
A 2D side scroller where player can play as 2 swappable character, a girl and a rabbit. Stay together through various obstacle until they reach their destination.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Short game ends before controls and bugs become too big of an issue. There is no story or introduction when the game begins. You only see a girl next to a baby carriage, with a rabbit resting on top of it. Because the left side is blocked, you have no choice but to go right. The rabbit and the carriage cannot be left behind, so you need to bring all of them. Although the carriage is simply an object that must be moved to its destination by pushing and tugging it, the rabbit is a playable character who can assist you. While it runs faster and jumps higher than the girl, it cannot pick any objects or open things. That is why you must collaborate with both characters to overcome environmental puzzles. The road is riddled with holes and hazards that can kill you instantly. Carriage is not immune to harm, and you should never leave it on a slope because it will slide directly into a hole. Puzzles typically have a platform that must be dropped in order for the carriage to move. This is accomplished via a variety of switches, elevators, blocks, and so forth. Aside from the colorful and detailed backgrounds that change as you move forward, the majority of the things are black. The sole exception is for items that can be picked up. Unfortunately, the game is buggy, and the controls are not ideal. This is largely related to the bunny. First and foremost, the bunny moves quickly and has incredibly floaty controls. It also has an unpleasant slide that causes him to move a few steps forward even after you let go of the button. Another issue is that the bunny's jump is shorter when jumping from a carriage. The girl and carriage are not without issues. Despite the carriage's large wheels, you cannot pull it back over even a minor obstacle. It will simply refuse and almost overturn before letting go. The silly part is that the girl will be a few steps back, far away from the carriage, but you will still pull it as if by some invisible power. You may become accustomed to the controls after a while, but they may still cause some frustration. Bugs are the worst issue. In the first stage, for example, if you mash the jump with the bunny while standing directly beneath the carriage, the bunny will "break" and refuse to move. In the second stage, you can grab a hook and lose it on the floor below; this can only be fixed by exiting to the menu and then loading the game. There are regular checkpoints, generally shortly before and after a problem, but there is no visual indication of when the game really saves. Fortunately (or not, depending on how you look at it), the game is very short, perhaps less than hour and a half. There are a couple of stages with basic environmental puzzles, then a platforming stage with just the bunny, followed by a short time-based stage, and it all ends with a stage where you only walk right on a straight path. Although the last part has the only interesting image in the whole game that might make the world worth exploring, it never reveals anything and the game just ends without a satisfying conclusion.
I'll give a recommend to help the dev, but to be honest this game should have been play tested a bit more. The good: really nice aesthetic, fun puzzles The bad: ran into quite a few bugs, mostly with the rabbit (getting stuck in the carriage wheel, going to places it shouldn't and getting stuck, invisible walls/platforms). A bit more play testing could iron out these issues. The controls also seem a little clumsy. Generally the pacing was a bit too slow. In some places it was meant to add to the mood, but many times, I just got impatient. The game is also quite small...finishing in less than 2 hours, despite the slow pace. I think it should have had a little more content.
Recommending to give the dev more exposure, but it's not perfect. Get it on sale if you can. Neat little "Limbo" style with some sidescrolling puzzle action. I appreciated the artwork and physics. Extremely short for the price. Can be completed in less than an hour (including the . For the price, I wish there was much more variation in levels and more areas. Some of the puzzles are very fun; other's (like trying to put the rabbit on pressure buttons) are frustrating due to the finicky controls. There are plenty of bugs to go around (a few where the rabbit would be able to run away from the cradle, but then get sucked back to it; or non-responsive hatches that really tested my patience. They physics were hit or miss; sometimes really good, but sometimes not so much. The bunny can double jump, but if you just hold space, you can actually launch the bunny LOL. Also, some areas you can reach with the bunny, but aren't supposed to. This caused me to jump on top of a building thing but fall through the roof since it had no collision. Again, recommending to help the dev; and the experience overall is nice. But definitely could have used another few months to bake before pulling out of the oven.
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