
A short experimental bullet hell. Traverse a dubious reality. Talk to manifestations of your own insecurities. Avoid bullets like you avoid your real-life problems.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Spanish - Spain, Spanish - Latin America
Engagement
Reviews
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Kısa bir deneysel kurşun cehennemi. Şüpheli bir gerçekliğin içinden geçin. Kendi güvensizliklerinizin tezahürleriyle konuşun. Gerçek hayattaki sorunlarınızdan kaçındığınız gibi kurşunlardan da kaçının.
NO ME GUSTO EL MOMO
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Trends
Modeled estimate over time.
Hours played at review time, across 32 reviews with recorded playtime.
Cool bullet patterns and some dope piano music. Would recommend for bullet hell fans. also i like the marionette enemies, they are cool.
[h1]Before I played Sway, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
"Sway" is a very badly made 2D retro bullet hell/shmup... like, it's not even properly sized for widescreen monitors. This came out in 2022, can you believe it. What's the game about? Well, to paraphrase the developer, Sway is a short, experimental bullet hell game lacking significant substance. Players are thrown into a vaguely defined, hostile reality as a nameless character tasked with navigating abstract environments. Gameplay revolves around the repetitive task of dodging numerous on-screen projectiles and occasionally firing back at indistinct enemies or bosses, offering a brief and derivative experience based on familiar genre tropes. The graphics here are particularly awful, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
just needa lock in
fUN!
It's cute enough and it's free but you can't see your character on the screen. Artistic choice or otherwise that alone makes it a miss for me.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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