
On the corner of July Avenue and Yam Street, all is not what it seems. What role will you play in a city's fate?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I learned how to many some interesting combination of pizza's and people didn't hate me for it. :D 10/10
Genial, estoy sin palabras. Gracias.
Bei diesem ueberaus faszinierenden Meisterwerk der diversen Kuenste wurde ich wortwoertlich in den Bannn einer psychologischen und sinnlichen Reise gezoggen! Die gesamte geschichte ist einzigartig fesselnd, die Graphik ist eine abbsolut vortreffliche Augenweide! Die Erschaffer dieses wundervollen Spiels sind in meinen Augen Kuentsler der ganz grossen Klasse! Das Gefuehl, welches dieses Spiel in mir ausgeloest hat ist eine ambivalente Wanderung zwischen Traurigkeit zu Euphorie ueber die blosse sich mir bietende Umwelt. Ne aber im Ernst: So wie das erste Spiel einfach krass gut!!! So jetzt hab ich meinen Teil dazu gesagt.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is pure surreal art. Every street, every conversation, and every object feels like it’s pulled from a dream logic that shouldn’t make sense. I even made a video where I compared its strange, world to a chaotic shroom trip I once had. The warped perspectives, odd humor, and moments of sudden intensity felt exactly like that kind of headspace. https://www.youtube.com/watch?v=IBBdy8UTRLU&t=112s
art
I sort of enjoyed it ? Taking the time to explore the world, listen to the music and read as much as I could offered a memorable experience. However, there's a few things that bother me after reaching the end. I was told that getting the saxophone would be the first assignment, not the only objective before the game's end. I was hoping for more, specifically with HRH. HRH is talked about throughout the entire game, it has this ominous presence. I was convinced that the climax of this journey would be delivering a pizza to The Factory and somehow getting out alive but the game just ends after acquiring the saxophone. Another thing that seems cool at first but ends up being annoying is eavesdropping. Listening in on a conversation before approaching people to start your own dialogue sequence, in order to get more information or contextualization, is a great idea but a majority of the content within an eavesdrop is basically just reworded when you are talking to that person. That means you're essentially just reading the same thing twice. Lame. I was really hoping for more. There's items in the pawn shop that are very expensive so you think okay I'll get to those later on but that never happens. It gives the illusion that there will be more to do later when there isn't. I'm excited to play the other games Cosmo D has made and I wish for their success. But I feel so conflicted because it feels wrong to thumbs down this game, yet I'm not really happy with what was offered for the price. I would never recommend this to anyone I know IRL who plays video games, but it's wrong to thumbs down because there's plenty of people on Steam who would appreciate what this game does. The way it invokes feels through its art is amazing. I'm giving this a thumbs up... but the hand is red.
Possibly the best pizza-making simulator with sardines and flamingo meat ever created. 🍕🍕🍕 Caetano, thank you for allowing me to express my artistry on the canvases in the form of pizza dough that you provided me with. 🎷🎷🎷
good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $204.4K | 1.3K | 87% | $9.99 | |
| $555 | 3 | 100% | $8.99 | |
| — | 0 | — | — | |
| $9.2M | 27.7K | 88% | $19.99 | |
| $1.5M | 4.5K | 93% | $19.99 | |
| $546.7K | 2.3K | 92% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $104.7K | 285 | 87% | $14.99 | |
| $104.7K | 392 | 87% | $14.99 | |
| $104.8K | 331 | 87% | $14.99 | |
| $104.8K | 414 | 83% | $7.99 | |
| $104.8K | 337 | 92% | $9.99 | |
| $104.8K | 659 | 90% | $6.99 |