
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个价位做为休闲游戏还能接受,虽然插画用了一大堆未经修饰的AI吧,但游戏前期运营玩起来还能接受。后期就逐渐乏味变成点点点仓管模拟器,而且这仓管交互手感特别烂,比如:种植物出现收获/打理选项时点击植物不能直接与其互动,需要在界面里手动选择。点击储物柜不能直接和储物柜互动,也是需要手动点击选项才能互动。建造的设备需要手动从背包里放出才能进一步放置等,这些互动手感特别糟糕,尤其是到游戏后期。制作组可能也是考虑到后期游戏乏味,增加了能吸引尸潮的道具,但这些道具暴率太高经常用不玩,导致每次交易时需要免费送给NPC清库存。以上这些,操作互动是需要优先解决的,后期设施多了玩起来过于繁琐,明明是一个小游戏玩起来却比RTS还要累。
좀보이드,디워마 좋아하는데 완전 추천 후반부에 너무 풍족하고 루즈해 지는 건 파밍류 게임에선 어쩔 수 없는 듯. 나름 스토리도 있고 캐릭터도 있고 다 연결되어 있는 것도 좋음 조금씩 업데이트로 개선되고 있어서 더 추천 개인적으론 정가도 아깝지 않음 단점이라면 개인적으론 자원이 풍족해도 파밍을 더 나가고 싶은데 집안에서 해야 할 일이 너무 많아지면 후반부엔 거의 못나가고 방어 보수하고 도와 달라는 사람들 밥 주고 거래하고 밥하고 식물 키우면 나갈 짬이 안 남
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Crashes after 30mins. Text fields missing and graphical glitches.
希望增加一个功能,给自己的各类容器自定义名字或增加标签(比如主食、肉类、基础材料、合成材料),后期东西多我都是分开放的,容器太多不好找哦
开局采购囤积物资很好
虽然后期内容不是很多 但是初玩还是很有代入感的
1111
题材不错,设计思路也很符合口味,最主要的制作组,优化很快,诚意很足。希望持续更新
非常期待后续更新,也希望能够更多玩法。最好是能加入更多贴合爽文的玩法,能有更多npc 交互功能,现在的npc交互功能还是相对比较简陋的。但是这价格,这更新力度太顶了。
挺好玩的,就是能不能上创意工坊
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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