
Synthwave Burnout is an atmospheric arcade racing experience set on neon-soaked tracks. Take control of a futuristic supercar, build up speed, generate energy, and battle physics-driven rivals—all to the pulse of a powerful synthwave soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.25/day in the week to Aug 3 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Synthwave Burnout is an atmospheric arcade racing game inspired by classic science fiction and the unmistakable neon aesthetics of the 1980s.
Take control of a futuristic supercar, build up speed, and race along neon-soaked highways. Music, motion, and visuals merge into one continuous experience, with every road flowing to the rhythm of synthwave.
But you are no longer alone on the track.
Your opponents are now fully fledged participants in every race. Their vehicles physically interact with the road, your car, and one another. Rivals can block overtaking attempts, push you off your racing line, trigger dangerous collisions, and turn every run into an unpredictable battle for control of the track.
In Synthwave Burnout, movement is about more than simply reaching the finish line.
Your supercar is equipped with a unique generator that draws energy from the surrounding world while the vehicle is in motion. The better you control the car and the longer you maintain your speed, the stronger the connection between the vehicle, the road, and the music becomes.
Learn to read the track, avoid dangerous collisions, and preserve your momentum—even during the most intense moments of the race.
Your rivals are no longer simple scripted obstacles.
Every opponent exists as a physical presence on the track. Their vehicles react to collisions, alter your trajectory, interfere with overtaking attempts, and can even crash into one another.
Thanks to the completely reworked opponent movement system:
Collisions feel more natural and impactful
Races are tighter and more dynamic
Opponent behaviour is less predictable
Every mistake can change the outcome of a race
Player vehicle physics and stability have been improved
Even a familiar track can unfold in a completely different way every time you race.
Once your supercar reaches full speed, the neon highway and the music begin to flow as one.
A powerful retro-wave and synthwave soundtrack accompanies every race, heightening the sensation of speed and placing you inside a classic 1980s science-fiction movie.
The music is more than background sound. It becomes part of the road, the movement, and the rhythm of the entire experience.
Leave the noise of everyday life behind.
Ahead of you lie futuristic roads, glowing neon lights, roaring engines, and seemingly endless highways. Watch the world rush past as your supercar takes on sharp turns and battles other racers for every metre of the track.
6 neon locations with unique tracks, environments, and visual styles
Futuristic high-speed highways
Classic science-fiction atmosphere and 1980s neon aesthetics
Physics-driven AI opponents
Dynamic and unpredictable collisions
Improved vehicle physics and stability
An energy system tied to speed and movement
Accessible arcade-style handling
An original retro-wave and synthwave soundtrack
Build up speed, feel the music, and become part of an endless neon race.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 751reviews | 74% | — | $241.2K |
| $0.99−90% | 81ratings | 52% | — | not modelled | |
Engagement
Reviews
Themes across 219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
questo gioco è una palese mossa per ripulire soldi sporchi non credo possa esistere un altro motivo per pagare sta cacata 30 euro
[h1] Синтетический Выгар [strike] (пердака) [/strike] [/h1] Это Вам уже не огурец, это вам уже гонки, которых не доставало в NeverSynth трайхардам. Опять же покупаем трассы и машины на заработок с гонок, но тут уже другой принцип: Тут уже разные разнообразные уровни и разные допзадачи: прийти первым сомо собой, но иногда надо собирать канистры или наоборот не повреждать авто, или уложиться в определённое время, при том препятствия или предметы для сбора расставлены неаккуратно и уйма крутых поворотов + читеры-конкуренты, которые неизвестно как умудряются обгонять там, где только впиливаться в бордюры на поворотах или в препятствия, от которых дышать не видно и надо "давировать между пдями как кадабль", что на скорости сделать физически никак. К счастью "казуалов" же наличествующие в игре ачивки даются за доезд до финиша с любым результатом, а 1й уровень это по сути изи-фарм денег и за 2 раза можно все трассы открыть, а ещё за 2 раза и самую дорогую тачку анлокнуть. В общем 100 ударов об бордюр из 10ти
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Polish, Russian, Turkish, Japanese
| $9.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 219 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love to drive around and have fun. This game is just for that. The locations are great, the roads are very vibrant. I'll keep playing and relaxing.
it's a racing game where you can buy different cars, of which there are six, as well as levels (maps), which are also six in number, you can switch the camera to a first-person view, which makes it easier to drive, i was surprised to find that the game has damage, too, if you're looking to make some money, i'd suggest playing through the first level, as it's pretty lucrative and easier than the others, the music's playing in the background, which is nice
Энергичная игра про гонки в неоновых локациях, отличная игра для потных геймеров или тем кто хочет расслабиться! Всем советую
A game that was full of errors and unplayable, it was still necessary to attempt to improve it.
Это простая гоночная игра, но её атмосфера делает её уникальной и достойной внимания.
покатайтесь и полюбуйтесь прикольным видом, там уровни есть пройти можно, графика пойдет глаза не будут болеть если долго играть. СОВЕТУЮ
this is literally unplayable with how bad it is. its laughable they tried to attempt to make people play again by saying 'hey we have achievements now' but when the game past the first level is impossible to complete its not worth the like 80 cents i bought it for and hilarious that theyre asking for 22 dollars full price for this ai slop asset flip piece of trash. if i even got it in a keys bundle i would be offended that i would have to have this stain in my library.
I never thought that just riding in a straight line could be so relaxing. It's like watching an old fantasy movie with a beautiful picture, only you're driving. No stress, just neon, the road, and your music. Perfect to turn off the brain. You don't even need coffee to wake up.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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