
Inspired by the shapes and spaces of Tron and the gameplay of Battlezone, the sequel to 'Tank Universal' has arrived! Take control of your virtual tank and confront the forces of Gorgon in explosive first person 3d tank combat.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The combat is hit and miss (partial pun intended) Some missions, there ain't a single enemy unit around, in others, there is plenty of cannon fodder. While TU1 had lovely animated cutscenes, this game rather wants to do a freaking slide show. Lazy. The missions are to much repeats of the same either defence or attack missions. Repeated to much. I think TU1 is better. But could do with the various tanks to play around with. a few new "abilities" adds to the fun, but they aren't much to write home about. As of this review, i have yet to complete it. Had a crash to desktop. The only actual bug i ever had. Pretty solid game. Aside from how slow the Heavy tank is, i REALLY love it in SP. Not only like a dang (slow) sniper, but i don't have to constantly guess where my shots land. Half way through the game i decided to enable god mode, because the game felt like it just dragged oooon toooo lloooooonng. Wish there was a bind command so i can bind "giveshards 666" to something like J and god mode to K. Cheats made the game more fun and more bearable. same with TU1. Being able to bind the cheats to keys would have been a sweet gift. oooh well...
Jeu pas assez mis en avant donné lui une chance s'il vous plait il est incroyable ce jeu
ooooooo I really really tried to like this one. I reaaaally tried. Tank Universal from what everyone has stated before me, yes, is an old ass game. No doubt. But it is a good one... the original anyway. What Tank Universal 2 does wrong is remove everything the first game did correct and dilute it with water removing the flavor. Add in more asinine difficulty that wasn't needed. Such as tanks now being absolute bullet sponges taking forever just to take one single tank down. Some levels even stop sending in reinforcements leaving you to fend for yourself against literal impossible odds (the stupid hacking levels). Which is like in the first game where you had to press buttons all over the maze against the factory except it's in a huge field. No glyphs. Just... screw you man. Good luck. Die. The cutscenes from the first game were done so well. Dumbed down. Natural progression. Gone. It's just jump from level to level with no substance. The Upgrade screen is... meh. Prefer the originals. I really hope if the developer of this game takes these criticisms to heart, looks back at the original game, and studies what he did that made the first game so special. This is a watered down Tank Universal game and it is no wonder why it did not do as well. Many game developers do this... if something already works? DON'T FIX IT.
I played the Original years ago (like 2008 back in the day in middle school and played even more once i got older in high school), I bought the second one once it came out but didn't have much time to try it. Now that I do I am so happy I got into it. It was worth the wait. Feels crisp, and refined but still so close to the original. If you have not played through either of them you should.
This game is one my favorites. Like, of all time. Given the context of a single developer, I give it a 10/10. For me, it's THAT good. The original really got my attention and this sequel is just so incredible. For three consecutive evenings it caused me to go to sleep way later than I should've. I just wanted to finish that damn map "this time"! I just really like the graphic style. Also, you have SO much freedom to move around the huge maps and choose you own style/tactic. Heck in several maps, if you feel lucky, you can even try to take on a giant enemy robot ON YOUR OWN. --> And the actual fun part comes from the fact that you are just as fragile as your opponents are. So yeah, if you get too arrogant then you will be destroyed. And that can cause you to lose. Which is frustrating if that happens near the end of a level ;). But not once did I not want to retry to do better. And these days it's rare to see a game where you can actually lose. Which is weird since it adds so much excitement while playing! I honestly don't understand why this game hasn't taken off more. Hopefully this review will help change that.
great game, Highly recommend it, never finished the first, don't know or remember if the story is a continuation but it's a great game none the less. Characters are pretty cool and it actually seemed to go pretty fast, leaving us with a bittersweet ending. Left me with alot more questions then answers though, maybe they'll make Tank Universal 3 and answer them there! (Hopefully)
Not as good as the original, but still worth the ten dollars I paid for it.
excellent game i like it im a fan of the first game really appreciated that some developer had done this made me remember the first ten years ago
I've always loved the first Tank Universal and this was an amazing sequel. Shout out to the creator for his immense dedication over the years and his compassionate heart. Really beautiful ending!
Jak na 15h grania i przejścia kampanii natrafiłem na kilka błędów, wad i zalet: ZALETY: -Możliwość wysiadania z czołgu, -Można prowadzić pojazd lekki, średni i cięzki, -Można naprawiać czołg gdy jest uszkodzony, -Można również naprawiać sojusznicze czołgi jak i ściany czy wieżyczki (bazowe jak i laserowe), -Można używać wieżyczki laserowej, -Można ULEPSZAĆ czołg typu pancerz, szybkostrzelność czy regeneracja rdzenia itd itd (przedmioty typu prędkość, szybka regeneracja, rakiety itd itd też można podobnie jak w pierwszej części tylko że tutaj wygląda to ładniej i wygodniej), WADY: - postac, czołg lub statek przeciwnika lubiał sie zacinać i przechodzić przez ściany lub zostać w ścianie - szczerze? zawiodłem sie w porównaniu z pierwszą częścią, ponieważ zadania jak i miejsca sie powtarzają gdzie jest to nudne, w pierwszej części każda misja była w innym i nowym miejscu i nic sie nie powtarzało.. - kolejnym błędem jest celowanie, a strzał (każda kategoria czołgu) trzeba delikatnie w prawo wycelować by trafić (im dalej stoi przeciwnik tym bardziej trzeba w prawo celować) i jest to uciażliwe ale da sie przyzwyczaić - zawiodłem sie również na tym, że w pierwszej części są do zdobycia osiągnięcia, a w tej już nie.. Możliwe, że pominąłem coś, ale dlaczego mimo to polecam tą grę mimo takiej fabuły? Chociaż twórcy mogliby ulepszyć tą grę to i tak gra sie dobrze. Cena gry nie jest jakaś kosmiczna, ale warto by każdy kto chciałby sprawdzić grę mógł przejść do końca by sam ocenił;)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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