
A simulation and RPG game with multiple endings, set in a Chinese restaurant. Play as the owner, and manage the restaurant, form bonds with characters, and explore the lively town. Uncover the secrets behind the restaurant’s mysterious downfall.
Modeled estimate, not a reported figure. How we estimate →
About
Hello everyone! What kind of game is Taste of the Wind?
When you were a child, you grew up helping in your parents' restaurant. Life wasn't exactly luxurious, but it was carefree. One day, however, the restaurant was framed, and your parents passed away. You had no choice but to work various jobs to make ends meet. You thought life would continue like this forever, until one day, your long-lost childhood friend suddenly reappears... and she brings along a 1 million debt?! Your fate is about to be rewritten.
The once silent Taste of the Wind is about to see a new dawn, but the shadows of the past have not fully disappeared… Bearing heavy burdens, will you move forward with your companions? While rebuilding your family business, can you uncover the truth?
🌟Main Gameplay🌟
As the restaurant owner, your most important task is to determine the management strategy for your restaurant. You’ll choose the monthly menu, set the price for each dish, decide whether to renovate or expand the shop, and determine whether to provide top-notch service to customers or cut costs to increase revenue. Do you spend a lot on staff training or set a meager 2,000 monthly salary with 90-hour work weeks? These decisions… are all in your hands!
Of course, the most important thing is to survive. If your cash flow is negative for two months in a row—welcome to the bankruptcy bad ending :)

Cooking, cleaning, checking bill errors, handling customer complaints… from 6 AM to 10 PM every day, there are many tasks to be done! Come and experience the daily management routine!

The childhood friend who bought you your family restaurent, the childhood companion with whom you used to get into trouble, the mysterious girl with a fiery temper… Taste of the Wind features many unique characters. Get to know their past stories and grow closer to them through sweet moments.
Maybe someone would say, no sweet moments, I only want to work and study! In Taste of the Wind, you can also learn the exclusive knowledge of your employees. Want to know what table turnover rate means? Have you noticed the little tricks on the menu that grab attention? Which knife should you use first when chopping vegetables? Why do you add salt last when stir-frying veggies? How can you tell if an egg is still usable? Plus, there's Karate, fortune-telling with Bazi, and Purple Star astrology... If you're interested in these, chat with the employees and learn more! Knowledge isn't just numbers; it's practical tips, and one of the branches leading to different endings!


In Taste of the Wind, while you have the goal of paying off the one million loan in five years, your choices will lead to different endings. Will you be the boss who pushes employees but makes a fortune, or will you choose to be more ethical? Will you opt for a chain store strategy and expand aggressively, opening a large restaurant, or go for a Michelin-starred restaurant? Or perhaps... even though the restaurant is your main business, you’re more into investing, fishing, and games of chance?
All these choices will lead to your own unique ending.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese
Engagement
Reviews
Themes across 195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一周目10-15H左右通关(第四年基本直接全SKIP空过了,最后刚好扩满没选经营线选了小云结局) 一人开发的游戏实属不易。 开始吸引我的是画风和本身经营的游戏模式。本质上试玩了感觉还是能够体会到作者的用心。 非常传统朴实的经营养成游戏,主线就是还贷款+慢慢发掘世界的真相 里面很多菜谱和小知识介绍很有意思,画风舒适,也有很多简单清新令人会心一笑的剧情。 主线完整的剧情我一周目没有完全解明,后面还是有兴趣再加以探索的。 游戏的本身难度/新手引导还可以,后续也有提高难度的计划。 同时确实bug也不少,不过更新频率很高,进催更群可以看bug一个一个慢慢解决(毕竟是单人开发者)当然确实也有经营养成游戏的“熬过某个时间点就一片坦途看钱慢慢加”的问题,但是温馨的日常还是能一定程度上冲淡这样的无聊(不过确实也希望后期慢慢解锁一些其他的内容的) 来醉风酒坐坐,让你体会到家的温暖吧。 推荐。
瑕疵还是太多了,很少玩到bug这么多的游戏了,小bug就算了,经常大事件直接被莫名跳过就很诡异。还有的时候事件进行的好好地直接突然被覆盖了。 游戏的垃圾时间到了后期相当之多,文本上逻辑也不够严密。数值设计的也很粗糙,做模拟经营类的主要看数值吧,制作组不能在这上面省功夫啊。 结尾并没有太深感触。重复游玩意义不大,命运商店显得有点多余。 在鼠标点击文本后有时候会惯性点到可选项,但是看都没看清,文本与选项间衔接太快了。 游戏内百科也不够全面,介绍就尽量介绍全。 可以改善的地方太多了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 195 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
招财猫加的口碑和知名度我没注意是否生效,但是我好不容易到第二年有碎片了换个黄金锅竟然无效。。没贴图也就忍了,这并不是什么难写的代码吧,真的很影响游玩体验。就目前来说给到差评,下个月再来玩玩看。其实剧情画风啥的个人来说觉得都还不错
温暖的故事 经营时间非常宽裕,随便玩大概一半的时候就还清债务了 内容有些少,要是能再拓展下店员对话和好感度剧情就好了,小云没怎么展开,明明是非常重女的开头
游戏第一年内容还是比较多的,但是第二年五星大赛之后就没事干了。首先出游不了(剧情看完了),而且打探敌情几乎查不出任何线索,后面三年的剧情几乎只有第一年上半年的量,只能一直跳过,实话说浪费时间,去各个地区转悠老是出相同事件,角色后续剧情不知是没做完还是咋的一年半后一直是无法继续聊天的状态。游戏主题(中国菜)和美术很吸引我,现有剧情感觉也挺用心的,姑且支持一下,希望后续可以补充更多剧情内容(包括竹枝李先生和尚等等),我觉得游戏内容目前是对不起价格的,毕竟有《火山的女儿》珠玉在前(指剧情量和安排上),但是希望作者可以慢慢补全。总的来说,我觉得目前游戏价格是偏高的,但是我很期待游戏后续更新,小小支持一下~
初见即通关!游戏难度并不大,可以放心选普通模式,初见即可一遍过。前三年苟住攒钱即可,无需在意利息,后面一天都能赚一百多万。剧情完整性尚可,除了个别地方有bug外总体的体验还可以,就是到了第五年之后便没有什么好探索的了,稍微有些无聊。人物对话和学习的内容偏少了,期待拓展。部分功能似乎没有实现,比如控股其他餐馆可以决策的功能似乎没有见到?还有投资的时候,控股比例可以超过100%,这是不太合理的。
成就系统有问题啊,凭什么不能通过SL大法解锁其他结局的成就,作为一个成就党来说这是不可饶恕的
目前还不成熟在完善中(看作者的意思意思是完善为主不打算新加什么主线玩法了),还完款就没啥意思了,第三年初还款完毕,之后就是重复重复,第一年错过的剧情后续不能触发。价格方面以目前折扣价来说还勉勉强强吧。希望过剧情流程一点,如果任务的对话结束了使命完成了,就不要再出现了,以及有时候提前触发了某个对话结果后面又来个提示。剧情节点还是很僵化的。橙光游戏的既视感。约莫玩到这里就结束等完善版出来了,玩这个不用SL吃仙丹哈哈哈哈,就是SL太多了。
風格柔和,步調緩慢的經營遊戲 除了早期資金周轉不來以外,基本上不太有遊戲結束的可能性 也沒有什麼太過扣人心弦或者充滿激情的劇情 音樂算是耐聽,四季有變調是不錯 不過消耗體力以及推進推理給的方向不明確 店員很快就會只剩下貼貼功能,第三年後明明有錢了員工渡假卻不能點了 整體遊戲時間上空曠的對著不明效果的地點盲按和試著在隨機重複事件中找到固有事件的時間比較多 各種事件flag處理的不是很好,常出現某些角色劇情中不在但還能在選項裡去找他 或者事件前後搭不上的矛盾 甚至有明明最後一回了卻還說下次再來之類的奇怪發言 遊戲整體在後期時沒什麼事情可以做,這點還挺無聊的 屬於瑕疵不妨礙遊玩,但希望做得更好的程度 一個建議是裝修的變化可以挪到前期拿錢出來都困難的時期 後期有錢了就容易連點過去,難以感覺到回報
画风和经营模式很喜欢,还能学一些小知识,不过目前bug有点多。比如和奶奶扳手腕用武力会跳转回开店前页面,第二年五星厨师大赛不知道是bug还是有点偷懒,结算剧情和第一年一模一样,还有来回调菜品有概率卡住等。游戏的底子很好,希望尽早修复。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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