
Elylah, the princess of the dream world returns to her homeland with a new question: Why don't dreamers praise her anymore? She will embark on a quest for the truth beyond the ancient portals. An erotic visual novel based on wise choices with a battle system in a fantastic swashbuckler´s world.
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Languages: English
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[h1]At a glance[/h1] [table] [tr] [td](Adult) Content[/td] [td](FxM) Sexual content.[/td] [/tr] [tr] [td]Censorship?[/td] [td]No. Woot! Woot![/td] [/tr] [tr] [td]Hours of Gameplay[/td] [td]Two or three hours.[/td] [/tr] [tr] [td]Modding Support?[/td] [td]No.[/td] [/tr] [tr] [td]Patch Available?[/td] [td]No, not necessary.[/td] [/tr] [/table] [B]Symphony of Delights[/b] is a lewd visual novel about a pair of women that explore the outer reaches of mans’ dreams as they seek adventure (or maybe more!) [h1]Gameplay[/h1] Click through text boxes and read, read, read! [b]Symphony of Delights[/b] has a few minigames to spare, but as a visual novel the bulk of "gameplay" is reading. There are numerous player decisions to make along the way, some of which leading to lewd, side stories -- most of which leading to you doom. Thankfully, you can save at anytime, and even when you pick the wrong options, you're always permitted to try again without penalty. There are a few turn based, RPG-eske battles in the game, but they don't provide any form of challenge. They're probably there to break up visual monotony (or fluff-up the game's trailer, hmm. . . ) [h1]Story[/h1] Elylah is tired of life. She and her bestie, Kathleen enjoy sucking off men. For reasons unknown, their clients haven't been receptive to their advances. They are members of the Dream Soup, a tangible realm humans enter as "Dreamers". Kathleen wants to find out why Dreamers don't visit them anymore, and Elylah wants some excitement in her life. She has stolen her father's "mystic keys", keys that'll grant them the ability to leave their island, and explore new realms -- perhaps, if her father's guard doesn't catch them first, get to the bottom of the Dreamers' absence. [h1]Visuals[/h1] If it wasn't for the horrible "Caution" box, I'd call the titlescreen a work of art -- it features a wonderful, romantic painting. From "Preferences", you are able to adjust audio and display settings. "Help" brings up a written guide to the game's controls. The artwork is something to behold -- apparently, it was rendered using "Acrylics, watercolors and rough pastels." The artwork fumes with style, but it isn't nearly as clean or refined as typical, digital artwork. [b]Symphony of Delights[/b] boasts a wonderful selection of art, but some people may find it "crude" or undesirable. I think it's nice to see a novel not joining the hentai bandwagon. As I played this game, I couldn't help but wonder, is English the writer's first language? [b]- The Goods -[/b] There are quite a bit of animated, sexual CGs -- I'm unsure exactly how many there are, but if I had to wager a guess, I'd reckon twenty-ish. Most of the adult-content is told through short stories Or "fantasies". In other words, it's generally not necessary to the story -- but it's welcome nonetheless. The artwork is drawn using traditional media. With that in mind, I'm [b]thoroughly impressed.[/b] However, I strongly suspect the roughness and style of the art will put-off some people. I feel as though I'm viewing pieces that belong in a retro RPG, or some dirty mag' from the 90s. The animations are jerky sometimes, but again the artwork is very high-quality. There's BDSM, tentacles and juicy cumshots. . . not bad a mix indeed! [h1]Verdict[/h1] Sure, I recommend this game! As long as the artwork appeals to you, it's definitely worth checking out [b]Symphony of Delights[/b]. I seldom see visual novels with "traditional" artwork, [b]especially[/b] of the lewd variety. There's plenty of lewd scenes to see, including BDSM and tentacles -- heck yeah! However, as a visual novel [b]Symphony of Delights[/b] struggles somewhat as a coherent story. I found it somewhat difficult to follow along, due to the amount of characters and lore that are front loaded. I found the English to be somewhat awkward, but it's no problem understanding the text. I sincerely hope Enygmage continues to produce titles in the same vein as this game, complete "Fully hand-drawn" artwork. [table][tr][td][url=https://wombattrap.com/review/symphony-of-delights/]To read the full length review, click here![/url][/td][/tr][/table] [h1]Support the Wombat[/h1] [b]<3[/b] Follow the [b]Wombat Trap Curator[/b] page for more reviews! [url=https://store.steampowered.com/curator/36272124-Wombat-Trap/]Click here![/url] [b]<3[/b] Join the [b]Wombat Trap Group[/b] to stay up to date on propaganda! [url=https://steamcommunity.com/groups/wombattrap]Click here![/url] [b]<3[/b] Sell your soul to me with [b]Patreon[/b] to keep me alive! [url=https://www.patreon.com/datwombat]Click here![/url]
While the art style is pretty cool and unique, unfortunately the grammar and spelling are so bad it makes the entire story of the game very difficult to understand, The dialogue of the game in particular feels very shoddy and reads like it was put through a poorly implemented auto translator, and then just copy and pasted into the game by the developer. Then there's the story and world the player character is supposed to be in which is never really adequately explained to the player, despite the impressive artwork it still feels like it was put together over the course of a few weeks. The game play combat system when in use is extremely basic, relying on very little player input beyond two different attack methods and perhaps one healing skill... There's only ever one way to defeat an enemy and it's a very monotonous and boring experience. So that's about it...... I would give it about a 2/10, it would have been 1/10 if it weren't for the unique art style which somewhat saves it from being a joke.
What an interesting little game. I certainly didn't expect the story to go this way... Nor even the lessons hidden within, which speak the truth and only the truth. While it's short, the amount of artwork is anything but. It almost feels like there was an artwork for... Well... Everything. The game doesn't need a guide. It IS choice based, however, if you FAIL -> You will definitely know... XD There are also battle mini games and yes, this is an Adult game... Which was used for a purpose and just fun. While there might be a sad story or two in here... The game knows how to party. I am definitely reading part two. :D Thank yous!!! :> :3
This is a short, sureal adult visual novel with fantasy/mythic elements. The tone and texture of the game was wild, sort of dream like, which was no doubt the creators goal. A bit crazy too. The combats and choice elements seemed to work well enough despite there being a few false paths that were just dead ends. The adult content, what was there, seemed good enough, done in the same style as the rest of the game. In the end, it maybe was just a bit to short, but how it was used....to build a sort of midsummer night's dreamisk visual novel mixed with halucagens. Don't get me wrong, it wasn't great, but it was entertaining, so I'd recommend it for those that like adult/fantasy games. I hope the creator does more similiar projects that are perhaps a bit longer.
Bought it because I'm a pervert who loves art and music. Triple satisfied.
Symphony of Delights is part of a series made by the same developer. This is the 1st game in the series and, although it feels a bit rough around the edges, it is the natural starting point. Playing it I felt kind of like I was watching an episode from a series and should've known more about the world and its characters, but accepting that not all of my questions will be answered in this game was easy and let me enjoy the mysteries, learning more alongside the game's characters. In my personal opinion, the "Delights" series by Enygmage has three big hooks to pull you in. Its art style, at least in my experience, is unique, and I really appreciate the time and effort necessary to create every image we see in the game, of which there are quite a few. Next are the charming characters, both brave and playful so the art can showcase them in all their beauty. And third but certainly not least, the world of dreams and how it fits together into the big picture, I must say looking at humans as 'dreamers', outsiders lost in the world of dreams, is a refreshing take that holds a lot of novelty. The games are quite short overall, you can reach all the endings and get every achievement in slightly over an hour, depending on how fast you read and how much time you spend appreciating the artwork. Not that it's a bad thing, that makes these bite-sized adventures perfect for a short gaming session, and if you like one then the others will probably suit you too. The fact they provide lots of checkpoints to return to should you hit a dead end helps keep the game moving, so you never really get stuck; even when RNG makes a battle go poorly, you have a good chance to pass it next time with average or better luck. The first three games in the series share save files. That doesn't mean you can play all three in one game, as loading a save from one game in another is likely to get you an error, but it is something to keep in mind. I just kept their saves on different pages to not get them mixed up, and focused on each game in its own right. Now focusing more on Symphony of Delights in particular, I must admit this game has the most lore and exposition in it. Some of it is setting the tone and theme for the story, some of it is brought in tales that characters can share at various points, but it is a lot to process in one go - I wasn't confused at any point, but some details didn't 'fall into place' until I played the later games and they answered some of my questions. Some characters are merely mentioned or namedropped without showing up, and you might even forget them until later, but that's okay - I found that encountering a character and realizing 'oh, so That's the One they talked about earlier' was more of a welcome surprise than a problem. As the first game in the series, Symphony also feels the most linear too. Sometimes your options give you a different dialogue, sometimes some unique art, and sometimes they hit a dead end and bring you back to your checkpoint. You can't really get stuck though, and reaching the end you get the sense that this is just one step in Elylah's great journey, which is a nice springboard to jump right into the other games in this series.
3 achievements are broken and are given automatically at game launch
I really love the art style! Story was fun and pretty hot n filthy. Good chance I'll play the other 2 titles in the series. Yes sir I like it.
Art Style is very unique from nowadays' game and drawing which rarely find else where. Buy it on sale if you like the art style, gameplay ... this is a visual novel, don't expect too much of it.
Adult VN with unique and, IMHO, very beautiful art, but very short.
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