
A survival narrative puzzle game. A linear game with a comprehensive and rich storyline. Offers three distinct gameplay styles: stealth, direct assault, and strategic intelligence.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, Italian, German, Spanish - Spain, Danish, Russian, Norwegian, Japanese, Polish, Traditional Chinese* +15 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[i][b]Кривой перевод кривые анимации, но в целом если просто побегать повалить зомби и боссов причем разных можно взять по скидке.[/b][/i]
[h2]POSITIVE POINTS:[/h2] - We can play in two different ways, depending on how we are more comfortable: being stealthy so we don't get spotted (being able to kill the zombies from behind) or in a straightforward way as if we were Ash Williams. But we can also defeat the bosses in a clever way if we find the necessary clues scattered around the place. - We can craft more than 30 items and weapons: knives, axes, shovels, baseball bats... it's a real blast. - Graphically it looks great (especially the dynamic lighting), it's hard to believe that the game has been developed by one person. - The developers are very active on the Steam forums, taking note of reported bugs and trying to fix them. - Its price! It's really low for what it offers. [h2]NEGATIVE POINTS:[/h2] - The story takes place after the events of Survival Guide 1, although you don't need to have played it to enjoy this second installment: if you like it, get the first one too! - Some areas are too dark. - It's quite short (about 3 hours), but for the price it's worth it. - The ending is rather abrupt. [h2]CONCLUSIONS:[/h2] Survival Guide 2 is a third-person survival horror with a fairly interesting linear story, well-paced puzzles and exciting and fun boss fights. Although the game has some technical issues and a few bugs, the developer is fully committed to its release and in constant communication with the community, so that's something to be thankful for. [h2]EVALUATION:[/h2] 8/10. I could say that Survival Guide 2 is an indie Resident Evil, but I'd be lying. Despite the budget gap (Survival Guide 2 is made by one person!), it has enough personality to stand out on its own. Though short in length, if you like the genre it's well worth it. [quote][h3][i]If you'd like to see more reviews written by me, follow my Steam Curator page and help support my work on [url=https://store.steampowered.com/curator/44998766-Purrfect-Games/] Purrfect Games[/url]. Thanks!
[h1][b]遊戲問題與缺點過於明顯,進而影響遊戲體驗[/b][/h1] [h2][b]短心得:[/b][/h2] 《生存指南2湖西區》是由個人獨立開發的作品,遊戲中的素材都來自於 Unreal 引擎,因此整體算是有不錯的畫面表現,不過遊戲在動作性上就非常不流暢,戰鬥的打擊感整個西巴爛,人物動作卡卡的,手腳亂揮舞,武器打中敵人回饋、音效都不足,同時劇情也缺乏前期提要、刻畫不夠深刻與真實,真的末日世界還宣揚軍人捨身賣命只會讓人覺得很矯情,沒玩過前作故事會顯得有點沒頭沒尾,流程太短以致於對主角、配角都無法有認同感,結局又未完待續,那不如好好花時間、成本刻畫出一部完整的作品,對玩家來說會更有吸引力。 [hr][/hr] [h1][b]遊戲優缺點一覽[/b][/h1] 👍 不錯的場景氣氛 👍 簡單合理的謎題 👍 武器裝備製作,輕中重武器設計 👎 動作性完全不行,動作不流暢、打擊感差 👎 故事不完整,角色刻畫不足,演出僵硬 👎 場景烏漆抹黑, 鏡頭視角會被水面或牆壁遮蔽 👎 一些卡住流程的BUG,被怪撲會卡牆,BOSS登場可能卡住不攻擊 👎人物受傷的判定不明確,例如逃離戰攀爬到車頂還會受怪物毒影響而摔落 [h1][b]結論:獨立開發值得尊敬,然而體驗無法推薦,4/10。[/b][/h1] 一個以亞洲世界觀來製作的喪屍遊戲,是會吸引玩家的題材與風格,然而這款遊戲的遊戲性並沒有足以支撐起讓玩家可以忍受動作、故事演出等問題缺陷,個人開發要搞好3D的動作打擊體驗,並不是簡單的事情,與其追求動作性,不如製作類似早年 Resident Evil 或致敬作 Daymare: 1994 這類節奏較緩慢、以槍枝射擊為主的體驗會更適合,如果是喪屍迷,想支持個人開發的精神,那可以試試,其他情況下,個人不推薦本作。 [quote] 歡迎參觀[url=https://store.steampowered.com/curator/31470152/] 遊戲私房菜[/url] 或是[url=https://www.facebook.com/PrivateKitchenGames] 我的FB粉專 [/url] 喜歡這篇評論,在請按讚跟關注啦~ [/quote]
Норм посидеть на расслабоне. Ненапряжный и недолгий сурвайвл-хоррор за такую цену. Сделана одним китайцем
Great indie Survival Horror. The first game was incredibly ambitious and had a surprising amount of heart. The sequel is equally as ambitious for a small team but this time around it's a lot more polished and a little less janky. I'd love to see what these devs could do in the future, this game is already a much higher quality product than the first. Also the ending was cool as hell and very unexpected. My only complaint would be the game is way too dark in many areas. I hope the dev team continues because they have great potential.
Low budget indie developer that makes decent game. Considering that this is a 2-3 people development team, the game is pretty good. This game costs 5 dollar, less than a cup of coffee. Can't wait for the third installment! Keep up the good work!
Nach ca. 3 Std hab ich das Game beendet. Wenn man 5,45 € Einführungspreis bezahlt, ist es glaube ich logisch, dass man kein 60 Std AAA Game bekommt. Fühlt sich auch entsprechend an, könnte auch Early Access sein. Aber hatte ich an einem Samstag nachmittag trotzdem Spaß ? JA hatte ich. Nehmt das Spiel nicht allzu ernst, erwartet nicht zu viel, dann passt das für ne kleine Gaming Runde schon. Ihr könnt die Demo sonst versuchen, das entspricht den Anfang vom Game.
酷啊,比一代强多啦!
第二部相比之下,画面和动作流畅了很多,情节也更有深度,除了优化外,有几点想说的:用准星对准物品拾取有些影响攻击,尤其是BOSS战中拾取火箭筒,真的差点崩溃,那个巨型虫子BOSS真是攻击的人晕头转向,还要去对准火箭筒捡起来,属实有些难,而且BOSS有时是无法攻击的,浪费了一些火箭筒,有时还会因为视角问题打到空气墙把自己轰到。还有就是手枪子弹略少,前边浪费了一点,在后期打地上的煤气罐就没有子弹了,完全靠重武器拼过去的,而且那个煤气罐只能对准上边的准星攻击才可能爆炸,不然就浪费了宝贵的子弹,如果能打到煤气罐任何位置就能引爆就好了。其他的感觉没太大的问题,作者独立作品属实不易,价格便宜,不能太苛刻,是性价比挺好的一款游戏。我从第一部就盼着有更多的作品,得知有续作后经常翻翻页面何时发布,终于上线,趁着首发的价格入了非常划算,希望能坚持下去,期待更多作品!(忘了说一点,场景有些太黑了,应该加一个手电筒,无消耗电池的那种,防尖叫头盔可以做成不消耗耐久的吧,感觉一下没一个真的是太频繁了)
드디어 내 차롄가 ㅋㅋㅋ
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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