
Emergency Protocol activated: Dark Energy Particle Synthesis failed. Now you – late and alone – must navigate a facility where science and sanity have collapsed. Face entities born from the corruption of dark energy in this atmospheric FPS-horror hybrid, where human ambition meets primal terror.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

First-person shooter with survival horror elements
Scientific horror atmosphere
Low-poly graphics aesthetics reminiscent of late 90's games
Expanding on the story established in 'Snowsquall Grip', 'Re.Surs', and 'Plastomorphosis'
In the heart of Modern-City, the Continent's sprawling capital, an ominous discovery was made: dark energy particles accumulating at an unprecedented rate.
The Supreme One's Government immediately began construction of a classified laboratory complex within the imposing Nexus Tower. This colossal structure dominates the skyline, serving as both a governmental headquarters and a research facility.
Scientists studying the mysterious concentration proposed the "Synthesis" experiment – an ambitious attempt to isolate and manipulate a single dark particle.
Success would unlock the secrets of the Re.Surs, the unique dark energy that has permeated the entire Continent since the events documented in the "Snowsquall Grip" classified event.
But now this catastrophic failure threatens the future of not only Modern-City, but all life on the Continent.
As the assistant researcher arriving late to your shift, you alone must contain the corruption that scientists couldn't control.
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lembra bastante Half-Life, só que com um foco maior no survival horror, porém as mecânicas e a estética são bem parecidas, além dos inimigos no geral. Para quem é fã da inspiração, acredito que vá gostar, mas eu esperava que, mesmo que a intenção fosse passar uma vibe mais retrô e talz, que eles pelo menos refinassem melhor a gameplay e não foi isso que rolou: passei muita raiva combatendo inimigos, principalmente com o machado, e também fiquei frequentemente preso nas fases. Pela minha experiência até o momento, não recomendo, mas pretendo jogar até o final para poder fazer uma resenha melhor mais para frente.
Fantastic game, I'm sure every half-life 1 fan would enjoy. It's a short and thrilling story in alternate universe of indie horror. It took me 3 hours to beat and it was great. I will make sure also to check other games from this dev! 8/10 - one point substracted for lack of polishing, another one for softlock where i couldn't jump out of the electronic shelves and was stuck just outside the first portal which cost me 20 minutes.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, Russian, Ukrainian, Simplified Chinese, Turkish
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yup, that's short Half-Life 1 combined with horrors of Silent Hill 1, puzzles of Resident Evil 1 and ,,rusty orangeness" of Half-Life 2 Beta. That's just cool, I can't add anything more.
One of the better eurojank games with some good sound design and atmosphere! Pacing and movement are definitely more horror than Half-Life FPS though
There is no map and the hint system is underbaked. You will interact with a door and they will show with wallhacks where the key is and at what distance but the second you step away from the door the hint fade away so you will have to look all the nooks and cranis of the rooms at the distance they showed you just to find the items because the dev love hiding the sh*t you need. If you like watching Youtube just to progress you will love this game. They put a system where you can move stuff a bit like in REPO but you can't rotate what you are holding for some reason and it's complicating how you're supposed to climb some high areas a lot. Wasting time trying to angle a vent cover on a large box just to climb it is very unfun especially with how glitchy it can be. It is so funny also when it's clear a box is below chest height but you still can't climb it to force you into a sh*tty puzzle time. The zombies with pistols are so annoying because they are hitscan and shoot instantly without windup. You just kill them as fast as you can and pray they don't shoot too much because there's nothing you can do to dodge them. It's so sad because I really feel like it's a case of the developper not playing his game and with a little bit of tweaking this could have been a great experience but I was so annoyed I couldn't bother finishing it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $11.5K | 76 | 79% | $3.99 | |
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