
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1579 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有联机就好了,我好忙啊啊啊啊
抄的mr prepper 文案一坨ai直出看得恶心 完全不存在剧情
如果材料可以堆叠就好了,我造了四五个大柜子专门放材料都不够,还有有一些食物的占地空间也太大了,三个冰柜都不够我用。一人血书求堆叠!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1.交互有的时候无法选定,比如大学生场景下的一层的五连小位置,这5个位置放什么都有可能交互的时候点不上,包括迁移这个物品根本点不上,我尝试了多种位置点击,就是无法选中导致无法移动,实际上这个问题完全不该发生,这不像bug而像是单纯的没过脑子的设计。 2.游戏设计曲线有明显问题,我最开始玩这个游戏的前三十天,我恨不得研究一宿,寻找最优的开局思路,三十天至五十五天,我觉得苦尽甘来,五十五天往后,就纯纯的坐牢,想提前结束都不行,也没什么可玩的了,就纯等死,关键是最少最少也得等到八十多天才能结局,这三十天就是纯纯体验末日的无可奈何。 3.手机聊天功能在我看来有点莫名其妙,给人一种想做出点什么来却什么也没做出来的尴尬感。或许能给几个参与到手机聊天中的选项?而不是现在有几个特定场景下才有的固定选项。 4.还是UI的问题,比如制作台制作出一个东西,然后点击拆包,这个时候制作台的UI不退出,拆包你只能通过左下角的进度偷偷摸摸看,如果你选择ESC,那么拆包过程也就取消了,这是个小问题,但是逻辑上很反人类。 5.菜单食谱的曲线也过于近似,实际上如果我能凑出来一大堆不好找的东西做出来的也就是和我做的山珍菌肉没什么大的区别,比如复杂的菜谱给点BUFF呢?如果单纯的是数值区别,那太扯了,这游戏到最后做什么食谱都是完美,我开局玩命买的攒的牛奶什么的实际上什么用也没有,包括那些超市里的菜品也是一样,占那么大格子,保存那么久,做出来的东西也就没什么区别的时候,是挺打击人的。
10/10 — Survival Log is peak zombie apocalypse brainrot. You die, remember everything, respawn, and immediately start making galaxy-brain decisions like “this timeline needs more canned herring.” I just wish they’d add TAB to open your inventory, because the amount of times I’ve pressed TAB expecting it to work is now greater than the amount of times I’ve fed the cat fish. The lore is suspicious, the apocalypse is worse, and I no longer trust anyone who says the herring is “just food.” Absolute cinema.
我严重怀疑作者根本没玩过,别的问题先不说,探索视野锁死,转动不了视角,这是人类能做出来的事?你重回2000年了啊?吃相也太难看了。拿这种游戏圈米。
玩了两天下来,我自己综合评价真就5/10褒贬不一 如果这游戏现在是ea阶段,那完全可以给个好评未来可期,可是它不是 作为一个正式版游戏,现有的“3A大作”质量完全对不起它40块钱的价格 虽然游戏的玩法是很值得认可的 但是有两个方面的缺陷实在是大得让人难以容忍 一个是饱受诟病的伪人文案。附近社区居民的伪人讨论组看不看对生存没太大影响,其他玩家已经骂很多就不重复了。但女主作为贯穿全程的重要角色,还是用着这种伪人对话,以及理所当然让玩家上贡的态度,被玩家打差评完全是可以预见的。 但凡随便做个背景设定,比如男女主是青梅竹马,女主不慎受伤了不知道自己会不会感染变异,为了避免伤害到男主,所以不与男主直接接触,但由于伤势更容易吸引丧尸,她自己很难外出收集物资,需要男主提供一些物资支援这样的设定,匹配上相应背景的对话文案,玩家的抵触情绪都没那么大。 第二是游戏的数值和部分流程设置不太合理。前期什么资源属性都短缺的时期,事件非常密集,玩家根本没有足够的精力去分身完成,搓个东西煮个饭就没精力要去睡觉了,遇上尸潮更是修门睡觉模拟器,左边修一下窗右边修一下门,很快就没精力要去睡觉。等到50天之后,玩家的属性已经起来了,但游戏的节奏又一下子放缓了很多,后期除了选择线路基本已经没有太多的事件发生,加上用无人机跑商加上搜括门口基本已经可以实现物资自由。 这个阶段每天睡醒就是操控无人机、随便吃点东西、然后刷心情等凌晨结算点数抽卡的循环,非常的无趣。 游戏发布以来,这两天游戏都有更新优化,如果能够保持更新优化,那这游戏还是值得一个好评
脑残吧 锁60直接说啊 我他吗改个无限制直接卡死了 现在还改不回来了 我怎么玩
Pretty good, there are weird places where it will lag abit during story telling, but the game play is fine and full of potential
及其及其及其及其及其严重的性能问题,在打开页面的时候会面临及其严重的卡顿。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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