
It's ten years since the infection started. Long-established settlements are collapsing, one by one, for unknown reasons. Survivors are running to the hills to escape, hoping for safety in remote places. As another refugee, you're here to carve out a new life for yourself - by any means necessary.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 1 → 2.71/day in the week after.
About
Survivalist: Invisible Strain is an open-world colony-building sim set in the zombie apocalypse, often compared to State of Decay, Project Zomboid, Rimworld, Kenshi, or "The Sims but with zombies". It focuses on characters and relationships as well as survival.
All living characters in the world have names and personalities. They remember your actions, and their memories affect their mood and their opinion of you. They have their own lives: gossiping, eating, sleeping, keeping warm, working and fighting. Some will give you quests; it's up to you how or whether to complete them. Use negotiation, friendship, violence, stealth or trickery to achieve your objectives!
You can recruit other survivors by making them like you, or respect you, or fear you. As you recruit followers they'll need a place to sleep, a steady food source, a fire to keep warm, and walls to keep out enemies. You'll need to manage their morale and relationships; sometimes they'll get depressed, or start fighting each other. Sometimes they'll kiss and make up. Sometimes they'll want to hang out with you, or chat you up.
You can chop down trees, mine rocks, and look for other resources in the abandoned towns dotted around the map. Set traps for enemies, or rabbits. Hunt deer, keep chickens, grow crops, or take more desperate measures if you're really hungry! Assign your community members roles such as Farmer, Chef, Arrow Crafter, etc. Over time you can build a well-defended, self-sufficient settlement that even produces its own bullets.
When you start a new game you can set up your character's appearance, clothing, equipment, skills, and personality. Different dialog options are available to people with different personality traits.
The gameplay is a hybrid of Third Person Action and Real Time Strategy. Directly control each character in the third person action view, or go into the overhead view to assign orders. You can target your enemies' legs to slow them down, or try to hit their heads for massive damage. You can dodge or block in melee combat - and so can your enemies. Different characters have different skill sets and can level up to improve their Archery, Firearms or Hand to Hand abilities. Eating better food improves your Constitution, which makes you more likely to survive when you lose a fight.
You can sneak up on enemies and assassinate them, or just knock them out cold and steal their stuff. Throw bottles or chunks of meat to distract zombies. Wear camouflaged clothing to boost your Stealth skill. Animals and zombies have a keen sense of smell, so make sure you check the wind direction!
You can order your community to attack enemies en masse, or get one person to act as a lone assassin. Fight using melee weapons, bows and arrows, guns, and explosives. Fight dirty with infected weapons. Repair vehicles and run your enemies over!
There is always the lurking danger of Invisible Strain, a mysterious new strain of the zombie virus. Those infected seem normal as they infiltrate your group and spread the virus, until one day they'll turn on you!
Introduces the game world and mechanics with a hand-crafted story. You've come to Moose Valley seeking safety but everything here is falling apart - can you hold a settlement together?
This is the sequel to *Survivalist* (but you don't need to have played it to understand what's going on).
A randomly generated world with a loose story and quests that will vary in different playthroughs. Find a new home and build a community in the post-apocalyptic wilderness.
There is an active modding scene with a large number of different gameplay mods and some all-new stories.
Get up to 3 friends to join and help out in online co-op! (Available in all the above modes, max 4 players)
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 4.6Kreviews | 87% | — | $1.6M |
| $11.99 | 737ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 215 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏可玩性可以支持挺长时间,二三十个小时就差不多就可以活下去 社区ai逻辑不好,很容易嘎掉,就算有范围功能,也不好用,安排工作,社区没有的东西,还是会出去寻找,导致途中嘎掉。 丧尸有些难对付,打了一个之后就有无数丧尸寻过来,很难脱身 可以建造属于自己的社区,分配工作之后可以让小人自己建造,自己寻找材料(如果没有,可能会去较远的地方拿取,途中可能会嘎掉),算是小小解放双手,还是要注意,避免小人无意中嘎掉 不得不说,燃烧瓶是个好东西😊(改名燃烧瓶生存得了) 可以培养小人的好感度,可以与其他社区合盟,也可以与其他社会敌对 总得来说,可以尝试,上手有些困难(多存档和回档就好了)相比其他硬核末世生存来说,上手难度中规中矩
Everyone sh!tting and peeing on the dirt because I refuse to build an outhouse when nature is literally there. The smell is a little price to pay. ` All the character's AI is good. Coming from Bethesda's AI that just cannot catch up and sometimes moronic to this AI that will glitch vault just to get to you is a massive breath of fresh air to my asthmatic lungs.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 21 → 3.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Italian, Hungarian, Turkish, French, Spanish - Latin America, Lithuanian, Russian, Spanish - Spain +6 more
Hours played at review time, across 216 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
给想要尝试这款游戏的玩家一句忠告,如果你是看游戏视频,社区评价产生兴趣的,假如你并不总是喜欢挑战极限,那这款游戏可能并不适合你。 在你几乎一无所有的前期要面对十几只速度超过你,控制强大,感官绝对敏锐,而且心灵链接的僵尸,这是很可能的事情。 而且通过潜行,规划其他路线很难避免战斗发生,僵尸往往是多种变体混合,而且成群结队出现,有视觉,嗅觉,听觉,而风向很明显会常常让玩家处于上风区,这是程序化的针对,不是随机的,暗杀也会被其他僵尸快速发现,宛如特种部队,这样强大的僵尸还有多种变体。 当你侥幸没有被僵尸抓住时,钻到车里,房子里,你除了浪费时间等待几乎没有任何办法,而他们的仇恨自始至终都在你身上,此时的你与死亡并无区别。 只能说人类在这个世界观下不该存在,与其说是感染,我更愿意说这是新人类,果然,小众游戏是有他小众的理由的。
十分硬核困难的生存游戏,你得有丰富的生存游戏经验以及强大的抗压能力才适合玩这款游戏。如果你想简简单单建个基地养老种菜,或者杀杀僵尸来爽,那你就不要入坑了,作者不会让你如愿以偿的。只有追求硬核、追求挑战困难的玩家才适合入坑。作者为了散播末日的绝望感,在故事模式中各方面充斥着对玩家的恶意,具体如何就不剧透了,被坑过的人都知道了。 最值得吐槽的就是作者设置的劫匪大军,如果你没玩过饥荒、kenshi等生存游戏,你根本不知道如何应对。整个游戏十分搞玩家心态,只有意志坚定、抗压能力强的高手才适合游玩。
Um dos melhores jogos de sobrevivência, 5 estrelas com certeza.
Amazing game think a better PZ mixed with SOD, settlement system pretty well fleshed out and a growing moding community, I love its gameplay loop super fun!
7DTD and SOD had a love child and here it is...
GG Gimang, better than zomboid i think
So this is a LOT like State of Decay 2. So if you enjoy community management, base building with incredible customizations, building multiple character's skills up, scavenging, killing zombies, running from zombies - and HUNTING wild animals for food - You mine for metals for weapons and armor, you chop down trees to building your first wall, eventually you can make CEMENT walls and you can make your base as big as you want, just remember you have to chop down all the materials or mix into cement, so dont go too hog wild on size. Plan for space to garden! And you can make your Garden as big or small as you want. Also, hostile human gangs will come to try to take over your base. Or you can pay them. I killed them and left their bodies out in front out the camp so people know ima killa baby. Anyways. The only downside is there's no voice acting, so everything is text. Takes me back to old school RPGs but they saved a lot of resources doing this the way they did. Such a tiny game with so much ridiculous potential. (Also I have way more hours in this game than it shows from a different account i said byebye to)
A fun game that rewards smart decisions. Partner with the wrong person and they will run away when things get tough or drink themselves silly. Choose the right person and they will have your back. You can raid bases, build your own base from scratch, build on to an existing structure, etc. It is a tough game, but as you become stronger and level up your knowledge and skills, it becomes easier.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $243.6K | 342 | 49% | $19.99 | |
| $436M | 401K | 87% | $44.99 | |
| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 4K | 88% | $14.99 | |
| $1.6M | 19.8K | 88% | $2.99 | |
| $1.6M | 3K | 86% | $19.99 | |
| $1.6M | 3K | 82% | $39.99 | |
| $1.6M | 2.5K | 90% | $19.99 | |
| $1.6M | 2.9K | 90% | $19.99 |