos, trampas, tensión ocasional y perfecto para amantes de la mitología.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $228.5K | 841 | 88% | $15.99 | |
| $86.8K | 225 | 87% | $15.99 | |
| $11.4K | 34 | 62% | $19.99 | |
| $3.5K | 30 | 100% | $4.99 | |
| — | 38 | 66% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6K | 390 | 66% | $0.49 | |
| $3.6K | 206 | 70% | $0.99 | |
| $3.6K | 67 | 99% | $4.99 | |
| $3.6K | 182 | 99% | $0.99 | |
| $3.6K | 70 | 96% | $2.99 | |
| $3.6K | 60 | 83% | $2.99 |