
🌀 Is there an escape to the endless spiral?🌀 『SYNESTHESIA』 is an emotive, character driven sci-fi mystery visual novel. Join a group of college students with strange cognitive powers, who soon discover something is amiss at the institute sworn to help them...
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About
If only those easy, carefree days could have gone on forever...
SYNESTHESIA is an emotionally charged, character-driven mystery visual novel; with occasional interactive elements to immerse you into the journey of the spiral.
The year is 2029. Around the world are those awakening to new powers of the mind, estimated to be about 0.016% of the next generation. The Huntley Scientific Research Institute has opened its doors to these young people to take on as students, to research their gifts and aid them in harnessing their strange abilities.
Ziek is a college level student at the institute. His ability is a unique form of synesthesia, whereby he can detect the significance of objects by splashes of colour that appear in his vision. He seeks to continue his easy and comfortable life alongside his friends, but soon discovers they may be caught up in something much larger than they realise.
Multi-route mystery structure with multiple heroine endings, including one unlockable 'True Route' / 'True Ending'.
Flowchart that unlocks as you progress, with jumpable tiles for ease of navigating character routes.
Fully voiced, utilising a combination of voice acting and speech synthesis (MC unvoiced).
Full tips list with in-game text hyperlinks.
Original soundtrack with 20+ songs from composer 'Caleb Coles'.
Occasional exploratory point and click / puzzle sections; as you partner to unravel the mysteries.
Impacting character moments with psychological / philosophical themes.
A clean visual style influenced by the simple aesthetics of the classic visual novel era (2000's / early 2010's), all at full HD quality.
Reading Times: 18+ hours [all endings, methodical read] || 12-18 hours [normal read time] || 8-12 hours [fast reader]
Join Ziek and his friends as they hunt down the clues that lead to the end of the vortex in this psychological mystery.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
MUILTIVERSES! TIMELINES! WHY CANT WE MAKE WHAT TO MAKE IT, BUT WANNA MAKE IT!!! for a indie vn, pretty impressive on the sci fi elements that really reminds me of root double especially not a huge fan of ai gen voices only if actual vas are hire (or even volunteers greenheads) thats my only gripe and the side routes are short and to the point like nonary/sominuim files games and give some insight on side characters and iris was my favorite cant wait for any upcoming titles from this dev! (and if a sequel is done, how in the world you can achieve that is the true ending but looking forward for it!) its nice
A short sci-fi multi-route visual novel like a to-the-point I/O or Root Double or an infinity game. Cute girls, a fair amount of interesting pseudoscience, lots of hints trickling to the convergence of an overarching plot. Worth playing for the story and at a great price. Visibility: Public Language: English
This VN is more of a shonen than the previous installment. VII Enigma focused mostly on the technicalities of Steins;Gate's D-Mails, and expands on it. It was a fairly serious story with lots of urgency, though it had some big flashback sections in the middle. This VN focuses on reading steiner, and links it to consciousness. There's some light commentary on duality and simulation theory too. The golden ratio stuff pushes the VN into urban fantasy though - somehow the golden ratio is a more important constant than all the others for no apparent reason. "It's the universe's number", I guess...but what about all the other important constants used for critical things? e? Pi? The omega constant? Honestly, e gets a LOT more use in nature than the golden ratio does. Though I guess it would be harder to use e for the spiral thing the VN is going for (Euler spiral aside) This VN has a male student going to school with his friends in Japan. I'm sure you know how this sort of thing goes. The opps roll up, and the MC is like, "We should take down these obvious bad guys". Things happen, and then the typical shonen ending is stopped abruptly in favor of, well, [spoiler]have you seen 2001 A Space Odyssey[/spoiler]? The art is a lot better than VII Enigma, though the ai voices can be a bit stiff. Imagine Microsoft Sam telling you a big evil monologue about how he'll do awful things, with a little bit of intonation. I think VII has the superior story, though. The resistance group you see here is massively underused, and a single crazy man with a gun gets away with far too much. In fact, Team Good Guy actually tries to jump the crazy man at one point, but we don't see it. All we get is a "Yeah, they lost the fight, I guess." There are routes, but you have to do most of them in order. The only route choice you get to make is whether you want to do Eris' or Isla's first. That's it. That being said, there is some in-story justification as to why it's a kinetic VN pretending to be a VN with branches, but the important thing to know is that this should be treated as a kinetic VN. I may appear to be harsh on this VN, but I think it has more positives than negatives. There are some decent twists here, and I enjoyed the bits where the lore of the world is explained. I just want to note all the notable issues I had with this VN so you know what you're getting into.
I just finished this, and I'm shocked. :sob:
It's a fantastic read. It's like a sci-fi like story. I don't want to describe it further than that because I don't want to spoil it for you. But I felt like the voice actors were great. I wished that there was a voice for the main character, but hey it's still a wonderful piece. I gotta hand it to whoever wrote it. They sure did write a great novel. And I also feel like its sort of like a Scooby do like investigation story. But a super duper cool version of Scooby. It has some fun little puzzles, not many but enough, it has interesting concepts that allow you to explore find things, experience different possibilities. For me it lasted 24hrs, possibly 21-22 if I am being fair due to sometimes AFK or so. But I felt like the reading pace moved perfectly with the rate I was able to read, you can adjust it the speed though if you need to, I am a slow reader so. But its a thriller, its just something I well recommend that you buy and share with your friends and loved ones. Heck, emotional even. But again I don't want to say too much and ruin the experience for you. I definitely will buy more novels now that I read this from the dev/publisher. Please try this someday. It really is great and hopefully you will enjoy it as much as I have. Thank you.
Only 3 hours in, already in love. EDIT: I just finished the game. Highly recommended.
A step up from this indie VN dev's previous work, The VII Enigma. More realized than its predecessor, but still feels like it could have been better if the author had more time to flesh out the story and supporting cast of characters. Also, the AI voices are a bit uncanny (I know you can turn it off, but I'd still rather play with AI voices than none). Overall, I recommend this if you're fine with a somewhat underdeveloped story knowing that your purchase may help fund a better game in the future, as this developer is brimming with potential. 7/10
Bought it on sale 50% off. Highly recommended if you like Sci Fi series like Steins Gate or AI, the Somnium Files. Also, the flowchart option (like Zero Escape series) really helps to jump to any route. Kudos to developer for making such awesome vn.
Since this game compares itself to Steins;Gate in its promotional material, players will inevitably judge it by the same high standards. I won’t deny that, as a sci-fi reading experience, it does capture a bit of that “flavor.” The pseudo-scientific theories, the philosophical discussions about dimensions and abilities, and the way these ideas are delivered through the characters’ conversations do have a certain familiar appeal. However, I think the game has several unfortunate shortcomings. First, the art style is simply not very appealing. For a visual novel, the visual presentation matters more than one might expect. An art style can be niche, but it should not look rough or unpolished. [spoiler] Second, the character writing feels somewhat flat. One of the reasons Steins;Gate became such a classic is that it spends a great deal of time developing its characters’ personalities and interactions. Only after the player truly comes to care about them do the later emotional climaxes and twists hit with real impact. That is admittedly not easy to achieve in today’s fast-paced entertainment environment, but by the time I finished this game, what stayed with me was mostly just concepts like “higher dimensions” and “parallel worlds.” What exactly is Ziek’s personality as the protagonist? He does not leave a strong impression the way Rintaro Okabe does. Among the three heroines, Maya is clearly the most important one, yet she barely interacts with the protagonist in the early parts of the game. Then, when she suddenly disappears later on, the protagonist abruptly starts caring about her as if he has lost his mind? The mystery at the heart of the story seems to revolve around lines like “I can’t say,” “I can’t tell you,” and “something huge seems to be about to happen.” But in reality, the stage is limited to a school, a few university students, and a handful of professors researching philosophical questions about the collapse of the world. Because everything becomes so abstract and metaphysical, the story ironically loses much of its suspense and tension. It may also be because the art is so weak, but even the character death scenes had almost no impact. [/spoiler] These are the aspects I found disappointing. That said, the game’s presentation and music are genuinely quite good. Even with the flaws mentioned above, it still reads fairly smoothly as a sci-fi visual novel, and the writing is solid enough to make you want to keep going. It is suitable for a relaxed weekend playthrough. I would still give this game a positive review, because I have to admit that the story becomes quite engaging in the later parts. You can also really feel the care and effort the development team put into it. I look forward to seeing their next work become even better.
Colors, time, music, threads
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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