
SYNTHETIK is an unforgiving tactical shooter rogue-lite where freedom and experimentation is key. Fight in a world overrun by the Machine Legion and their Gods. Experience the next level in gun-play and dive into unparalleled build options and Android upgrades. Can you defeat the Heart of Armageddon?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.1Kreviews | 94% | — | $5.5M |
| $3.99−80% | 167ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень интересная и классная игра. Но вылетает постоянно когда играешь в пати с кем-то. Хотя бы логи были бы, чтобы понять изза чего. А так просто закрывается
比卡洛因上瘾
I can't believe I haven't writen a review. Ok, try to be short -> Get this game This game doesn't starts at max speed and you may need a few hours to get into the INSANITY, but I'm in my fourties and I haven't felt the 'woah' this game gives since like DOOM 1991. I'm serious, this game was made by two young developers and you can tell. There are things that are not very mastery, but this game can get pretty intense and crazy fun. You can be OP as all freak and go through the game MELTING people while being still pretty scared because one misstep and.... Look. Just go to YT and look for the hey, hey, people review. The game is like that. A true jewell. A true sometimes pretty raw jewell. A trully insane jewell. Don't look at my hours, I also have it in GoG, I got it here bc I got two copies on sale for me and my brother. He is not a gamer and found it too hiperexhilarating. Better get the demo first if that's still a thing. MP is only good in coop. After 1.0 the last boss and one_certain boss SUCK, but what can you do? Really, get this game and get to know why 'BattleHymn' is a word that fills me with wild joy. One last thing. I love some YTers like the splatto Gato. He reviewed this game and didn't got to like it (shame, splatty would have loved this game so much). Some people doesn't gets this game or plays 5 hours and thinks it is not much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil, Korean, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Insanely great roguelite for shooter game addicts (like me). I also have done Risk of Rain 2 which is fine enough, but it doesn't quite scratch the same stimulating itch as this.
Fantastic game, love the style and tactical shooter style. If I could I'd disable the bosses though, they're easily the worst designed thing in this game that teaches you to play around cover and cleverly then introduces bosses that are braindead ape charging you DPS checks with zero cover or counterplay besides kill them before they do anything. If you ignore the bosses, everything else is tons of fun.
Hey hey people.
I have mixed feeling with this game, but since there is no neutral button on steam....I choose Not Recommending this game. Positive: 1. Sound effects are great, the bullet impact and gun shooting sounds great. 2. Graphic is good. 3. Story is just alright. Negative: 1. On my first hour playing this, I paused this game and left it for a moment.....and the game froze one time. This is Roguelite, there is no real save here. Can you imagine if this happen when I got the right weapons and luck, and facing final boss in final level after many hours playing it ? I would definitely scream and curse. My recommendation for developer either they made sure no bug, or put a saving option. With saving option, at least if game freezes or crashes, player can reload from nearest save. 2. Player needs to press to eject magazine and then press again to reload gun.....Why do dev has to make the reload complicated (2 reload state), and not single reload state ? Sure it sounds quite simple, but when I was facing multiple enemies and other guns were not available, many distractions could happen and did make me forgot which reload state. If dev wanted to make reload more complicated, here is an idea, put a mini game of searching magazine etc, see how fun the game would be. 3. Why in the world dev put a global chat when I am playing single player ? Those gibberish are just filling my screen. 4. While playing, I got an event where I need to minimize the game and goes back forth to windows. After coming back to game.....game becomes not full screen. When I pause the game, its option are located on the bottom on the screen and covered with my window taskbar, hence I cannot access it until I finish the game. I expect for 2018 game to be fully optimized by now 2025....this is such an unpleasant surprise. 5. Once I paused the game, and tried to press an X on pause menu, somehow mc shoot !? 6. After playing for 1.5 hours, I already feel repetitive. Final thought, No....this game has too much flaws to be fun.
神人游戏,难度看不懂,很容易死得莫名其妙
12 hours havent made it to the second boss it might be time to retire
SYNTHETIK is like a cooler version of Gungeon but way, way harder.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 167 | 90% | $3.99 | |
| $958.7K | 3.4K | 83% | $14.99 | |
| $24.2K | 103 | 69% | $19.99 | |
| $10.6K | 71 | 72% | $9.99 | |
| $6.7K | 34 | 82% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 8.2K | 88% | $29.99 | |
| $5.5M | 11.6K | 81% | $19.99 | |
| $5.5M | 4.8K | 55% | $59.99 | |
| $5.5M | 8.6K | 85% | $29.99 | |
| $5.5M | 5.8K | 83% | $29.99 | |
| $5.5M | 28.2K | 96% | $9.99 |