
Synthwave Burnout is an atmospheric arcade racing experience set on neon-soaked tracks. Take control of a futuristic supercar, build up speed, generate energy, and battle physics-driven rivals—all to the pulse of a powerful synthwave soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.25/day in the week to Aug 3 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Synthwave Burnout is an atmospheric arcade racing game inspired by classic science fiction and the unmistakable neon aesthetics of the 1980s.
Take control of a futuristic supercar, build up speed, and race along neon-soaked highways. Music, motion, and visuals merge into one continuous experience, with every road flowing to the rhythm of synthwave.
But you are no longer alone on the track.
Your opponents are now fully fledged participants in every race. Their vehicles physically interact with the road, your car, and one another. Rivals can block overtaking attempts, push you off your racing line, trigger dangerous collisions, and turn every run into an unpredictable battle for control of the track.
In Synthwave Burnout, movement is about more than simply reaching the finish line.
Your supercar is equipped with a unique generator that draws energy from the surrounding world while the vehicle is in motion. The better you control the car and the longer you maintain your speed, the stronger the connection between the vehicle, the road, and the music becomes.
Learn to read the track, avoid dangerous collisions, and preserve your momentum—even during the most intense moments of the race.
Your rivals are no longer simple scripted obstacles.
Every opponent exists as a physical presence on the track. Their vehicles react to collisions, alter your trajectory, interfere with overtaking attempts, and can even crash into one another.
Thanks to the completely reworked opponent movement system:
Collisions feel more natural and impactful
Races are tighter and more dynamic
Opponent behaviour is less predictable
Every mistake can change the outcome of a race
Player vehicle physics and stability have been improved
Even a familiar track can unfold in a completely different way every time you race.
Once your supercar reaches full speed, the neon highway and the music begin to flow as one.
A powerful retro-wave and synthwave soundtrack accompanies every race, heightening the sensation of speed and placing you inside a classic 1980s science-fiction movie.
The music is more than background sound. It becomes part of the road, the movement, and the rhythm of the entire experience.
Leave the noise of everyday life behind.
Ahead of you lie futuristic roads, glowing neon lights, roaring engines, and seemingly endless highways. Watch the world rush past as your supercar takes on sharp turns and battles other racers for every metre of the track.
6 neon locations with unique tracks, environments, and visual styles
Futuristic high-speed highways
Classic science-fiction atmosphere and 1980s neon aesthetics
Physics-driven AI opponents
Dynamic and unpredictable collisions
Improved vehicle physics and stability
An energy system tied to speed and movement
Accessible arcade-style handling
An original retro-wave and synthwave soundtrack
Build up speed, feel the music, and become part of an endless neon race.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 802reviews | 70% | — | $241.2K |
| $0.99−90% | 81ratings | 52% | — | not modelled | |
Engagement
Reviews
Themes across 219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I turned it on, rode along with my music, and got high! It was like being in an old movie. I could just relax and not think about anything
Ngl it feels like a demo instead of a fully-fledged game. Non-existent story, zero logic behind the unlocking system's value. The driving itself feels a bit basic, AI intelligence is low and they can almost always catch up no matter what you do, the walls are sticky but in an unimaginably terrible way. The atmosphere and the lights are wonderful with the music though. It doesn't worth 30 euros ofc (even a 90% off would be on the line), but you can get some enjoy and satisfaction from it. I'd say average enjoyment time is somewhere between 0,5-2 hours. +1 funny thing: there are 5 achievements - 1 for each completed and won level - but there 6 different levels, 1 + 5 unlockables
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Polish, Russian, Turkish, Japanese
| $2.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 219 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отдельно хочу отметить визуал: стилистика выдержана до мелочей, каждый кадр хочется рассматривать. Музыкальное сопровождение тоже на высоте — треки отлично дополняют геймплей и надолго остаются в голове. Отличный выбор для любителей аркадных гонок и эстетики синтвейва.
No recomiendo para nada, un juego soso y aburrido que no aporta nada más allá de una estética retro de los 80... como mucho alguien dirá que está bien por la música. Pero que queréis que os diga... Jugabilidad ruda, con coches rivales que de la nada pegan acelerones de turbo inexplicables y sin ninguna dificultad añadida para 5 niveles simples y fáciles. 100% en una hora. No recomiendo y menos por lo que vale. Si es gratuito... uno mas al baúl. ------------------------------------------------ I wouldn’t recommend it at all – a bland, boring game that offers nothing beyond a retro ’80s aesthetic… at best, someone might say it’s okay because of the music. But what can I say… Clunky gameplay, with rival cars that suddenly burst into inexplicable turbo bursts out of nowhere, and no added difficulty whatsoever across five simple, easy levels. 100% complete in 1 hour. I don’t recommend it, especially not for what it’s worth. If it’s free… just another one for the bin.
[h3]Атмосферный киберпанк с парой странностей[/h3] [b]Плюсы:[/b] [*] [b]Полное погружение:[/b] Игра ощущается как культовый научно-фантастический фильм из 80-х. [*] [b]Потрясающий саундтрек:[/b] Музыка настолько драйвовая, что нога сама начинает нажимать на воображаемую педаль газа. [*] [b]Визуальный стиль:[/b] Неоновые дороги выглядят просто великолепно. [b]Минусы:[/b] [*] [b]Странные геймдизайнерские решения:[/b] Зачем мне перед каждым заездом нужно вручную пересаживаться с пассажирского сиденья на водительское?! Разработчики, это, конечно, гениально, но... зачем? 😂 [b]Итог:[/b] 10 неоновых генераторов из 10. Рекомендую!
Приятная ретро музыка, вскипающий адреналин когда уворачиваешься от препятствий которые усложняются все больше и больше. Графика не хуже голливудских блокбастеров, советую попробовать любителям расслабиться и пощекотать нервишки.
It sucks. You're driving in a straight line, doing nothing, and the music gets annoying after 10 minutes. I don't understand why I bought it in the first place.
Boring. Just driving in a straight line, doing nothing. The music gets boring quickly. After half an hour, I deleted it
Аркадная гонка с разрушаемостью собственного автомобиля. В игре 6 трасс с побочными задачами и столько же машин на выбор с частичной разрушаемостью. Прокатившись пару-тройку раз в первой гонке, можно открыть все трассы и самый быстрый автомобиль, из-за чего последующее прохождение игры будет проще
Хорошая физика, большой выбор машин и интересные заезды. Играть очень приятно.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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