
Tabletop Tavern is a roguelike RTS where you build an army from scratch and command them across a brutal campaign. Recruit diverse units, create devastating synergies, and make tactical choices that shape the fate of every run.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 7 → 5.86/day in the week after.
About
Lead your troops in intense real-time battles where positioning, timing, and synergy determine victory. Form disciplined spear walls to counter cavalry, protect your archers from flanking maneuvers, and use the terrain to gain the upper hand. From small skirmishes to massive clashes with hundreds of units on screen, every encounter challenges your strategic instincts.
Each run through Tabletop Tavern’s roguelike campaign is a new adventure, challenging you to adapt and evolve. Recruit new units, discover rare gear, and unlock upgrades that permanently alter your strategy. With scaling difficulty, random encounters, and dozens of heroes and factions to unlock, no two campaigns play the same.Command unique factions, each boasting distinct playstyles. Lead the elite infantry of the Vikings, the monstrous trolls and giants of the Orcs, agile and flashy Elves, stalwart Humans, resilient Dwarves, and so much more! Each faction comes with abilities that change how you craft your army and utilize them in battle. Master your faction’s identity and forge synergies that fit your preferred style of conquest.
Battles unfold on a tabletop battlefield where every clash feels like a miniature wargame brought to life in real time. Between skirmishes, you’ll manage your roster, face difficult choices, and make strategic decisions that shape your campaign. If you're the kind of player who finishes a roguelike run and immediately starts the next one, this one's for you.
Genres
Engagement
Reviews
Themes across 464 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun, easy to learn, quicker/bite sized RTS game with an active developer that engages the community and frequently updates the game! A bit light on content at the moment, (I've seen most everything currently in the game at around 10 hours, however I don't achievement hunt) but it's only been out for like 4/5 weeks and they're frequently adjusting balance and there's a content roadmap. If you enjoy RTS type games and indie games, it's definitely worth checking out!
Quite fun
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Reviews, worldwide (the counter carries no country): 7.43/day in the week to Jul 25 → 11.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 467 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
geile
Je ne saurais pas dire à quel point, mais grossièrement on est vraiment sur des combats très classiques de Total War sous forme de rogue-like, en plus simplifié. Et moi qui suis trop nul aux Total War pour pouvoir y jouer, j'ai adoré ce jeu, j'ai même pu le finir en difficulté max avec tous les héros. Je suppose que c'est autant sa force que son défaut. Si vous voulez débuter dans ce type de combat, c'est parfait, mais pour les vétérans ça risque d'être trop facile. Un des gros défauts du jeu à mon avis, c'est la faible différence entre beaucoup d’unités, que ce soit dans la même armée ou entre armées différentes. On le voit d'autant plus qu'on peut mélanger les factions. Ça donne une fausse impression du nombre réel de possibilités parce que la plupart du temps, entre une unité ou une autre, on ne verra pas la différence. De même que la différence de gameplay entre les factions n'est pas toujours énorme, certaines oui mais la plupart non. On prend vite nos marques dans ce jeu et on n'est jamais amené à en changer plus que ça, ce qui forcément le rend assez vite répétitif. Même si là c'est peut-être aussi ma faute de ne pas m'être forcé à tenter autre chose. Pour autant, le gameplay est solide vu son inspiration, et je lui ai mis plus de 55 h sans problème parce qu'il reste fun, même si j’avoue que sans les succès du jeu j'aurais sûrement arrêté avant, faute de vrai but. À préciser aussi, au moment où j'écris cet avis, que les devs font encore de nombreuses maj, ils semblent très à l'écoute et modifient encore le jeu. Par exemple, la difficulté a déjà été augmentée entre le moment où j'ai commencé et le moment où j'ai fini, on voit aussi clairement que deux factions de plus sont prévues et ils ont aussi confirmer un mode multijoueur même si c'est pas encore pour tout de suite. Je conseille donc totalement ce jeu, mais seulement en connaissance de cause sur sa difficulté et une éventuelle répétitivité.
Fun little time waster with a few flaws that will hopefully be corrected, but which do not detract from the fun.
Excellent game, extremely playable. I don't have a lot of time to game these days but miss the epic feel of the Total War series. This game scratches the itch while fueling the roguelike progression keeps me coming back for more. Can't wait to see where this goes! Great job TJ!
Сказать мало что могу. Я зашёл, на первой сложности автобоем вынес всех и решил финальный сыграть сам. После увидел потенциальные улучшения и они уникальностью не порадовали... Мне не зашёл геймплей, графический стиль и потенциальная прокачка, хоть я её и не попробовал. По трейлерам выглядело более динамично, в итоге боёвка из тотал вара, где твоя армия в 2 раза больше по размеру убегает от одного огра. По сути в игре есть мастерская и вроде разработчики её будут активно поддерживать, что даст игре шанс. Однако, геймплей вообще не для меня.
This is an amazing game with a lot of detail put into it. I have only played the Sanguine Court so far but I love how each faction has a special ability like resurrection. I would highly recommend this game to anyone who gets the demo and likes the game.
Amazing little game, bought it initially and thought it was fun, but the constant updates, with the new prestige system, the mod support, future features like spellcasters and multiplayer, make this game feel like it's something I'll be playing well into the future. It is currently lacking in terrains, artillery variety and sieges, all three of which I'd call the weakest parts of the game, but the way the developer is going, I feel like all that will be improved in a year or so, and this game can be polished to perfection given time.
I love this game, its a cute Total War style game and its super easy to pick up and play. Runs great, love the art style, and im looking forward to whatever new factions and gear they add to the game.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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