
Inspired by the shapes and spaces of Tron and the gameplay of Battlezone, the sequel to 'Tank Universal' has arrived! Take control of your virtual tank and confront the forces of Gorgon in explosive first person 3d tank combat.
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Languages: English**languages with full audio support
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Reviews
made some great memories with tank universal when i was a young teen and i dreamed of the day this would come out. definitely met my expectations and more; love this game
this is not necessarily a bad review but i also have some disappointments with it, for a start Tank Universal is an old ass game now i played it when i was a little kid years ago off WildTangent Games, this game i couldn't find for the longest time i came across finally and found out there was a sequel, i played the first one and beat it and immediately moved on to the sequel, the new systems looked good the updated visuals and frame rate was nice and the and coming from the first game i was actually interested in the story. however some problems i have with this game are nitpicks and not at all integral to the game itself, the game works and plays as far i can tell. as for my problems with it it mostly comes down to the first game, for a start the new systems are kinda a pain in the ass, it feels too simulator if thats the right word for it, the 1st game was Arcadey, every enemy has so much health and you knew exactly how many shots or what method to kill them, lights where fast but 1 hits kill and threatening in higher numbers, medium tanks where higher damage but 2 hit kill, evade their shots and hit them before they hit you, artillery was 1 hit kill but was far to the back near the enemies base, they could cause problems to network missions and were decently threatening watching as a volley of red missiles travel from the enemies wall right to your allies sitting and spinning because their AI broke, suicide where very fast and dangerous but a charged attack near them could kill them instantly an give tons of power shards, and heavy tanks where very dangerous but could be out manoeuvred while you charge up a shot to deal huge damage. In TU2 it feels like the only tanks that are still how they used to be are the light and suicide tanks, the medium tanks take so many hits to kill, especially on network missions if there are too many your better off just bailing on your own tank and finding a new one because they kill super fast but it takes 7 plus shots to kill 1 medium tank and they are the main tank the enemy deploys. along with that because they kill so fast your systems go down instantly especially if you have no armour active it feels unnecessarily difficult but maybe i just miss the arcade elements of the TU1 next complaint i have it the level design, ive been in the same field/canyon for 2 hours, its like the level design just vanished, all the unique locations and vast monolithic structures are gone, like the chasm with the sheep mini-game or the tower with the high council all these unique locations are non existent as far as ive played so far, its just valley with trees and walls on the outside of the map, and some distant towers, like i get we are leaving the area around Sector City but is there nothing out there besides a stone village in each level and some towers it just feels like this vast world doesn't really feel so vast now. with that my final gripe is actually dumb but i miss the old characters models, making them people and not the blue red and green dwellers of this cyber world just looks kinda weird to me, also i cant take Turx seriously when he looks like someones Uncle lol, its a dumb problem i have but it not the end of the world i think its weird though how all the people we meet in the game are all like alien looking cyber people but Turx and the one woman from the gorgonopolis cutscenes are human beings anyway like i said this isnt a negative review the games fun and if you like half simulated half Arcady tank games this and the first game are good fun, i just thing some changes from the first game are unnecessary and that TU2 is kinda barren compared to the first game, NOTE: i have 2 hours in this and haven't finished this game yet but as of where im up to which is maybe mission 9 this is the opinion i have of this game so far, Dev made a fun game and he did a good job on it but i prefer the first game
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanted to like this because I loved the crap out of the first one - but the new search and destroy mode is ass and it feels like every bullet sponge on the map has an aimbot making it impossible to charge a shot - and it has hit flinch which makes things even worse with every ♥♥♥♥♥♥♥ unit having an aimbot. A miserable experience and extremely disappointing.
[h1] Featured in my Lost on Steam New Episode! [/h1] An unboxing for video games! You can watch the highlights of this game and the two others featured this week here: https://www.youtube.com/watch?v=rRzcrAYw4-4 I started a new short segment called "Lost on Steam" which features games that have few reviews for one reason or another. Definitely not necessarily negative, just games that slipped by people. This is one of the featured games this week! Tank Universal is an INTENSE game with an EXTREMELY DEEP (NOTE: Seriously, it's deep. You have an extensive ability / perk system as well as about a million different gauges and dials on your hud) interface and RPG type system built in. This is both a bad and a good thing. If you want tank combat, you'll certainly find it here, but you'll also find it buried beneath all of these other things. If you're into hardcore tank battles and the deep upgrade system then I really do think that this game is definitely for you. If you want something simple though like World of Tanks or just simple tank battles, I would strongly advise you to look elsewhere. I think that I can ONLY recommend this for people who are REALLY deep into the tank genre and want a TON of depth. Otherwise it's a pass for me. Join the Curator group for more reviews and "unboxing" of unknown games! https://store.steampowered.com/curator/34634494/
In short, the first game was deeper in story and lvl design, but still I love this type of work, hope to play the 3rd game soon.
When i came across Tank universal 1 when i was only 12 years old or so back when it was a demo on Wild Tanget. my young mind was blown away as to how cool the game was, i never got to finish it back when i was little as i said it was a demo game. and since i had always had trouble convincing my parents about what games i wanted and the fact that they cost money always made them stingy at droping a few bucks for them. Now i am in my young adult hood in my early 20's and now that i have a little more financial freedom i bought both this game and its predicessor, and my eyes once again teamed with excitment when i saw these same old games i never got to finish on steam. and after buying both and finishing both i can summerize why i recommend this game. This game is a wonderful add on to the realm of tron like games taking aspects from earlier vector graphic games and putting them in 3D and making them just to put it simply, AWESOME. Everything from the dynamic characters to the combat, and to the general story itself. The second game complments the first game perfectly as according to in game lore the lands beyond the 1st logic gate are rather barren and are considered the badlands of the in game world where as the first game had mystery, Intrigue, and exploration the second has combat, strategy and above all the chaos of war. it sobers up the game from where it left off in the first as the situation is getting serious as the possibilities of losing grow ever more horrific as you march on through no mans land to stop a tyrant with unknown goals but with all tyrants we can only guess as to their intentions. Its a spiritual Successor of the old vector graphic games such as Battlezone and Tron, course brings out the best of both games and keeps to the legacy of both. Always after finishing the first i always immedently start playing this one to continue the story right where we left off like a 2 part novel. 9.2/10 Whilst containing older graphics, you wont be bored with it any time soon.
A lot of changes since the original. I was hoping for a continuation of the original story, but I also respect the change to make a new version of the original story. I loved the original game and this game essentially takes the elements and design of the first game and ports it in. Still a very atmospheric game and I hope to beat it someday. EDIT: I have returned to the game and have now beaten it. It was an extremely addicting experience once you get into the flow. I really liked this game. The combat was engaging and fun. Although I do have my complaints: I believe the story from the original game was better, and should have been continued rather than rebooted here. Additionally the battles FEEL smaller, and the overall scope is toned down drastically. It feels as if you are simply performing small skirmishes without actually waging a war. And most of the time, on offensive missions, your allies just sit at base and don't actually help you. I'm sure I have a few other things but otherwise I really enjoyed this. Thank you for bringing the game to light.
excellent game i like it im a fan of the first game really appreciated that some developer had done this made me remember the first ten years ago
I played the Original years ago (like 2008 back in the day in middle school and played even more once i got older in high school), I bought the second one once it came out but didn't have much time to try it. Now that I do I am so happy I got into it. It was worth the wait. Feels crisp, and refined but still so close to the original. If you have not played through either of them you should.
ooooooo I really really tried to like this one. I reaaaally tried. Tank Universal from what everyone has stated before me, yes, is an old ass game. No doubt. But it is a good one... the original anyway. What Tank Universal 2 does wrong is remove everything the first game did correct and dilute it with water removing the flavor. Add in more asinine difficulty that wasn't needed. Such as tanks now being absolute bullet sponges taking forever just to take one single tank down. Some levels even stop sending in reinforcements leaving you to fend for yourself against literal impossible odds (the stupid hacking levels). Which is like in the first game where you had to press buttons all over the maze against the factory except it's in a huge field. No glyphs. Just... screw you man. Good luck. Die. The cutscenes from the first game were done so well. Dumbed down. Natural progression. Gone. It's just jump from level to level with no substance. The Upgrade screen is... meh. Prefer the originals. I really hope if the developer of this game takes these criticisms to heart, looks back at the original game, and studies what he did that made the first game so special. This is a watered down Tank Universal game and it is no wonder why it did not do as well. Many game developers do this... if something already works? DON'T FIX IT.
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