
Hardcore open-world survival where preparation is everything. Scavenge, craft, fortify during the day. When night falls, the infected hunt in numbers. Play solo or with friends in a brutal post-apocalyptic sandbox where survival is earned through smart decisions. How many Nights will you survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 1 → 3.86/day in the week after.
About
Prepare during the day. Survive the night.
Survive the Nights is a hardcore open-world survival game where preparation is everything. Scavenge, craft, fortify, and plan during the day — because when night falls, the infected hunt in numbers, and mistakes are punished.
Play solo or with friends in a brutal post-apocalyptic sandbox where survival is earned through smart decisions, strong fortifications, and cooperation under pressure.
Zombie difficulty comes from numbers, not individual strength. By day they roam slowly — by night they gather into massive hordes drawn to player activity. The longer you survive, the bigger and more dangerous the nights become.

Structures and vehicles are fully fortifiable. Cover windows and add strength to gain the advantage.


Like to be on the move? Take your home on the road. Cook, sleep and store your items in your mobile base.

Settle into your new home by using pegboards, player storage and blueprints to put your stamp on the place. Physically place your items in the world to make your perfect survival hideout. Use traps to get the upper hand. Traps can give you the edge when zombies or raiders arrive.


Cook over an open fire or directly on a stove to manage your calorie and hydration needs. Maintaining your player vitals will increase your overall strength and carrying capacity over time.

Sick of canned food? Head out into the wilderness to hunt for larger animals.

When food stores start to run out, turn to farming for your calorie needs. Protect your crops indoors under light or grow them outside in the warmer months to produce food that will last through winter.

Weapon attachments let you customize your gun and get it just right for your play style.

Every vehicle is repairable. Engine and wheel parts are required to get a vehicle running. Items can be stored in trunks and on truck beds.

Explore the different points of interest to find valuable location-specific loot.

The weather is dynamic including all four seasons along with seasonal vegetation and foliage.

Spend your days preparing to survive the onslaught at night. Zombies are more aggressive and alert when the sun goes down.
Day Objectives: During the day, focus on resource gathering and fortification. Fell trees, craft planks, engage in hunting and trapping. Collect loot, food, and fortify a structure. Ensure doors and containers are locked, fuel generators, and prepare power systems. Keep your health up by lighting fires, crafting bandages, and gearing up for the night.
Night Objectives: At night, prioritize safety and stealth. Team up with friends in a secured structure, favor melee over firearms to stay quiet. Activate generators, power up structures, set traps, and cook meals indoors on wood stoves. The key is to survive until morning.
The mental health system discourages the "Kill On Sight" mentality, promoting alliances for better survival against the zombie threat. While PVP is still a factor, players have ways to correct a negative mental state.
Survival and zombies how you like them! Browse hundreds of scenarios that set the scene for your perfect survival experience. Zombie survival just how you want it.

Powering a structure can provide light to make nighttime activities easier. Some structures also require electricity to power interior and exterior doors.
Full Steam Workshop support with the ability to mod all areas of the game. Mods can be browsed and installed directly ingame.
If achievements are your thing, we’ve got you covered. With almost 100 achievements, you’ll be busy for some time. Can you ‘Choke a Chicken’?
Simple game hosting that uses steam relays. There’s no need to port forward. Simply choose your settings and start playing.
Expand electrical systems - This will include electrical traps, house alarms, heating systems, working stoves, more lighting in towns and roadways, light towers, functioning water pumps (water tied to power).
Expanding weapons - New weapons and improved handling.
Additional vehicles - Expanding on “mobile survival” such as adding box trucks, trailers and light aircraft.
Fishing - Spend your days shore side with a line in the water, if you think it’s safe.
Character customization - A full scale character customization feature including the implementation of a female character
Expand on STN+ and Workshop - This includes more furniture, structure painting, holiday lights and decorations, proper Steam workshop implementation and working arcade’s with API.
Grouping system - Players can join a grouping system with friends.
Island wide community missions and events - Come together to clear out larger structures. Band together and share your loot to repair the power station and provide the entire island with power.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Too many bugs, invisible zombie, damage coming out of nowhere, constant disconnections, but the worst part is the zombies respawning after loading a game. The game has potential, but as it stands, I absolutely don't recommend buying it. It's completely unplayable. If you like the genre, buy 7 Days to Die. The difference between the two games is embarrassing.
очень перспективный выживач про зомби является смесью 7 days to die и project zomboid
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian +7 more
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отзыв к игре Survive the Nights Покупал ее по скидке, обошлась она меньше 200 рублей. С первого взгляда игра интересная, но спустя 1-2 часа понимаешь, что делать в игре то особо и нечего. Орды которые приходят можно просто пересидеть, механика боя максимально топорная. Оружия мало, а разницы между ним и подавно. Контента в игре 0, пару больших сооружений и все. Игра хоть и в релизе, но ♥♥♥♥♥♥ какая сырая. Оптимизация. Это отдельная история, игра почти на любых настройках будет лагать, оптимизацию сюда такое чувство и не планировали завозить. Пока едешь с другом на машине карта прогружается у тебя на глазах, зомби появляются из воздуха и чтобы не раздолбать машину о них, надо ехать со скоростью велосипеда. Как итог, игра очень сырая и не имеет контента от слова совсем. Лучше ищите другие игры(По типу 7 days to die) либо ждите пока в игру что-то завезут, за 499 руб. крайне не советую ее брать
отличная игра сыновья шлI-0x на разрабах, мне очень понравилось то, что меня убил невидимый зомби на десятом часу выживания. разработчики именно нелюди ♥♥♥♥♥♥, еще раз спс за сырой кусок говна, который я приобрел по скидке.
[i]O jogo é mais do mesmo mas é bom. Ele é muito parecido com os jogos de sobrevivência atuais sem diferencial algum, porém o servidor do jogo é péssimo (fazendo o jogador host cair, fazendo seus amigos caírem junto) e há inúmeros bugs no jogo, sendo a maioria desses bugs atrapalhando a gameplay do jogador (bugs que fazem carros, acessórios de armas sumirem, carros ficarem com rodas no chão mesmo depois de serem consertadas e etc).[/i] [i]Recomendarei o jogo quando pelo menos 90% desses problemas serem resolvidos.[/i]
Muy aburrido, muy corto, deberia ser largo como mi ñema, los autos se bugean y se van del mapa, 0/10, los zombies una bosta pero bueno, ta piola
Fix the basics first. In the tutorial I need to colocate the sight of the arg but I throw the ARG and the sight by accident and I cant take it again because he need to "stay focus" on his task ¬_¬
Немножко побегал, очень атмосферная игра, хорошая, рекомендую.
заебиська
Вещи, которые необходимо поправить: 1) перевод - половина не переведена. Почти ничего не понятно, приходится с гугл переводчиком сидеть. 2) окно с инвентарём необходимо сделать сделать тёмным или в цвет фона. Потому что когда ты лутаешься тёмной ночью и открываешь этот яркий светлый инвентарь, это очень сильно бьёт по глазам и утомляет их. 3) лут в шкафах должен появляться в том же месте, где прицел - быть центром этого места. А он всегда значительно выше этого места, и т.к. ты лутаешь быстро, тебе приходится смотреть то в центр, где прицел, то выше - и так очень много раз и очень быстро. Это очень напрягает и утомляет глаза. А в комбинации с ослепительно ярким фоном инвентаря это ад для глаз. 4) нет дальнобойных и летающих зомби. Опасность представляют только ходящие. Они тупые и даже прыгать не умеют. Единственное, на что они способны, это бегать. 5) всякие предохранители, коих очень мало, выходят из строя слишком быстро. Ты весь город залутал, нашёл 2 штуки, засунул в щиток, и за сутки они все сдохли. 6) огнемёт - 100 единиц, расходуется быстрее, чем за 10 секунд. что? зомби даже сгореть не успевают, а против толпы бесполезно. ещё и балонов с пропаном на 1 крупный город всего 3. 7) диспавнящиеся рюкзаки... 8) цель в игре отсутствует. развитие не даёт ровно ничего. чисто выживач среди тупых ацки быстрых по ночам зомби. Сделали бы хотя нпс, который скажет побывай там, зачисти там, принеси то, получишь репутацию и деньги, а за них купишь что-то интересное. И финалом всего этого должно быть открытие какой-то новой локации например, где откроется возможность чего-то нового, вроде самостоятельного строительства дома, пусть даже по какому-то плану/найденному чертежу... а щас игра ацки утомляет глаза и клонит в сон. один из самых скучных проектов, в который я играл
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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