
Run your own supermarket! Stock shelves, set your prices, take payments, hire staff, expand your store, handle shoplifters, and design your layout. Purchase goods from online or local markets around town, and personally deliver online orders to your customers.
Modeled estimate, not a reported figure. How we estimate →
About
"Supermarket Simulator" is a chill first-person simulation where every detail of running a supermarket comes alive.
Design your store, optimizing for efficiency and aesthetics. Determine where products are displayed, manage your aisles, and ensure a smooth shopping experience for your customers.
Order stock using an in-game computer. Unpack goods, organize them in your storage room and place them on shelves, fridges, and freezers.
Scan items, take cash and credit card payments, and ensure customers leave satisfied with their shopping and checkout experience.
Navigate the complexities of a real-time market. Buy products when prices dip and determine the best-selling prices to balance customer satisfaction with profit margins.
As you accumulate profits, consider reinvesting. Expand your store's physical space, upgrade interiors, and continually adapt to the evolving demands of the retail world.

Personalize your shop to make it unique. Customize the floors, paint the walls, put up category signs, and more.

Not every customer visits your store in person. Receive online orders, prepare the packages, and deliver them yourself.

Tired of paying delivery fees or searching for discounts? Visit local markets to find the best deals.

Make your store shine. Clean the floor, take out the trash, and polish the windows to keep everything squeaky clean.

Not everyone is a paying customer. Use security tools like cameras and alarm sensors, or hire security guards to protect your store from shoplifters.

Supermarket Simulator lets you team up with up to four friends to run your store. Stock shelves, serve customers, fulfill online orders, manage deliveries, and expand your market, all while working together in real time. From driving trucks to cleaning up and setting prices, teamwork is the key to growing a successful supermarket.
In "Supermarket Simulator", every decision matters. Will you rise to the occasion, transforming a modest establishment into a retail powerhouse, all while balancing customer satisfaction, and finances?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Dutch, Japanese, Korean, Portuguese - Portugal, Russian +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 717 reviews with recorded playtime.
Reviews
Themes across 712 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Крутая игра, че еще сказать то
rgrgrggt
on ne peux pas enlever des produit d'une étager pour pouvoir réorganiser le magasin a notre façon si elle nous plait plus on pourrais également avoir une personne pour s'occuper des commande sa serait le top le personnage beg quand on marche il s'arrête d'un coup pour les dlc les faire payante je trouve cela complètement absurde car beaucoup de problèmes a corriger sur le jeux les paramètre qu'on met ne reste pas sauvegardée
w
the customers hate me
the game is pretty good. I can absolutely recommend it, to everyone who likes sims like this. u can level up and with it u can get more stuff and things to do/use. I like the cashing system with cards and usual money. Nice that its needed to give the right money back. I like the shelves and fridge storages in different sizes. I like to have so many products. I also like the dlcs. but a package with more things put together would be appreciated. I got all dlcs beside the 2 that have so bad reviews. Im pretty far into the game now. At the end it needs more optimizations and options to handle the market much better as its possible now. every day Im runnin thriough the market, scanning empty shelves to buy stuff needed. the 6 helpers putting it in the shelves or into the storage room are so slow. 6 helpers are also much too less get it done. it would be good to have an option to make them faster permanently and without the push bosster where I need to run behind them to activate at the time. but even with this I can still be much faster. using run instead of walk I am minimum 4x faster than the helpers. when I got the full market area its so huge, filling up needs too much time and upto now its impossible to get it done on one day. now the market is less fun, its very stressy. I would also like to have the option, that the shop can be opened automatically. now I have to click on the open/closed sign every time. especially when the shop is much smaller and is running good, it would be helpful to gain xperience for leveling up for some time. and when its closed it needs to close the doors automatically. An option to also open/close the doors manually when filling up would be good. now doors are always open, and even then I got thieves. it could maybe help in organizing the market better if its possible to build walls to place shelves infront. now I can only put shelves backwards together to make it like walls. I like the self scan desks where customers can scan and pay on their own. for the usual checkout I would like to see another one with an integrated weight system or where the cashier weighs things like apples and stuff. I would also like to see circled shelves. another idea is to put signs on the shelves or fridges instead of the ceiling signs. but this would also need more icons too last thing for now, I would like to change/ paint from ceiling of the shop and to have more options for walls, and especially for the ground. there it doesnt fit what I like.
df
esta bien es guai
JE RECOMMANDE
v
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Mall Simulator | $956.1K | 3.1K | 85% | $9.09 |
| Supermarket Together | $0 | 95.9K | 94% | Free |
| Supermarket Simulator: Prologue | $0 | 0 | 94% | Free |
| Wrap House Simulator🌯 | $1.6M | 3.2K | 88% | $14.99 |
| Megastore Simulator | $909.3K | 1.6K | 93% | $11.05 |
| Tobacco Shop Simulator | $400.6K | 936 | 90% | $11.99 |
Related
| Grim Dawn | $47.6M | 107.4K | 94% | $24.99 |
| Timberborn | $47.8M | 40.6K | 96% | $24.49 |
| Assassin’s Creed® IV Black Flag™ | $47.6M | 78.3K | 88% | $39.99 |
| Age of Empires II (Retired) | $47.4M |
| 102.7K |
| 96% |
| $19.99 |
| Assetto Corsa Competizione | $48M | 47.5K | 93% | $39.99 |
| ICARUS | $48.2M | 65.2K | 75% | $6.99 |