
Grind for resources, manage your own fantasy village, create and equip your heroes and send them to collect swag in Swag and Sorcery - a new streamlined RPG from the creators of Punch Club and Graveyard Keeper.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0.5/day in the week after.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.59−80% | 3.3Kreviews | 54% | — | $220.4K |
| $2.59−80% | 63ratings | 50% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Minha mais honesta avaliação segundo o vulgo "O Lobo", jogador de joguinhos eletrônicos há décadas. Meu primeiro contato com esse universo foi um jogo criado direto da União Soviética chamado Tetris, diretamente de um mini game duvidoso com 9999 jogos repetidos em glorioso pixel preto e branco vendido em camelôs e feiras. E hoje… Estou aqui para lhes conceder minha humilde, porém experiente opinião sobre este jogo. Jogo: Swag and Sorcery Arte visual: ------------ * Nova relíquia da arte moderna => * Tudo muito lindo e caprichado => * Tá no padrão, tá ok => X * Só o básico => * Mais feio que bater em mãe => Musica/Efeito sonoro: --------------------- * Música ou efeito sonoro que gruda na cabeça e você até cantarola => * Músicas e efeito sonoros muito Top => * Tem umas música e efeitos sonoros => * Tem uns barulhos => X * É melhor jogar mutado => Jogabilidade: ------------- * Viciante, vai perder horas nesse jogo => * Muito prazerosa, vai nem ver o tempo passar => X * É legal, divertido ! => * É legalzinho, não crie expectativas => * Frustrante, vai ter que ter boa vontade => Mecânica: --------- * Precisa QI +8000, Se não gosta de estudar nem tenta => * Complexa, tem que pensar um cadinho => * Intuitiva, bem tranquilo de jogar => X * Molezinha, não precisa pensar muito => * Só joga, até seu cachorro consegue => Sobre a Mecânica comparada a outros do gênero: ---------------------------------------------- * Única => * Inovadora => * Igual porém muito boa => X * Mais do mesmo => Enredo: ------- * Aquele jogo que você pausa já ansioso pra saber o que vai acontecer => * É como assistir um bom filme/livro/série => X * Tem um enredo acontecendo ali => * Nem enredo tem direito => * Pior ainda: tem enredo e é horrível => Sanidade mental: ---------------- * Vai perder a vida real e viver dentro do jogo => X * Difícil pra caramba vai quebrar algo => * É tranquilo => * vai te deixar de bom humor => X * Extremamente relaxante => X NOTA =>"MINHA"<= FINAL: 9/10 *** Comentário: É um jogo com uma história leve, divertida e cheia de humor, enquanto a gameplay puxa bastante para um estilo idle com grind praticamente infinito mas que, mesmo assim, consegue ser viciante. A mecânica de montar sua party e enviar para missões com batalhas automáticas funciona muito bem e dá aquela sensação gostosa de progresso constante. E claro, não dá pra esquecer dos concursos de “cosplays” do dos personagens que deixam tudo ainda mais divertido e com aquele toque de zoeira que o jogo abraça bem. Recomendo!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese, Japanese, Korean*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Слишком нудно, чтобы играть всё время - слишком динамично для идл-игры
muito bom
・もう数年経ちましたが、こまごまとした不具合が残ったままです ・ゲームとしてプレイヤーが出来ることはそんなに多くない割に、先へ進めるために時間がかかります ・ゲームの合間にイベントシーンが挟まり、それはちょっと面白いけど、ゲーム自体のテンポが良くないのでスキップしちゃう
Бессмысленный гринд ради гринда. Эта игра лучше бы ощущалась на мобильных телефонах. В игре есть таймеры на создание предметов, на изучение способностей. Ощущалась бы немного получше, если бы была автоматизация отправки отрядов. А так приходится всё это прокликивать вручную
Excelente jogo. Como em todo jogo que depende de farm, o grind acaba sendo um pouco repetitivo, mas é muito tranquilo e relaxante. Por mais que seja simples, tem muitos itens e várias builds possíveis. Divertido de jogar e fácil de platinar também.
腱鞘炎劝退。游戏设计很有问题,首先交互就不适合PC, 手机玩还差不多。其次整体游玩节奏拖沓+重复操作
It's an interesting game with very fun narrative, but kind of fails in most things it wants to do. If you are looking for a game to have in the corner of your screen, only needing a few clicks here and there as you watch videos or listen to podcasts, then it's a solid choice. You are not really going to notice must of it's issues like that, and if you grab it on a sale for a few bucks, it's a fair price for it. Now if you want to actually play a game, or thinking about buying it for full price... Yeah, no. The game tries to be a lot of things, be that an rpg, and idler, city builder, management, but it lacks in all of these areas. It has way too many things in one area, like having probably around 500 items to craft, most of which you do not need or have time to craft it to begin with, and has almost no content in other areas, like the city building mechanics, all buildings being ridiculously cheap and mean nothing. In fact, a lot of things are obviously unfinished, seeing that some upgrades have '1' in their name, despite being the only upgrade of that kind. The whole costume narrative is great, and you have costume competitions where you need to dress your heroes according to a theme, like a color or material, which fits really well into the world of the game. The problem is, competitons become irrelevant after only a few hours. Then your city is maxed out, and you have no reason to do them anymore for the majority of the game. There is really not a single mechanic that I could point to that does something really well, which is a shame because the game is genuinely interesting and could've been much more. As far as the gameplay goes, there is really not any after like 3-4 hours. You send your party of heroes to battle, which they do on their own, then after about 30 seconds, you send them again. Because of how irrelevant most items are, you don't have to manage that either. Most weapon/armor is the same, and once you have something thats good enough to clear an area, you don't really need anything stronger for the next 4 hours. The best part about the game though, was the narrative. It was great. Very fun, very funny, and except the kind of lackluster ending, it had no bad points. I read every dialogue, every story bit, and even quests with a smile on my face, because of how silly and charming they were. Overall, I wouldn't say Swag and Sorcery is a bad game. It does have it's place, which simply happens to be the corner of your screen. And I think that's fine, because it does it well.
this game is trash
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 7.2K | 86% | Free | |
| $30.1K | 144 | 78% | $5.99 | |
| $3.8K | 35 | 89% | $2.99 | |
| $2.9K | 37 | 54% | $2.99 | |
| $1.8K | 73 | 90% | $0.99 | |
| $1.2K | 8 | 0% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $220.5K | 1.4K | 79% | $7.99 | |
| $220.5K | 467 | 29% | $19.99 | |
| $220.6K | 1.4K | 90% | $5.99 | |
| $220.6K | 2.3K | 80% | $4.99 | |
| $220.3K | 835 | 56% | $14.99 | |
| $220.2K | 6.9K | 96% | $1.99 |