
Can't get enough falling blocks in your diet? Then curb your appetite with a whole new layer on the genre, literally! It's the arcade action of Tetris meets 1010 and 2048. Now, clear 4x4 Joltzsis for that Boomshakalaka!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
It's basically something like Welltris but the pieces can break individually to fill in gaps. But MAN does that one change make for a very saucey 3D Tetris variant
is good
good game go play
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Languages: English
The simplest way to describe this is top down tetris. The complexity is upped a bit due to the asymetric approach to gameplay. Its fun, addicting and rewarding. The visuals are clean, smooth and a delight.
i am the first livestreamer of joltzsi, and even livestreamed at the demo days!!!!!!! why are you reading this JUST PLAY THE GAME
A little rough around the edges. No in game sound effects one would expect from other interface games. Music is questionable. There are some little bugs floating around, but that's alright. Hopefully he sticks to this one for a long time. As a puzzle game concept and idea the game is terrific. Easy thumbs up.
Excellent game. Good audio. The encouragement from the announcer is fun. Leaderboards add a lot to this game. Currently two types: game A and game B which uses smaller shapes. I'm excited to see what players do. This is still in early access but the game feels complete. I played the game on Linux with no issues.
This game, like the description says, feels like an nes game to me, for better and for worse. Gameplay consists of stacking blocks up four high and then clearing lines, like a top down version of tetris. It is very fun and polished, and small things like an extra storage slot compared to tetris are nice balance changes. There are two other modes, a "B" mode and a PVP mode, but i have only played the B mode. In comparison to the main mode, B mode feels very overwhelming. You now have four storage slots, pieces can have blocks with higher values, and new two and three block pieces are introduced. All of this, combined with a limited turning system that only allows the player to turn pieces clockwise, makes this second gamemode feel bloated in my opinion. Additionally, the pvp mode is only local right now which is sad, and i hope the game will get online pvp in the future. The visuals and music are great. The backgrounds are colorful and vibrant, 3d and animated, and the music is some very funky jazz mixed with electronic sounds. The announcer, who sounds like Joe Swanson from family guy to me, is also extremely charming and fun. I do wish there was more sound design though, as dropping pieces does not make any sound, which is odd to me. Some more subtle sound effects would have been nice. My biggest gripe with the game however is a lack of control options. I much prefer using wasd for movement in games, and when they force me to use the arrow keys, it really annoys me. Some accessibility options would have been nice too. The backgrounds personally dont bother me much, but i can see how it would have been distracting for some, so having an option to change it to a static, simpler background would be nice. Also, im not color blind, but id get some colorblind play testers, and add in a color blind mode, if that is an issue. My last gripe is that this game feel very barebones right now, which is to be expected. In the description it says this game takes inspiration from puyo pyuo, so having a silly story mode like puyo puyo, set in this game's colorful world, would be awesome. it would also be a way to add unlockables, like the description says the dev is planning to add. Overall, this game is excellent, especially for early access. It is very simplistic, but extremely polished. I only encountered one small visual bug, that fixed itself quickly, while playing. However, the second mode feels bloated, and the game as a whole is in desperate need of more options in the settings menu. Despite these shortcomings, however, the game is still extremely fun, and definitely worth the five dollars.
I fell in love with this game during late January of this year. The 2.7 hours that Steam is noting is skewed due to the release. Watching this game throughout it's development life cycle so far has been amazing. The features and fixes that have been made since the demo and NEXT event update all the way to the release into early access have been top notch. The developer has not only captured the aspects that tickle my brain with 2048 and Tetris, but has proven time and time again that they are open to community feedback and strive to make this the best game they can. As others have stated there are still a few rough edges, but knowing how the developer is those will be ironed out quickly. I can't wait to see what the future holds for Joltzsi.
I'm a dummy, ok? The only puzzle game I can wrap my head around is Columns on Sega Genesis, and Puyo Puyo. It took me a few minutes to figure this out. Then you get that "a ha!" moment. Once it clicks, its great. Lots of fun, and plenty of Boomshakalaka's to go around!
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 12 | 83% | $8.99 | |
| $182 | 1 | 100% | $7.99 | |
| $222.3K | 389 | 73% | $34.99 | |
| $16K | 849 | 97% | $0.99 | |
| $4.1K | 18 | 89% | $9.99 | |
| — | 7 | 57% | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 69 | 54% | $0.99 | |
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| $1.2K | 62 | 61% | $1.49 | |
| $1.2K | 50 | 26% | $0.99 | |
| $1.2K | 138 | 91% | $0.71 | |
| $1.2K | 57 | 61% | $0.99 |