
Awaken an expansive musical realm in this non-violent and poetic platformer. In Symphonia, you'll use the power of your violin coupled with your platforming skills to gather an orchestra to bring the musical machinery of the world back to life.
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About
In the realm of Symphonia, music acts as a source of life and energy. But since the founders and their orchestra vanished the inhabitants are divided, and the world slowly falls into silence. What if there was a way to gather a new orchestra? That's the question Philemon, the mysterious musician in Symphonia, will have to answer.

Embody a mysterious violinist, brought back to life in a declining world. Your violin and bow are both your instrument and a means of transport. Catapult yourself through the world, and complete levels by solving exciting platforming challenges while re-activating the machinery that brings life and energy back to this world.

Discover a musical world, based on the symphonic orchestra, and filled with colourful characters. Each area in Symphonia has its own distinct feel and characters, and each room is hand-crafted. Meet prodigious musicians and try to convince them to join the orchestra.

A unique soundtrack, based on the romantic musical period, crafted by composer Olivier Esman. Enjoy the performance of the Scoring Orchestra Paris, recorded specifically for Symphonia and written by composer Olivier Esman and his partners Alexandre Bucas-Français and Lou Corroyer. Play engrossing concerts, each centred around one of the families of instruments – Strings, Brass and Woodwinds.
Explore, navigate, play the violin, gather musicians. Awaken Symphonia.

Experience and overcome great platforming challenges with all of Philemon's abilities
Discover various environments which combine music and machinery
Play the violin to activate level elements and bring life to the realm
Gather musical Prodigies and play breathtaking concerts to bring music, joy, and glory, back to the land
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Symphonia is a 2d precision platformer where you fling about as a songbird trying to get the show together. Beat it, got all gems and notes, and got all letters (but not all achievements) in 10.5 hours using a game controller. Difficulty is hard. When I first picked up this game, I remember playing through part of the beginning then putting it down. When I picked it back up, I had no idea what controls did what and the violinist was stuck between a rock and a hard place. I kept dying, repeatedly, trying to sort out the controls without any semblance of success. In the end I had to restart, then stick with it until beating the beginning area. That said, that controls are ambiguous, backwards, and really hard to get use to. More than once I had a hard time grabbing the grab-point, and swinging out the string on later challenge areas only half the time did it in the direction I wanted because the game wants you to stand a certain way and that's bloody hard to do mid-precision. Outside of the controls, the characters are memorable, the music is good (but can lull me to sleep off-game), the levels are all different, and it was fun finding the collectables. The story was too vague to fully enjoy, even after getting all the bonus parts. Once I Got Gud, going back and doing the various challenge areas drove me freaking crazy. However, I got way too much satisfaction when I succeeded. The worst part of the game was the ending sequence. I could not for the life of me use the controls and dodge at the same time. Thankfully, over the game you get abilities to change up gameplay, such as slowing the game down a little. And that's how I got through it. My enjoyment of Symphonia went as far as the collectables. After that I felt worn out. Way too worn out to try to speedrun everything. Maybe in the future. Either way, I still greatly enjoyed the game despite its misgivings with the controls. Left a good impression. If you like classical music, get the ost.
+forderndes Leveldesign - viel zu wenig mit Musik - kein rundes Erlebnis - macht kaum Spaß oder hält einen länger an der Stange
This game is just a masterpiece in general, but it really shines with its art and music, obviously :D It presents you with an amazing art style and even more impressive soundtrack which just captivates you throughout the whole game. It can be so fun to listen to at times, because the music is not just a background noise to keep you entertained, it's what brings life to both the games environment and its characters. Not only do each of the characters in the game have their own instrument, but it's played in a specific way to compliment their personality, which I find incredibly charming. It can be quite frustrating sometimes and could take you a while to beat, but I'd still definitely recommend this game. 9/10
Je n’avais pas touché aux jeux de plateforme depuis longtemps, et Symphonia a été pour moi une excellente façon d’y replonger. Côté visuel, le jeu se distingue par une direction artistique très soignée et réussie. La bande-son est absolument magnifique et accompagne parfaitement l’aventure. Globalement, c’est une très belle expérience. Donc si vous recherchez un platformer exigeant, avec une dimension de complétion intéressante, foncez, vous ne serez pas déçu !
Guter 2D Plattformer, schöne Orchestermusik. Die Respawnpunkte sind auch fair und das Leveldesign fühlt sich belohnend an. Klar es kann schwer sein, wenn man solche Spiele nicht gewohnt ist. Die versteckten Welten in Mario Games sind definitiv schwerer. :D Mit Geduld und Konzentration kriegt man auch die sehr schwierigen Passagen durch. Fies war das Ende, aber hat Spaß gemacht. Eine schöne Herausforderung. <3
Juego corto pero muy entretenido, buen plataformeo
+ good music and art direction + amazing sound design! that pogo sound is satisfying + decent level design +/- the game has some optional mechanics that makes the game easier, but weirdly it's presented as unlockables behind some collectables, if I can get the collectables I don't need these mechanics! it should be the opposite! +/- the story is ok - some mechanics needs wrestling to work, the swings lose momentum in weird way , the needle throw has inconsistent range, it really makes you -in a lot of times- feel like you're losing because of the game and not because of your misinput - there are some random difficulty spikes in some areas in general the game is good and never overstays its welcome, It just feels like it needed some extra testing in some parts
good
For a game about getting a band together to undo the end of the world or something you would think the music would be great and it is! The best part of the game is the music focused cutscenes. The movement and controls feel great. The game is a bit on the short side if you aren’t going for all achievements. I found all the music coins and I’m good with that. You get a new ability each level but you can also find hidden gems that can unlock extra abilities and “cheats” like a double jump and slow the game down. You should turn on the double jump because it makes the game more fun and some parts a lot less annoying. I didn’t use the other extras. You are very sticky on walls. You can’t pull away that easily which can help or really get in the way. I like the game and had fun playing it. $20 is way too much unless you are going to play the game a few times for all the challenge achievements. Get it on a big sale.
increible plataformeo y con variadas mecanicas y por mi parte no las e visto mucho, la duracion solamente, creo que cuando llegas a entender todas sus mecanicas, se termina. mi unica queja es que el juego es permisivo con cosas muy random, hay plataformas u objetos quue sabes que n lo alcanzaras y aun asi si, pero con otras, medio pixel fuera o te da la bala, fuera, aparte de eso goood
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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