
This is a cute fantasy-themed ARPG looter game. You will control the main character, deftly dodging enemy attacks, consuming food to recover health or enhance your abilities, and using normal attacks and charged attacks to defeat enemies.
Modeled estimate, not a reported figure. How we estimate →
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About
Hi, this is a game I developed solo, and it's also my first developed game. Though it's quite simple, I hope you'll enjoy it.
This is a cute fantasy-themed ARPG looter game. All you need to do is grind, grind, and grind to collect a full set of equipment that suits your playstyle.
You will control the main character, deftly dodging enemy attacks, consuming food to recover health or enhance your abilities, and using normal attacks and charged attacks to defeat enemies. Gain experience, level up continuously, and allocate your attribute points.
Strive to obtain powerful equipment! The more challenging the map, the higher the chance of dropping advanced gear!
Equipment comes with varying random rarities and numbers of attributes. Don’t forget that you can reforge equipment attributes at the blacksmith!
Many equipment items also come with set bonuses—wearing a full set will make you even stronger!
The cute little cat might also hide some secrets.
For potential buyers of this game:
Fans of Diablo-like games and looter enthusiasts
Those who prefer to skip cutscenes, as there is barely any storyline
The game's mechanics are inspired by and pay tribute to Shining Soul.
Question feedback QQ group:
127552378
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Reviews
范围拾取能不能搞定,购买能不能设置右击购买或者双击,好多地方没优化好。罐头和道具都要放到快捷栏才能使用。期待下更新吧,
挺良心的刷刷游戏
奇葩游戏,连半成品都算不上!!!别买!!! 1、每次掉落物品拾取范围极短,每次打开背包很麻烦,然后卖东西还要退出一下才能看到正确金额,卖完不是正常显示。 2、怪物血条显示,按一次鼠标中键一次只能显示一只怪血量??? 3、说好的可以选择角色,里面其实就一个角色,说什么没剧情,那是你没做剧情!!! 4、角色技能主动就一个,其他三个是状态恢复技能。。。(回血、回蓝、回体力)666 你这游戏直接就没怎么做吧,纯坑人!!!
升级后属性没法加点
三小时没啥内容 了
好玩
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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