
Survive the lunar wasteland on a modular rover in perpetual motion. Scrap resources, expand your mobile base, and automate simple systems in a scientifically grounded world. Team up with up to 4 players to survive and build a rocket and escape back to Earth.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
In Survive On The Moon, staying still is not an option. You are stranded on the Moon, commanding a modular rover that must stay in constant motion. To survive, you must adapt to the lunar environment, harvest its riches, and turn your humble vehicle into a massive, self-sustaining mobile fortress.
The Moon provides everything you need, if you know how to take it.
Modular Construction: Snap new modules onto your rover to create labs, living quarters, and factories.
Deep Crafting: Process lunar regolith and minerals into advanced components.
Automation (not current): Don't just survive, evolve. Set up automated production lines to keep your base running while you focus on the horizon.
Inspired by a love for space exploration, every transformation and machine in the game is based on real-world scientific principles. It’s "Hard Sci-Fi" made playable. What is a complex technical challenge today is your simulation playground tomorrow.
Survival is better with friends. Join forces with up to 4 players in co-op. Team works on the ultimate goal—rebuilding a rocket to return to Earth.
This project is a tribute to the space-sim community. No "pay-to-win"—just a pure survival experience available to everyone for free.
Genres
Stats
Languages: English**languages with full audio support
Reviews
People really are hating on this game and that's crazy. My friend and I beat it in about 20 minutes and it hit all the beats. Was is janky as hell? Yes, but for a game for new developers this was actually quite impressive! And by the way, its FREE. I'd say its worth a swing if you have some time to kill.
My brother and I finished the game in like 15 minutes. There was not really a conflict in the game for a challenge. I saw there was an asteroid gun, but there were none. I was also able to glitch the game by spamming the collect resources button after crafting items so it allowed me to get 60 glass for example with a bunch of clicks. Basically add in some type of conflict and fix that glitch with the resources.
dans l'ensemble le jeux fonctionne bien, mais il y a beaucoup de bug comme si on va trop vite avec le rover on peut traversé la map et aussi l'empilement d'une même ressources qui prenne plusieurs case au final on se retrouve vite bloqué. donc non je recommande pas se jeux pour l'instant.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
This game changed my life, I owe you everything
Good concept, still needs a lot of work. was able to build the rocket in 15 minutes of gameplay. Not sure if the game glitched and gave me more supplies than it was supposed to. Will update review and play again if updates come
I like the idea but it's very simple right now. It has a very basic crafting system without choices. I ran out of oxygen once and even though I refilled my tank the health just kept going down with no way to heal me. If the dev continues to add to it, fix the bugs, and expands the crafting tree it could be a fun game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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