
Synergism is a free-to-play Idle game about... well, Synergy! Explore that concept through hundreds of upgrades, many reset layers and probably thousands of hours of content that allows both idle and active play.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Synergy (ˈsɪnəʤi) n. The combined effort of two or more things that creates an effect stronger than the sum of their individual parts.
Synergism is a content-rich Idle Incremental game that expands on this concept, with many prestige layers, hundreds of achievements, pretty little pixel-art icons, and more!
You begin your Synergism journey with just a pittance of 100 coins. Hire your first worker, and the rest will be history. That little worker will be relevant even late into the game, and those late game features in turn empower your worker. Synergy!
Here's just a few highlights and fun facts about Synergism:
Actively developed since July 2019, and publicly released to the web on May 1, 2020.
Frequent minor and major updates!
A challenge system! That develops on itself again, and again, and again.
Almost 500 Achievements, and more will be added in future updates. We've curated 100 such achievements for you to unlock on Steam :)
A progression system that heavily favors exploration, without requiring the perfect setup to make progress.
Mechanics that, well, Synergize. Is that even a word? It is now.
A story that, while loosely connected, makes more sense when you look at it from a certain point of view.
Probably over a hundred music references that Platonic hopes you'll get. Can you spot them all?
Even more random references that Platonic put into the game through happenstance.
Events that can be activated by other online players! Also, occasional events set by the developers!
Hand-drawn pixel art that represents upgrades in all stages of the game!
The Ant God. The Ant God wants your Galactic Crumbs.
Synergism is the efforts of Platonic and Khafra, made over the course of the past six years, with all the love you can put into a passion project. It is our flagship game, and we are proud to finally bring it to Steam!
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love it, number go up up, me happy :)
No light theme
ants
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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