
Now an official Manhattan superhero, The Purple Patriot is still searching for his ticket to the big time. So when he learns of a siege at Wilson Chase bank, he realizes this is exactly the opportunity he's been waiting for. Forced to battle his own prejudices as much as terrorists, he sets about finding out who is behind the attack.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
해당 시리즈의 분할 판매 삼형제 중 막내인 [b]《냉정한 앨리스》[/b]다. 분량이 더욱 더 줄었고, 정가는 똑같다. 가성비를 생각하면 진짜 엄지를 내리는 게 맞다. 하지만 번들로 구했다면? 쉬운 도전과제 올클리어와 트레이딩 카드도 같이 주니 그렇게 나쁘지만은 않은 상황. 그래서 내가 엄지를 올릴 수 있는 것이다. 다시 말하지만, 번들로 1$ 정도 되는 가격으로 세트 전부를 구매한 유저는 무조건 엄지를 올려도 돼. 근데 스팀 상점 내에서 정가(그럴 유저가 있을까 싶지만) 또는 할인할 때 구매한 사람은 욕하고 엄지를 내려도 무방하다. 그만큼 볼륨이 말도 안 되게 짧다. 줄어든 플레이 타임 만큼 가격도 낮아져야 되는 거 아니냐 솔직히?
Mixed. There are some fun jokes and puns, making a playthrough worthwhile. However, it also felt like they were trying too hard. It is a nice pickup from a bundle ... supremely satisfactorily sufficient. [h3]Additional Details[/h3] [table] [tr] [td]Operating System[/td] [td]Ubuntu Linux 14.04 x64[/td] [/tr] [tr] [td]CPU[/td] [td]AMD FX-8350[/td] [/tr] [tr] [td]GPU[/td] [td]GTX 750[/td] [/tr] [tr] [td]Game Saves[/td] [td]Manually[/td] [/tr] [tr] [td]Technical Notes[/td] [td]Performance was OK at best[/td] [/tr] [/table]
When I first saw the style I thought, "Hey, Sam & Max." But it's not really like Sam & Max. Sam & Max got along, despite their differences. In this, we have two characters constantly opposed to each other in largely bland or trite dialogue. When it wasn't puerile, it was just "meh." It's a shame, really - clearly these people worked on/have some inspiration from the old Sam & Max games (there's a Max sticker on their car), but it falls flat. Pretty bland and lackluster. Slow gameplay. As a head up, it has more adult themes than the old Sam & Max games, so you may want to steer clear of this for a kid. Plus points - good background music & good graphics. Voice acting was overall good, but the two main chaarcters sorta grated on my ears. The sidekick has a particular lower-class English accent which gets irritating after a while. I'd take a quick pass.
I didn't want to leave the third issue unplayed, after powering through the first two. I can't say I really enjoyed it though. After the slightly more extended second issue, the third seemed like a slog through the same old locations, with little 'adventuring' and excessive dialogues (bordering on blubbering, greatly diminishing the value of any jokes and puns), which were mostly the way to propel the story forward. ▰▰▰▰▰▱▱▱▱▱
tried the first and the second and to me its not good like before good graphic and good soundtrack but the game its just boring
The writing, voice acting, music, visiuals are all quite good but at the same time they are so boring and bland I just don't get it. For me this dwells in the same league as visual novels. FastClicker.exe through the game using guide to get 100% achievements and don't even bother to understad what's is going on. Nah for all 3 parts.
serinin 3. ve devam oyunu point click hikaye süper kahraman karakterleriyle
Wow, this episode was a chore. Dialogue is longer, dumber, and even more tedious than previous installments. The story feels like it was just slapped together at the last moment. Puzzles are somehow incredibly simple and annoyingly complex at the same time. For instance it is completely obvious what you need to do, but you can't do it until you ask Mel for help. I managed to make it all the way to the end, but I didn't enjoy a single moment of it.
Another continuation of the story. If you enjoyed the first two this is worth playing; don't expect the story to be fully wrapped up by the end though. Pros: - Dialogue and comments when examining things continues to be funny and entertaining Cons: - Again, the over the top voice acting and horrible opinions of Purple Patriot gets tiresome towards the end - There was at least one instance where I knew what to do to continue but couldn't because I hadn't hit the trigger that caused the characters to catch up to my thinking, which was puzzling and frustrating. - The story is left on a minor cliffhanger and not all questions are resolved. It leaves things set up for a season 2 that given the release date is unlikely to ever come. If it did though I would definitely buy it though. Verdict: 8/10
Supreme League of Patriots – Episode 3: Ice Cold in Ellis is the final installment of the superhero comedy adventure series developed by No Bull Intentions and published by Phoenix Online Publishing. Serving as the climax of the Purple Patriot's story, this chapter combines the series' trademark humor with larger stakes, more dramatic consequences, and a greater sense of urgency. While previous episodes focused heavily on introducing the bizarre world and its eccentric cast, this concluding chapter brings many of the narrative threads together and gives players a chance to see whether its unlikely hero can finally rise above his own flaws. The story follows the Purple Patriot after he has achieved a level of recognition as an official superhero in Manhattan. For a character who has spent much of his journey seeking fame and validation, this should represent a major victory. However, the game's satirical nature quickly turns what appears to be a success into another complicated situation. When a hostage crisis and bank siege capture public attention, the Purple Patriot sees an opportunity to cement his status as a true hero. What follows is a chain of events involving conspiracies, dangerous adversaries, and personal mistakes that place him in one of the most difficult situations he has faced throughout the trilogy. Unlike many superhero stories that focus entirely on physical threats, Ice Cold in Ellis places considerable emphasis on character flaws and personal growth. The Purple Patriot remains an imperfect protagonist whose ego and questionable judgment frequently create problems. This weakness is actually one of the game's greatest strengths. Rather than presenting a flawless hero, the story allows its lead character to make mistakes and learn from them. His journey feels more entertaining because his successes are earned through persistence rather than guaranteed by competence. The writing continues to be the standout feature of the experience. The game embraces satire at every opportunity, taking aim at politics, media culture, public perception, and superhero mythology. Conversations are filled with jokes, sarcasm, and exaggerated personalities that keep the adventure lively from beginning to end. The humor is often absurd, but it rarely feels random. Instead, it serves the larger purpose of mocking familiar tropes and highlighting the ridiculous aspects of both comic-book storytelling and modern society. Players who appreciate clever parody will find plenty to enjoy throughout the narrative. As a point-and-click adventure, the gameplay remains rooted in classic genre traditions. Players investigate locations, gather useful objects, solve puzzles, and interact with a wide variety of characters. The puzzle design generally focuses on logical observation and creative thinking rather than obscure solutions. While the mechanics may not introduce revolutionary ideas, they are effective at supporting the story and maintaining player involvement. The game's focus remains firmly on exploration and narrative progression, which fits the tone and structure of the series. One area where the episode excels is its use of supporting characters. Allies, rivals, and former enemies all play important roles in the unfolding events. Their interactions with the Purple Patriot often produce some of the funniest moments in the game, as conflicting personalities clash during high-pressure situations. These relationships add depth to the story and help make the world feel more alive. By the final chapter, many of these characters have become familiar faces, making their involvement more meaningful for returning players. The visual presentation remains consistent with the rest of the trilogy. The comic-book-inspired art style uses bright colors and expressive character designs to reinforce the game's humorous atmosphere. The environments are varied enough to keep exploration interesting, while the character animations and portraits help communicate emotion during dialogue-heavy scenes. Although the graphics are not technically ambitious, they effectively capture the playful spirit that defines the series. Audio presentation contributes significantly to the overall experience. Voice acting brings energy and personality to the cast, helping many of the jokes land more effectively than they would through text alone. The musical score supports both the comedic sequences and the more serious moments, adding emotional weight when needed without sacrificing the game's lighthearted identity. Together, the voice work and soundtrack help elevate the production value and make the world more engaging. Because this is the final chapter of an episodic trilogy, much of its impact comes from the payoff it provides. Long-running storylines reach their conclusions, character arcs are resolved, and players finally see the results of decisions and events established earlier in the series. The game does a commendable job of rewarding those who have followed the story from the beginning. While newcomers can still enjoy the individual adventure, returning players will gain the most satisfaction from seeing the narrative come full circle. The episode is not without limitations. Its gameplay remains relatively traditional compared to modern adventure titles, and some players may wish for more innovative mechanics. Additionally, the humor-driven narrative may not appeal to those who prefer serious storytelling. However, these concerns are largely a matter of personal taste rather than genuine flaws. The game knows its audience and consistently delivers the type of experience it sets out to provide. In the end, Supreme League of Patriots – Episode 3: Ice Cold in Ellis succeeds as a satisfying finale that blends comedy, adventure, and superhero parody into a memorable package. It builds upon the strengths of its predecessors while offering greater stakes and stronger character development. The result is a charming and entertaining conclusion that rewards fans of the series and serves as a fitting farewell to one of the adventure genre's most unconventional heroes. Rating: 6/10
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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