
Super Kanko Town is one part incremental game, one part city-building simulator, and one part reflection on the perversities of mass tourism. Raze gardens, rice fields, and village homes. Build capsule hotels, convenience stores, and gourmet sushi bars. Fight monsters, silence protesters, have fun.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $162.9K | 549 | 96% | $12.99 | |
| approximately $95K | 392 | 91% | $8.99 | |
| approximately $59.6K | 440 | 84% | $3.99 | |
| approximately $26.9K | 102 | 81% | $8.99 | |
| approximately $22.4K | 76 | 89% | $4.79 | |
| — | 0 | — | — |