
Super Sanctum TD is a retro-styled Tower Defense game that focuses on strategy, customization and replayability. Build advanced mazes and construct powerful towers to prevent alien hordes from reaching the Core!
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
K-pop fans are coming. We need to defend our home! You are John Pump, a man with a good music taste. You have alerted the horde... fans of BTS. Your mission? Survive. This tower defense game is inspired by real life events. John Pump survived... but at what cost? But seriously, this is a fantastic top down spin-off of Sanctum. Short but sweet. Simple and fun. One of the best TD games right up there with Alien Shooter TD. Highly recommended!
simple, decent, not amazing so it's all like the tower defense elements in actual sanctum. It's worth the price, but you're not getting anything amazing out of this.
please coffee stain I beg of you either make sanctum 3 or port the games to console. I'm tired of goats please
Great
Well, if you don't expect it to be a great TD game or something more desktop-like, then it is okay...
Um jogo legal para passar o tempo, retornei depois de anos para platinar, a questão que demorou mais por causa do Golden Walker que é probabilidade e tenho um certo azar nisso, podem comprar é legal.
the graphic is like a 90s game on phone, the colors are so retro lol, the UI looks a bit ugly, the gameplay and balance are very good
Love the aesthetics, wish i could see an RPG in this world. Good freedom for mazing and interesting enemies. Last two stages are very, very tough but TDs gotta be to be fun
[h3] ♦ 100% Completion Review ♦ [/h3] [h2][b]Outline:[/b][/h2] ▪ Unsurprisingly as a game from 2013, Super Sanctum TD is a classic style Tower Defence game. Arrange the path, place towers, upgrade them, repeat. For what it is it's decent. At its price, or on sale, if you're a big Tower Defence sort, you'll probably get your moneys worth. However, as with the regular Sanctum games, there are a number of disappointing, artificial limitations baked in to the game that reduce its potential. Such as, a hard limit of four towers per level. Of course, sometimes limitations are good, and can provide greater creative gameplay opportunities, but not in this case. Considering that on some levels there are already mandatory towers one must take before you even get to chose you own (anti-air towers, usually a slowing or damage amping tower), then you've even smaller room to be creative with your synergies on the battlefield. This issue is compounded by the hard limit of perk points. At a certain point, the player no longer receives perk points on level up. Again, presumably their intent was to enforce decision making, but it fails again due to the way the tower types are split up. Meaning that it is highly ineffective to split the perk points between tower types. So, in practice there's only really one or two way to spend the points, and it's only worth taking one tower type in to battle. Why unnecessarily hamstring the player like this is beyond me. As I said, it's the same in the mainline Sanctum titles, and feels even worse in those games. Why not allow great freedom and power potential? If a player wants to continue playing and levelling up, why deny them the perk points they earned? Would Orcs Must Die, probably the most beloved Tower Defence game of all time, be as beloved if it imposed the same limitations? No, it wouldn't. It is loved because it is balanced around the greater opportunity and power potential of the player instead of arbitrarily handicapping the player. Not that this game would become easy were the player allowed more towers per level, or more perk points. It would just be more fun. Anyway, besides that, it's a fun enough run-of-the-mill little game. It's got nice visuals, a decent - short - soundtrack, and a decent enough achievements list with a few extra meta challenges and a couple of obnoxious ones. [h2][b]Verdict:[/b][/h2] ▪ So much wasted potential, but for a game from 2013, for this price you can't really go wrong, and ultimately I recommend it to Tower Defence enthusiasts who've exhausted much of the small, decent Tower Defence selection on Steam.
suprisingly good little TD game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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