
Tabletop Tavern is a roguelike RTS where you build an army from scratch and command them across a brutal campaign. Recruit diverse units, create devastating synergies, and make tactical choices that shape the fate of every run.
Modeled estimate, not a reported figure. How we estimate →
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Lead your troops in intense real-time battles where positioning, timing, and synergy determine victory. Form disciplined spear walls to counter cavalry, protect your archers from flanking maneuvers, and use the terrain to gain the upper hand. From small skirmishes to massive clashes with hundreds of units on screen, every encounter challenges your strategic instincts.
Each run through Tabletop Tavern’s roguelike campaign is a new adventure, challenging you to adapt and evolve. Recruit new units, discover rare gear, and unlock upgrades that permanently alter your strategy. With scaling difficulty, random encounters, and dozens of heroes and factions to unlock, no two campaigns play the same.Command unique factions, each boasting distinct playstyles. Lead the elite infantry of the Vikings, the monstrous trolls and giants of the Orcs, agile and flashy Elves, stalwart Humans, resilient Dwarves, and so much more! Each faction comes with abilities that change how you craft your army and utilize them in battle. Master your faction’s identity and forge synergies that fit your preferred style of conquest.
Battles unfold on a tabletop battlefield where every clash feels like a miniature wargame brought to life in real time. Between skirmishes, you’ll manage your roster, face difficult choices, and make strategic decisions that shape your campaign. If you're the kind of player who finishes a roguelike run and immediately starts the next one, this one's for you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 108 reviews with recorded playtime.
Reviews
Themes across 107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Looking forward to the PvP mode.
Great game and for the price especially so. If you want something simpler and more straight forward than Total war games this is it and it does it extremely well.
I rate this 5 Big Booms for the Kaiser Canon
♥♥♥♥♥
Simple yet complex. Fun yet at times challenging. Not as in depth as other games of this genre but in a good way. Dont need to read a wiki, if you have an understanding of how calvary, infantry, archers, artillery, and large work in general a very fun game.
If you like roguelites and the total war games, this is the game for you. It has the combat of total war, with roguelite mechanics. A good amount of factions, all with two leaders you can use.
I can't wait for multiplayer So I can get destroyed by real people rather than the AI :')
Great Game hope the developer continues to update this game for a while. Mechanics and art style done very well.
Fun, easy to learn, quicker/bite sized RTS game with an active developer that engages the community and frequently updates the game! A bit light on content at the moment, (I've seen most everything currently in the game at around 10 hours, however I don't achievement hunt) but it's only been out for like 4/5 weeks and they're frequently adjusting balance and there's a content roadmap. If you enjoy RTS type games and indie games, it's definitely worth checking out!
Excellent game, extremely playable. I don't have a lot of time to game these days but miss the epic feel of the Total War series. This game scratches the itch while fueling the roguelike progression keeps me coming back for more. Can't wait to see where this goes! Great job TJ!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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