
Super cube smash is a rhythmic action game that generates music as you play. It is set on the mysterious ancient spaceship 'The Dawrfstone' where the most peculiar and unfortunate of events have occurred.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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[h1]Внимание! Обзор содержит моё личное мнение об игре.[/h1] Действие игры происходит на корабле 'The Dwarfstone', где происходят самые странные вещи... Ваша задача — добраться до главного центра и уничтожить источник «наводнения» инопланетных кубов прежде, чем это перельётся в неконтролируемый хаос смерти. Начнём с того, что багов в игре совсем нет. Ни одного, при том, что над проектом работает один человек — Lewis Fitzjohn. В начале игры прилагается обучение, в котором рассказывается о всех возможностях. Управление достаточно простое — WASD для ходьбы и три кнопки мыши для атаки, поддерживается контроллер. Дизайн каждого уровня был сделан вручную, стоило это года непрерывного труда. Объекты хорошо детализированы, проработаны эффекты для предметов и стрельбы. В Super Cube Smash присутствуют элементы головоломки, что тоже плюс. Музыка генерируется по мере прохождения игры, а значит, если вы измените свой ход, поменяется и мелодия. Сложность со временем нарастает, чем дольше вы играете — тем сложнее вам. Хочу отдельно обратить внимания на оптимизацию, дешёвый ноутбук 2010 года выдаёт стабильные 36 фпс, не говоря о технике прошлых годов, требования резко возросли. Ни одного «фриза», ни одного «дропа» за несколько часов игры я не встретил. На современном компьютере же вовсе не будет проблем, будете, в прямом смысле, на корабле, плывущем по течению. Super Cube Smash — «Well-done» проект, разработка которого ведётся одним человеком, это более, чем достойно. Сочетание геймплея «без камней», приятной атмосферной графики, наличия элементов головоломки и огромнейшей проделанной работы не позволяет мне не порекомендовать Super Cube Smash. Ну что, вперёд, к защите корабля от надоедливого нашествия кубов? ;) http://steamcommunity.com/sharedfiles/filedetails/?id=746030501 http://steamcommunity.com/sharedfiles/filedetails/?id=746030516 http://steamcommunity.com/sharedfiles/filedetails/?id=746030531
This game has really great level design, and is generally well thought out. The mechanics are quite simple to grasp, but the masses of cubes provide quite a challenge in places, especially when you are also trying to avoid being teleported by the flashy cubes. If you like being a little guy in a buggy shooting things in a space ship, then I would highly recommend this game. Also has some platforming / puzzle elements. I have been following this project since Alpha and it's great to finally see it on Steam! A well polished and finished product.
[h1]Review powered by [url=http://steamcommunity.com/groups/mamilosclub]Mamilos Club Group.[/url][/h1] Super Cube Smash é um jogo de estilo [i]Ação / Aventura[/i], você é um jovem soldado dentro de um tanque numa nave espacial onde a música rola solta. Seu objetivo é adentrar dentro desta nave, derrotar os alienígenas e destruir o seu núcleo. Mas não pense que será fácil, pois além dos inimigos você deve atravessar diversos puzzles. Os gráficos e animações são um pouco rebuscados, mas na íntegra são bons; a soundtrack é interessante, envolvendo o jogador com os acontecimentos do mapa. O jogo apresenta um breve tutorial no início do jogo, mas nada muito espetacular. Há a possibilidade de atirar múltiplas balas não muito precisas, e balas consecutivas precisas. Entrei em desespero quando comecei a atirar feito doido nas gelecas (alienígenas), e quando do nada o meu tanque sobreaqueceu, e fui literalmente engolido por eles. O que me chamou atenção foi a clássica mecânica de jogos puzzles, na qual você deve apertar um conjunto ou sequencia de botões para abrir determinada porta. Atirar nos alienígenas e vê-los explodindo era algo muito bacana, ainda mais quando o mapa gera eles numa quantidade infinita e ficam por todos os lados. O que me deixou decepcionado com o jogo foi a falta de opções in-game, e uma certa quantidade de Bugs. Até entenderia se o jogo estivesse no Early Access, mas este é um jogo pronto e "acabado". Estava eu nos meus primeiros minutos de jogo, quando me deparei com um simples puzzle de subir em cima de caixotes flutuantes para atravessar determinado local, quando subi no segundo caixote o meu tanque simplesmente atravessava ou entrava dentro do caixote e acaba caindo na trap. Re-instalei o jogo para ver se solucionava o problema, até então os bugs cessaram. [h1]+Pros[/h1] +Gráficos +Soundtrack +Jogabilidade [h1]-Cons[/h1] -Não há Steam Achievements -Não há Steam Trading Cards -Pequena quantidade de Bugs -Mapa repetitivo -Não há como alterar opções gráficas/sonoras/teclado/etc in-game
To be fair this is one of the least buggy games I have encountered in the under 10 dollar indie section. The only real bug is the occasional enemy flying straight up into nothingness. It runs fine and the partial controller support may as well be listed as full controller support since everything functions well as far as I know of. That said, this game just doesn't really have anything of interest to me. The shooting is meh, your enemies are just a bunch of cubes that zerg you while you shoot them down. The "puzzles" are more along the lines of either get through timed obstacles to reach things to unlock doors or go across a bunch of timed platforms that lead in different paths until you find the right path. It all feels very lackluster, even falling to your death is just a slow fall down and then the music does a mini fade out and resets. I mean, at least give me some kind of sound when I fall off. I was expecting something more musical or rhythmic like beat hazard or crypt of the necrodancer but honestly the background sounds pretty awful half the time and beside some obstacles that move and make a sound when they move there isn't really much rhythm required. "Player generated procedural music" hasn't really seemed to be a thing yet, especially if you consider that the maps are all predesigned levels and you can't input music I'm not entirely sure how "player generated procedural music" would even be possible beside the sound of you shooting enemies. The game description on steam talks describes the setting as a place where "the most peculiar and unfortunate of events have occurred." But beside the plot actually written in the steam description there isn't much to find. In the game itself all I could find were these nodes in game which would open an image with some pictures and some stuff that's supposed to be alien language or something. All in all, couldn't keep my attention in any way, so not recommended.
Очередная игра созданая на Юнити. Игра начинается с того, что вы прилетаете на космоческий корабль. Играть вы будите за мини робота на гусеничном ходу. Ваша задачи найти ядро и уничтожить. По пути вам будут попадаться враги, и естественно все ваши враги будут ввиде куба) Так же вам нужно будет перемещаться через пропасти то же через куб. В общем кубическая игра, что видно по названию. Игра с видом сверху, графика в игре на уровне, правда местами будет темно, музыкальное сопровождение каждый раз уникальное, так как музыка генирируется по тому как вы играете. Так же хочу добавить, что игре не хватает достижений и коллекционных карточек, если добавить, тогда будет все, что нужно для инди игры) Ниже вы найдете пятиминутное видео гемплея - лучше 1 раз увидеть, чем сто раз прочитать) https://youtu.be/TvYi8VUlaS8
Fun game!!! Great music!!!
Interesting,But This Game Needs Attention,I Think Is An Abandoned Project... But If They Can Resolve Some Bugs, It Will Be Excelent
Un muy buen juego en el que resolveras puzzles destruyendo cubos en el espacio, aqui un video de como fue mi experiencia jugandolo... https://www.youtube.com/watch?v=fyQsQ775Nv0
https://youtu.be/hV6jlsFIHJk Shooting through armies of variously colored cubes searching for switches in dark maze like levels offers only limited amounts of engagement for players.
Really solid and underrated game. It's not a masterpiece but it IS good. I really enjoy the rhythm aspect and how each time you fire it magically fits into as part of the soundtrack and how parts of the environment revolve around music. It makes for a really satisfying and euphoric gameplay. the gameplay is pretty simple but it doesn't feel like it needs to be any more complicated. Regardless, I feel as if it should've had maybe one or three extra mechanics to work against. Oh also I really love the visuals. The hud is very minimal and nice, the environments have a great look to them, and the cube aspect is charming. I wouldn't call this a must buy, but it's definitely a solid game that I will find myself coming back to time to time
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