
Tales Across Time is a story-driven RPG experience from the creator of 8-Bit Adventures: The Forgotten Journey. It uses the classic short-story format to tell the tale of three different characters...
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
JRPG que se ve lastrado por unos combates horribles. Con apenas habilidades, la dinámica de los combates es ir haciendo ataques débiles, y curarnos, hasta que podamos lanzar un ataque fuerte. Aburridos, sin interes, y artificialmente difíciles. La historia está bien, y la BSO para ser un juego RPGMaker, también. Lamentablemente, no es divertido.
El juego en sí no se si se le puede llamar RPG ya que no subes de nivel, no cambias armaduras,etc. Probablemente en todo el juego no hayan más de 30 combates. Son 3 historias diferentes, en donde la principal trama del juego gira entorno a un demonio y una máscara. La historia es bastante buena, es sin dudas su aspecto principal. Tiene logros y cromos. Recomiendo, 100% completado con todos su logros. La verdad es que hace años que tenía este juego en la biblioteca de steam y decidí probarlo de una vez...no desilusiono como todos los juegos de Critical Games. -------------------------------------------------------------- The game itself I don't know if it can be called RPG since you don't level up, you don't change armor, etc. There are probably no more than 30 combats in the entire game. There are 3 different stories, where the main plot of the game turn around at a demon and a mask. The story is pretty good, It is undoubtedly its main aspect. It has achievements and cards. I recommend, 100% complete with all your achievements. The truth is that I had this game in my Steam library for years and decided to try it once and for all... it did not disappoint like all Critical Games games.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First of all, this game is not for everyone. What you get here is really old school JRPG, with the graphics of the first Final Fantasy or Phantasy Star. It is a low budget game from a solo developr. I went into the game knowing that 1. it was short (3 hours) and 2. people in the reviews were praising the combat. That kept me from dropping the game after 20 minutes, and I don't regret it. After some battles, I develope a GENUINE appreciation for the combat system (if I'm to pick two, I would say the protection battle in chapter 2 and the final boss). It is really well designed to make you look for patterns, think turns ahead and find alternatives. Having said that, it is a extremely simples game. No equipment, no level up, 1vs1 fights. But it was nice for a change, it was interesting to play and watch the story unfold.
Bite sized little game for a quick fix of a classic RPG.
Interesting little game. The aesthetic is more 16-bit, though the game mechanics are almost the same as the 8-bit Adventures games, albeit somewhat simplified since you don't actually level up and the only way to get better "stats" is by finding crystals that raise your HP and AP pools. The story is interesting and the characters are engaging, but the game is pretty short and light on the actual game play. It reminded me in that respect of the first Evoland, which felt a bit like a sketch of a game and not really a full game. Other than that, I liked it quite a bit and now that I've played all three games made by this creator and enjoyed them a lot, I can confidently say I'll be on the lookout for anything he releases in the future because two of the games were lots of fun and the other one was one of my favorite games in recent memory. I gotta hand it to the creator, he knows how to design an interesting final boss battle, and this one was a memorable as the last boss for both 8-Bit Adventures.
Short and sweet. A simple story-focused RPG with most of the usual complexities of RPGs stripped out. There's no grinding, EXP, levels, or equipment to manage. The combat system is also simple, but has unexpected depth owing to its focus on resource management. I had a good time with this one.
Very cute game. Love the story. Only downside is it's a short game.
Este juego tiene una de las mejores bandas sonoras que vi en mucho tiempo, estan en formato OGG asi que hay que convertirlas en MP3 si se quiere tenerlas en la PC. (muy recomendable). Por lo demas, se parece al Phantasy Star, buscar dungeons, raidear bichos, es muy rudimentario y con graficos y una historia bastante cuestionables. Potencial tiene pero para mi quedo lejos de lo que deberia ser.
I'm a big fan of the developer's previous game, 8-Bit Adventures, and bought this to support them and see what their next work would be. I've enjoyed the overall presentation and battle system so far, but it overall feels sort of less consequential than their previous game, which is weird considering as that was so slight graphically and mechanically. It's less clever than their other work, which means it's more of a run of the mill RPG Maker experience with some interesting mechanical flairs. I'd recommend, but less enthusiastically than 8-Bit Adventures.
A short and simple, but charming RPG experience.
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