
The last days of man are at hand.. Two years after the Infinite War the once great warring nations now lie in ruins, and humanity’s hope for a brighter future is nothing but a bitter memory. A new, seemingly unstoppable enemy, supported by the zealots of The Order, now seeks to eradicate mankind: UEF, Aeon Loyalist, and Cybran alike.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Russian, Traditional Chinese
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
What kind of dumb ducking question is this?
невероятная ртс и стратеия
Un diamante en bruto de los RTS a la antigua: Construcción de bases, recolección y administración de recursos, y manejo de unidades militares. Adolece de una lentitud y complejidad tremendas, quizás las más tremendas de todos los RTS. A saber: Los edificios se mejoran manualmente, y las unidades, aún cuando hay de tres niveles para cada "clase", no se mejoran: se tienen que reclutar desde un edificio mejorado con anterioridad, lo cual tarda muuuuuucho tiempo y consume muuuuuchos recursos. Y los edificios de nivel superior sólo se pueden construir con ingenieros de su respectivo nivel, para lo cual, de nuevo, hay que mejorar un edificio previamente. Pros: 1.- 4 facciones diferenciables. 2.- Los recursos se recolectan pasivamente construyendo determinados recursos en determinadas zonas. 3.- Combina guerra terrestre, aérea y naval. 4.- Historia decente. 5.- Misiles nucleares. 6.- Muchísima acción. Cons: 1.- Las unidades pueden chocar entre sí y paralizarse. 2.- Las mejoras de edificios y tiempos de reclutamiento, así como de los tiempos de construcción, son muy lentos. Le urge, URGE, una simplificación de su macrojuego. 3.- Las unidades tardan mucho en ponerse en formación, y al moverse lo hacen en desorden, sin seguir la velocidad de la unidad más lenta; ésto genera un micreo mucho más exigente que en Age of Empires y Starcraft. 4.- Falta de tecnologías por desarrollar: Todo es por edificios y sus respectivos niveles. Recomendadísimo para quienes tengan mucho tiempo libre y paciencia.
fantastic game, control massive armies, make cool bases, use massive experimental units to demolish your opponents.
khg hk
a very fun rts strategy game. speed is crutial when upgrading units. game typically ends when your acu (armored command unit) is destroyed. resources are needed and micomanagement is key. all around fun game.
Świetny stary RTS
I can no longer vouch for this game which is EXTREMELY disappointing. Unplayable without mods, extremely poor performance even on my beast of a machine. I WILL NOT go to FAF as i need to insatll yet another billion different launchers for a game that crashes if i press the wrong button at teh wrong time and wont close without using task manager. Goodbye Supreme Commander, you were so loved, now you will be sorely missed. But please DONT buy SupCom2 - that game is an insult to this franchises legacy.
a classic war game with 1000's of units on the battlefield.....
great classic RTS with campaign, 1v1 and teamplay. Team games are quite popular here. Good community, lots of learning resources.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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