
Assume the role of President Anton Rayne and guide the nation of Sordland. Amidst brewing international conflicts, need for reform, deep-seated corruption, and economic recession, you must make the decisions in this political drama. How will you lead?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 28 → 4/day in the week after.
About

Embark on a thrilling story as President Anton Rayne, steering Sordland through a pivotal time. Confront potential border conflicts, deep-seated corruption, and economic turmoil while navigating complex political dynamics in Anton's first term. As the leader, your choices will shape Sordland's destiny.

Gripping Story: Traverse a 1 Million+-word branching political saga packed with deep and layered conversations.
Choices with Impact: Make critical decisions on security, economy, welfare, and diplomacy. Your values will be tested beyond the confines of your office.
Your Legacy: Drive Sordland towards one of 9 unique major endings and more than 25 sub-endings. What will your legacy be?
Grand Cast: Engage with a diverse cast of more than 50 characters, each with unique personalities and ideologies.
Duty vs. Personal Values: Witness how your presidential decisions influence the country but also your family and relationships.
Stay Informed: Keep tabs on the state of affairs through country or interactable city tokens, policies, situations, news and reports. See the impact and result of your actions.
Discover the Suzerain Universe: Read about newly introduced nations, codex articles about history, and feel the pulse of the world events.

Emerging from the vestiges of a traditionalist regime and wrestling with a challenging transition to economic liberalization amidst a recession, the populace of Sordland craves democratic reform. Economic uncertainty casts a long shadow as the political landscape transmutes, with rival superpowers casting keen, watchful eyes on the unfolding scene.
Stepping into this maelstrom, you, as President Rayne, must forge effective policies alongside your Cabinet and influential figures. Balance the precarious scales of politics by retaining loyal allies, gauging your values against political necessities, and steeling yourself against potential adversaries. Remember, each character in this narrative carries unique ambitions, fueling the complexity of the political landscape.
As the drama unfolds, the delicate equilibrium between your duty to the nation and commitments to your family will be put to the test - a balancing act that challenges the essence of leadership. Can you hold the reins of presidency successfully while being a good parent?
Best of luck, President Rayne - Sordland awaits your leadership.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.9Kreviews | 92% | — | $4.1M |
| $5.99−70% | 138ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
정치 시뮬레이션중에 단연 1등인 게임 정치를 좋아한다면 무조건 다운하세요
It is basically like an RPG game but with only dialog choices. The story is great. However I have misgivings about the 'strategic' layer. I don't like how there's difficulty levels in this game - you can choose at the start whether to get a budget bonus or a budget defecit and the same for personal finance. All it boils down to is how many 'mistakes' you can make to get to various endings. I think they should have done away with any difficulty level and instead tune the game for just 'normal'. The user interface to view any of the economic stats is absolutely terrible. You have to click on each city to see what changed to green and what changed to red when you make decisions in the story. Thankfully it is not very important, unless you are a die-hard player who is seeking particular endings. In saying all this I would still highly recommend this game for one or two playthroughs - my advice is to just always play with the easy setting which gives you more flexibility and more fun, especially if you don't want to spend any time on replaying the game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 258.6/day in the week to Jul 16 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $11.99−40% |
| 104ratings |
| 94% |
| — |
| not modelled |
| $19.99 | 67ratings | 88% | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Жизнь и страдания терпилы Антона в эпоху экономического пролапса республики Сордленд A Morgna wes core, Vectern sis da! Я прошёл куколдскую войну. И я желаю всем мужчинам пройти её.
不可否认Suzerain的叙事还是非常好的,但作为一个选择驱动的游戏,它设置的各种变量和判定太少和太僵硬,一方面复杂的政治问题会被简化,让人物精神分裂,另一方面被过分高估的嘴炮让一些极其严重的问题只靠几句话就能消弭于无形,这是非常令人出戏的。 而且,还有各种bug没有修复,我已经碰到过同时处于生和死的奥索·霍克以及同时处于没问题、被清查和已完蛋三个状态的马塞尔·科龙蒂,我非常质疑Suzerain开发组里面的程序员的工资都开到了哪里,以至于在一个显然并不复杂的程序设计里重复犯低级失误。
게임을 시작하면 중간에 멈출 수가 없다. 몰입도가 좋다. BGM도 어울린다. 한글화가 된다면 더욱 좋겠다. 국민을 위한 정치를 하려고 했다. 쿠데타당했다. 북괴니스탄 스타일로 했다. 가택연금당했다. 그냥 사리사욕만 채웠다. 재선에 성공했다.
I would give this game a positive review, if only I had not spent 40 hours only to fail. Yes, I spent 40 hours trying to make sure I did everything right. Every small mistep is a big consequence on the late game, so make sure you open up ChatGPT or any other AI to ask questions about what you want to achieve as well as the consequences of your action. In the end, my Centrist Reformist path was successful but at the cost of my time (I spend a whole day) and sanity of going back a couple of turns to fix my mistep.
I wish everyone would play this game at least once to understand the nuances of political choices and strategy.
这个游戏的文本量极大,目前只有民间汉化(质量不错),如果有官中就更好了。这是我玩过的对政治探讨最为真实的作品之一,能够在《极乐迪斯科》之后再见到《Suzerain》这么优秀的游戏,让人眼前一亮。 拥有古老历史的索德兰,一个在内战废墟中获得新生的国家,在社会主义和资本主义超级大国联盟的冷战中斡旋,经济百废待兴的同时还要着手面对分裂势力和民族问题。觉得眼熟?可惜索德兰没有现实中东大的实力,作为一个最多只能算区域性强国的国家,它对玩家的政治决策有着很严苛的挑战。 [spoiler]前世我是全世界最可笑的中间派,这一次我要把失去的都拿回来![/spoiler]
увы нету русской локализации..
By far one of the best political sims I have ever played and is definetly one of my all time favourite games now, but I have to say that Suzerain can still be better, the potential is great. While the game calls itself a visual novel, the main visual aspect is the environment and character images, the actual discussions that take place are pure text, which I have a gripe with. I wish that the discussions were illustrated (from the perspective of the player character since you are allowed to customize your appearance and to keep it consistent) so that the game is more of a "visual novel" instead of being purely a "novel" like it is now. Secondly, I wish the game had an internal clock to track the ingame time so you can actually tell when everything is happening for a small amount of more immersion, as all the disscussions ingame can be from hours to weeks apart thus making it quite hard to tell. The last thing I wish is that the ending sequence was extented were you to stay in power through whatever means instead of it being exactly the same as the prologue with no interesting interactions. Besides that, I think everything is great about the game, sure some dialogue cues aren't obvious and some well hidden meaning you have to search up specific things you wish to do, but I'm honestly fine with it, politics aren't exactly obvious anyways. A great game overall, definetly worth getting if you're into political simulators.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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