
🌀 Is there an escape to the endless spiral?🌀 『SYNESTHESIA』 is an emotive, character driven sci-fi mystery visual novel. Join a group of college students with strange cognitive powers, who soon discover something is amiss at the institute sworn to help them...
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About
If only those easy, carefree days could have gone on forever...
SYNESTHESIA is an emotionally charged, character-driven mystery visual novel; with occasional interactive elements to immerse you into the journey of the spiral.
The year is 2029. Around the world are those awakening to new powers of the mind, estimated to be about 0.016% of the next generation. The Huntley Scientific Research Institute has opened its doors to these young people to take on as students, to research their gifts and aid them in harnessing their strange abilities.
Ziek is a college level student at the institute. His ability is a unique form of synesthesia, whereby he can detect the significance of objects by splashes of colour that appear in his vision. He seeks to continue his easy and comfortable life alongside his friends, but soon discovers they may be caught up in something much larger than they realise.
Multi-route mystery structure with multiple heroine endings, including one unlockable 'True Route' / 'True Ending'.
Flowchart that unlocks as you progress, with jumpable tiles for ease of navigating character routes.
Fully voiced, utilising a combination of voice acting and speech synthesis (MC unvoiced).
Full tips list with in-game text hyperlinks.
Original soundtrack with 20+ songs from composer 'Caleb Coles'.
Occasional exploratory point and click / puzzle sections; as you partner to unravel the mysteries.
Impacting character moments with psychological / philosophical themes.
A clean visual style influenced by the simple aesthetics of the classic visual novel era (2000's / early 2010's), all at full HD quality.
Reading Times: 18+ hours [all endings, methodical read] || 12-18 hours [normal read time] || 8-12 hours [fast reader]
Join Ziek and his friends as they hunt down the clues that lead to the end of the vortex in this psychological mystery.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun characters and a very well executed central plot. The main character Ziek leaves a bit to be desired in terms of personality but the engaging cast more than makes up for this short-coming. Pacing was solid and I appreciated the brevity of storytelling. I recommend this for purchase if you enjoy science adventure inspired games. I look forward to future projects from this creator.
Preliminary review, for the story i've read so far is good on world and character building, enjoying it having read "The VII Enigma" i know i'm in for an exciting story
INITIAL REVIEW: Not sure this is gonna work out; bought it on 65% discount, and while the premise is exciting, the flickering / frame rate / transitions of various animated sections might make this unplayable for me. Might keep it with the goal of sharing within linked household accounts... but I just got done talking to my neurologist about how to avoid getting airsick on an upcoming trip; I'm not trying to make problems for myself in my recreation at home... ya know? If the devs tweak it to be less disruptive visually for those of us who are sensitive to motion sickness or what have you, I'll probably really enjoy this game. But right now? It's a no from me. Migraine hangover status brain says "NOPE" EDIT TO ADD, October 27- the developer has been in touch with me trying to workshop a solution; if you don't have issues with framerates or rapid animation type stuff, it's DEFINITELY worth a try! I may or may not end up being able to play, myself, but I'm keeping my copy because 1) I like the idea of the game 2) I respect the developer's engagement on noticing my review 3) family share via Steam means I can let other people use my copy that live with me and whatnot. EDIT TO ADD (2): well, my migraines are finally under control & I'm delighted to report that I have started chapter 1 in earnest as of October 9, 2025. Flipping my "recommend?" to YES. Glad I held onto my copy & didn't request refund. The writing / narration tone for the opening is solid & I owe the creators this prompt update around the 20 minute mark for having left it as a "cannot recommend" all this time.
A really nice short VN with science;adventure vibes. The dev is really active in the community and super open to feedback and improvements, which was awesome to see. Definitely recommend this to anyone looking for a short VN experience which is still very satisfying!
Good sci-fi story (I would give it a 7 out of 10, perhaps? route quality among the available options is quite uneven, character treatment is good on some characters and almost none on others, but at least it does not have any pointless filler.) kind of a mix between Virtue's Last Reward and Steins;Gate, so if you are looking to scratch that itch this game could help. You can complete 100% in about 8hs. just three puzzles in the entire game, most of it is just reading. The game uses text-to-speech voice generation for the voices, its good though it can be disabled if you don't want it.
Jase [spoiler] Ending where? [/spoiler] (No ♥♥♥♥) Okay to be serious the game is decent enough, in particular the true route is quite good, but it does fall short in a handful of aspects. -Firstly the dialogue for character interactions is pretty rough/jarring, with the synthesized voices really exacerbating it. With more polished dialogue and maybe some quality voice acting the game would genuinely feel stellar since the monologue verbiage and narration isn't bad. -The heroine routes aren't the strongest in isolation, but do work towards the true end. -Puzzles aren't expansive (and are pretty scarce) which isn't bad, but it's nothing to get your hopes up if you were expecting the next Zero Escape. -Finally the epilogues except the true one, are pretty underwhelming and would have worked better as after credits for the true end. On top of this the Resign and Spiral endings are [spoiler] literally like a panel or two. I wished they were fleshed out. [/spoiler] -Finally Jase sort of is [spoiler] blipped out of the story in the endings. I believe they were implying Jase (or Ziek?) to be snow so it may be content for a sequel. [/spoiler]
Peak
Synethesia isn't going to blow your mind, but for the price it's a decent enough game/story for those who enjoy visual novels. The base concept of the story is pretty interesting, though the side elements with the relationship drama feels out of place and shoehorned in. You don't need romance in every story, people! The graphics are fine, with some nifty stuff done around the Synethesia events. The voice acting is passable, though it does sound robotic in places, whereby the tone is completely off for the line that's being delivered, but it wasn't offensive or laugh out loud bad. Jase was the one that felt the most off, but then Jase just disappeared by the end, so I'm not convinced he was even intended to be in it originally and was just shoehorned in near the end to resolve some plot issues. The puzzles are ... there? There's some intriguing ideas presented by the superpower our protagonist has, but it does feel like they could have gone a lot further with this. It's also worth noting that some of the puzzles rely on colour, which I can imagine could be a problem if you're colour blind, but there are in-game methods to just skip them if needed. My biggest complaint would be that it plays it safe. For a story with a flowchart element much like The Nonary Games that it's modelled itself after, there isn't much complexity involved. For the first half you're literally following a straight line. When it finally does split, you have to go through one branch first before you can access branches two and three, and only after you've done those does branch four open up which is a straight run to the end from then on. For a story that built itself on the concept of there being multiple worlds where information is transferred subconsciously between them, there was real opportunity to play around with multiple routes based off decisions or the use of the casts various powers, that themselves lead to learning details that can be used to resolve puzzles in other routes that branch out into more world lines, all leading to a crescendo when all these differing journeys come together in the big climax at the end. What we got was a generic visual novel with a flowchart element grafted onto the top, which is a pity for such a cool idea, but again, for the price it's serviceable.
I tentatively recommend this game. While the premise and general outline of the story is interesting enough, I found it to be done in a too-rushed manner in some places. Some of the character motivations felt a bit too weak, and the pseudoscience felt just a bit off at times. It's mostly okay I guess. I don't regret buying and playing it.
eris é uma diva inteligente ziek vc eh mt tonto as vezes
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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