
Play together on the couch or online - or both at once. Taival is a cozy co-op adventure where you and up to 3 friends explore a handcrafted world alongside your shapeshifting companion. Discover new forms, progress through narrative quests, and make the journey your own.
Modeled estimate, not a reported figure. How we estimate →
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About
You stumble upon the last Henki - a creature unlike any other, a shapeshifter keeping the world of Taival in balance. Together, you set out across a handcrafted blocky world to recover the shattered fragments of its lost heritage. What you find along the way will change both of you.
Taival is a co-op adventure RPG for up to 4 players where your goal is to find out who destroyed Heartstone of the Henki, restore it to its former glory and bring your companion back to where it belongs. This is a cozy yet mighty adventure you’ve never seen before.
Your Henki companion is the heart of Taival. As you encounter new creatures across the world, Henki can absorb their essence and shift into their form each one bringing a unique set of abilities to battle and exploration. A hulking beast that absorbs damage. A swift mount that scales cliffsides. A cunning predator that strikes from the shadows.
The more of the world you explore, the more forms you unlock. Master new skills and find the combination that fits your playstyle or your party's.
Taival is a handcrafted open world built from the ground up with a charming, voxel-style blocky art style. Multiple seamlessly connected realms each bring their own environments, inhabitants, and secrets from rolling highlands to dense forests and ancient ruins waiting to be uncovered.
Spread across the world are tons of quests with varying lengths. Players can help a farmer figure who stole their barrel of plants (it was a rodent), or they can assist in settling a house ownership disagreement between two goblins. The game being a cozy co-op RPG doesn’t mean the quests are only on the cozy side of things; Players can find themselves fighting a beast on a barbarian camp or doing some pest control on insects of their own size.
Taival is built for playing together. Invite up to 3 friends and journey as a full party each with their own character, companion, and skill tree. What makes Taival's co-op special: you can mix local split-screen and online players in the same session, simultaneously. One friend on the couch, two more joining from across the world all in the same adventure.
When your group faces a pivotal quest decision, everyone gets a say. You will all follow the same dialogue, letting you see each other's cursors and suggested dialogue options.
Taival's progression runs on two tracks that grow in tandem. For your character: unlock abilities, improve your combat skills, and even level up your fishing. For Henki: master new creature forms, unlock mount abilities for faster exploration, and build a companion that feels uniquely yours. The deeper you go, the more the world opens up. 
Shapeshifting companion (Henki) - absorb creature forms found throughout the world, each with unique combat and traversal abilities
Handcrafted open world - multiple seamlessly connected biomes with distinct environments, inhabitants, and stories
Up to 4-player co-op - mix local split-screen and online players in the same session, simultaneously
Group quest dialogue - Follow the same quest dialogue and suggest options using your cursor
Charming voxel-style art - a handcrafted blocky world with a warm, inviting visual identity
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 89 reviews with recorded playtime.
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty darn good for an Early Access. I usually dont buy E-A games, but decided to give this one a try because of how many videos of people rolling got into my algorythm haha. Was a bit scared at first because of a few negative reviews that I saw, but I feel very comfortable to say its a good game to check out in its early access stage. Sure some bugs or roughness are expected, as with any other E-A (you should be aware of what you are agreeing to) but that asides its a good project, with a lot of potential and very passionate devs behind it that take feedback from players to really push the quality of the game. The base systems are here and already allow for a very entertaining experience, I'm very interested in watching it grow and deliver on the experience they persue. Great work! :)
Taival rules. Goblin time, fun combat, shapeshifting companion, all fantastic. First day of early access so obviously, it isn't finished, but it's fun as hell. Works great on steam deck, especially considering how early it is in development.
Have you been longing for a game like Cube World? Then you are in the right place! The game is set in a beautiful, handcrafted fantasy world filled with exciting places and creatures like Skyrim. Personally, I really like the voxel graphics, as they create a unique charm. You explore the world with your unique Henki companion, who can unlock extra features as you progress. This gives you a constant sense of progression and special opportunities to interact with the world. There are already lots of quests and a solid main story. There are also collectibles that can reward you with bonuses. I had the honor of being part of the playtest and early demo version, and I was able to see how much the game has grown over time! The developers are doing their best to fix every bug you might discover and are really quick to respond to reports and fix these issues, while working closely with the community. For an Early Access title, this game already feels very promising, with a solid foundation and the potential to become a great game to sink countless hours into! I also want to address some of the negative reviews I found here that complain about the game having some bugs. Some people expect the game to already be 100% polished and completely bug free. However, that is not what Early Access is meant for! Especially not in the early days. Please don't let these reviews deter you from trying the game out for yourself. I encourage everyone to experience the game firsthand and form their own opinion. Rating 11/10
The game is full of great ideas, and it's a lot of fun to get lost in its world—I love literally rolling all over the place. The ambition and scale are impressive for such a small team. As expected, it has some initial bugs—though fewer than Bethesda!—but the developers have been on top of things, releasing patches since day one. It's been a really great experience, especially with friends.
Premissa muito boa de uma continuação de cubeworld, veloren e um pouco de trove! Mas como o game acabou de ser lançado está "cru", hitbox do mapa com o personagem está bem bugada, isso inclui a parte de combate, pesca e exploração. a historia do game deve ser muito boa, mas vou aguardar uns patch de att, para jogar o game com uma experiência melhor.
do not waste your time on this developer is lazy and just threw together a soul slop with Minecraft and Pokémon assets to make the game look like more than it is also he refused to add more traversal because he thinks rolling around is good enough.
Pretty darn good game. It isn't without its issues, but that's what early access and community feedback are for. The devs are highly active and very clearly love their creation, which is a huge positive in this regard. As for the game itself, it starts off very basic, but it improves a lot as you progress. I would recommend doing the prologue quest as soon as possible with just a little sidequesting along the way as this questline opens up a huge branch of progression that is one of the game's main selling points. The game has a decent amount of bugs currently, but none of them are game breaking. Exploration is fantastic. Hunting for collectables is really fun, and there's a bunch of hidden nooks and crannies with loot to be had. Most of the best loot is probably going to be acquired from exploring, but you can craft and buy equipment as well. My biggest criticism in the game's current state is that there's a TON of menuing. Tools often take up a weapon slot, which unequips your actual weapon, so you have to open up your inventory and re-equip it. Hoping this changes in the future as it can mess with the gameplay flow a decent amount, but the game overall is pretty good. Probably even more fun with friends, although I've only played it solo thus far, and I would still say that if you think it looks cool, you probably wouldn't regret purchasing it.
theres alot of bugs in the game and there was one where if you become a skeleton after like 15 mins you wont be able to attack, roll. sprint, or jump
great game
Hats off to the developers for making a gorgeous open world to roam around in. That first moment gave me goosebumps. I managed to keep the kids entertained for a few hours and it was fun to play in co op with them. Would love to see the Henki evolve into other forms, its too cute not to!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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