
A first-person fight to the death in the depths of space!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 13Kreviews | 90% | — | $2.8M |
| $11.99−70% | 1.5Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very faithful remake of the first game, beware that it is as hard as the original though.
Very fun. Really cool seeing what would later go onto be important things in BioShock. Pretty compact and does not hold your hand.
perfect remake.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
| $39.99 |
| 686ratings |
| 86% |
| — |
| not modelled |
| $39.99 | — | 93% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
自称自己是至高无上的神 ✓ 以高傲、嚣张态度对待我 ✓ 总是表现出轻视和嘲讽 ✓ [strike]喜欢戏弄我 ✓[/strike] 气急败坏,恼羞成怒 ✓ 但是拿我完全没办法 ✓ 懂了,shodan是[spoiler]雌小鬼![/spoiler]
感谢night dive.个人而言非常好玩了,探索感很满足
superb remake of the original from 1994
La monda de juego, incre
Mestariteos :)
Pra começo de conversa, esse jogo é uma aula de como se fazer um remaster. O original vai parecer obtuso pra muita gente hoje em dia, e o serviço que a Nightdive fez ao atualizar o jogo é um feito como poucos e deve ser tomado como referência. System Shock criou cultura, e só isso bastaria pra ter o jogo na biblioteca e ver qualé. É difícil e recompensador de uma forma que vi poucas vezes, a Shodan é uma vilã lazarenta e muito bem construída e todo mínimo progresso é gratificante, já que tudo nesse jogo está contra você. Impecável. Que bom que podemos jogar esse remaster hoje.
This took me 40 hrs to beat on my first try. It could maybe take 10 if you know what you're doing and that, I think, is the beauty of it. I have never played the original, but this remake kept me engaged and on my toes for 40 hours. This is the best immersive sim I have played so far.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.8K | 94% | — | |
| $100.6K | 2.4K | 89% | $1.99 | |
| — | 0 | — | — | |
| $53.2M | 136K | 90% | $29.99 | |
| $50.6M | 142K | 92% | $19.99 | |
| $26.6M | 65.2K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 15.3K | 98% | $6.99 | |
| $2.8M | 2.5K | 94% | $49.99 | |
| $2.8M | 7.2K | 95% | $9.99 | |
| $2.8M | 20K | 75% | $6.39 | |
| $2.8M | 3.2K | 94% | $19.79 | |
| $2.8M | 2.8K | 93% | $22.39 |